Thread: [Dementhium] NPC Custom combat action - how I make it to work?[Dementhium]

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  1. #1 [Dementhium] NPC Custom combat action - how I make it to work?[Dementhium] 
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    Hey everyone, I have tried to ask you this question before, but got no answer :s

    How can I make the custom combat action in dementhium to work?
    like making Nex to have a custom combat action..

    I did the following,

    *Got the combat action I made for nex:

    Code:
            private final CombatAction NEX_COMBAT_ACTION = new NexCombatAction();
           
            public Nex(int id) {
                    super(id);
            }
     
            @Override
            public CombatAction getCustomCombatAction() {
                    return NEX_COMBAT_ACTION;
            }
    What I do next? by the way when I put in the super (id) the ID of nex, it does nothing ingame..

    Please this is really important any1 can help?
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  2. #2  
    Registered Member `Basher's Avatar
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    Need this also and also the Bank dupe fix..
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  3. #3  
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    guys you know what i suggest doing first?
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  4. #4  
    Registered Member groves43's Avatar
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    In NpcSpawn.txt ----> In Data/Npcs Or Just /Data Check If There Npc Code With A Name After Like

    13447 2925 5203 0 0 false 14 Nex_OLD

    So In Org.Dementhium.Model.Npc Your Files Would Be Called Nex_OLD To Work ( Its An Example Just Change It To The Files Name)

    No Problem Hope Its Help You
    Owner Of Project Zeromus
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  5. #5  
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    Actually
    Data > Xml > Custom_Npcs.xml
    You'll know what to do.




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