Thread: Tick Updates vs. Constant Updates

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  1. #1 Tick Updates vs. Constant Updates 
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    macalroy's Avatar
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    For the game project (small one) that I'm undertaking, would it be smarter to use tick updates or a continuous update?

    If tick updates, at what intervals?

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  2. #2  
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    really depends on the project

    like for a fps u want an instance response
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  3. #3  
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    Quote Originally Posted by Harlan View Post
    really depends on the project

    like for a fps u want an instance response
    It's for a tower defense game.

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    Depends how fast you want things to move/how smooth you want the rendering, you'll be able to work out whats best as you go along.

    You'll have to have some sort of delay or the CPU will go through the roof.
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