really depends on the project
like for a fps u want an instance response
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For the game project (small one) that I'm undertaking, would it be smarter to use tick updates or a continuous update?
If tick updates, at what intervals?
really depends on the project
like for a fps u want an instance response
Depends how fast you want things to move/how smooth you want the rendering, you'll be able to work out whats best as you go along.
You'll have to have some sort of delay or the CPU will go through the roof.
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