4 years from last comment and you still checking r-s you have good brain
Great job on the HD project, best of luck with it.
Hey totty can you add me on skype again? Fbowna92 its regarding your unity3d project, i would like to help develop it. I will spend 10hrs+ and make a prototype for you.
skype?
PS: Sword Art Online is a good anime
probably one of the coolest projects I've ever seen in the years I've been in the community. PS: Sword Art Online is a good anime
yo i'm interested in the textures since i was working on something similar to your project, but digging through the 30 or so texture classes in a 647 client has really slowed things down. i guess one option would be to just rip client code but i'm wondering how you went about it
Didn't know you had a public tool! I'll check it out, Thanks man
You could also use the tool i released... Could be a bit faster and easier My life's a bit mess at the moment. Only part in the tool you should take notice is that the height level varies if the tile has the 'height level difference' enabled (as in bridge or so...) You know.
Did you get the npc spawns yet? I could dump you them from the 530 cache. Just need to edit my export methods on my tool.
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