Thread: Is there a blank source and client 718???

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  1. #21  
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    I'm using project insanity now.
    It's almost all online. Just have some trouble making my vps start the rsps server and I have to change the ip the client connects to then it's all live.
    I already got my rsps website online and forum integrated. Looks really good.
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  2. #22  
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    http://www.rune-server.org/runescape...combat-pi.html
    curiositys:
    -fully single threaded
    -Client is player? and why the fuck is the player list array not defined.... that could cause errors if another class other than client is defined.
    -looping all people to send a projecticle
    -handling streams randomly all over source. packets arent even structured bfore -writen to outstream. if u were to write 2 packets at same time syc issuesbcould happen.
    -using dclaws = player.usingclaws???? wtf just say spec on or not
    -applynpcmeleedamage and apllyplayermeleedamage; theyre separating npcs from players wtf. theire both entitiys and hits should apply same way.

    - BIGGRST WTFFFFF. CLIENT.NPCINDEX CLIENT.PLAYERINDEX SO A PLAYPER MAY BE A NPC AND A NPC MAY BE A PLAYER LOL?
    -Again lack of structurr. specs were on player class and everything skill related is also
    -Fail conventions such as p.WithinDistance. first that method shouldnt even be at player class since it has more use than that second should be named withinDistance. l2write java conventions.
    -player equipment is at player class....

    the guy added all this to player class and nothing is required:
    public double getstr, getatt, getdef;
    public double crossbowDamage;
    public int[] clawHit = new int[4];
    public boolean[] clanWarRule = new boolean[10];
    public boolean multiAttacking, rangeEndGFXHeight, playerFletch,
    playerIsFletching, playerIsMining, playerIsFiremaking,
    playerIsFishing, playerIsCooking;
    public boolean below459 = true, defaultWealthTransfer, updateInventory,
    oldSpec, stopPlayerSkill, playerStun, stopPlayerPacket, usingClaws;
    public boolean playerBFishing, finishedBarbarianTraining, ignoreDefence,
    secondFormAutocast, usingArrows, usingOtherRangeWeapons,
    usingCross, magicDef, spellSwap, hasBankPin, recoverysSet;
    public int rangeEndGFX, boltDamage, teleotherType, playerTradeWealth,
    doAmount, woodcuttingTree, stageT, dfsCount, recoilHits,
    playerDialogue, clawDelay, previousDamage;
    public boolean protectItem = false;


    WHOEVER WROTE THAT CODE AND IF SOURCE IS ALSO LIKE LIKE THAT WRITER TOO, should die..... only an idiot wouldnt agree with me and u can see 317 section is full of worshipers on that tutorial. just people who dont even know what theyre doing.

    and this a random tut i picked. i can show u many other reasons.
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  4. #23  
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    Like Alex said, most PI bases no structure at all lol...If you want something clean use my base i released or fix the glitches in matrix.
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  5. #24  
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    Ok well one I can't code java worth shit. I don't know the language but I can follow tuts successfully.

    Now I understand whoever wrote the source is a dip shit and what not from what you said but at least the damn pi client works Ok.

    I can't use a clean source basically because I don't know how to code the source files cause I don't know java so that's why an issue. So i just use a pre built source and edit it. If I find an issue I request help on a forum such as this one.

    And why is this not closed yet? I decided to use a PI client and source. Among that i have other threads open to deal with my PI source issue so why isn't this closed yet?

    Please lock this topic.
    Thanks
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