No engine can handle that amount of polys :) It's a high res model purely for a render image, I think majority of characters in games now are 20-40k,...
Today the Rules page has been revamped to clarify what is and not allowed on a global level. Some additions were made that were previously not there...
You're using their item names, item models, animations, images, content, etc. Unless you change all of that, you're screwed. And that is just making...
Hey guys, recently I took Killer 99's jrsmv source that he released and built onto it in a program I call Jag3D. It's basically a learning experience...