Thread: [718] I've got a problem :s

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  1. #1 [718] I've got a problem :s 
    Registered Member
    Zach's Avatar
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    If any of you know about Matrix 718 you get a starter tutorial. I disabled it a long time ago but I just re-enabled it because I want to make a tutorial. I've edited everything to my liking but there is one thing that I'm having trouble with. It's probably extremely simple and I'm going to look dumb for posting this.

    Here is my StartTutorial.java
    Spoiler for ?:
    package com.rs.game.player.controlers;

    import com.rs.game.Entity;
    import com.rs.game.World;
    import com.rs.game.WorldObject;
    import com.rs.game.WorldTile;
    import com.rs.game.npc.NPC;
    import com.rs.game.player.Skills;
    import com.rs.game.player.content.Magic;
    import com.rs.game.tasks.WorldTask;
    import com.rs.game.tasks.WorldTasksManager;

    public class StartTutorial extends Controler {

    private static final int QUEST_GUIDE_NPC = 949;

    @Override
    public void start() {
    player.setYellOff(true);
    refreshStage();
    player.getPackets().sendMusicEffect(13);
    // player.getMusicsManager().forcePlayMusic(239); //Brain Battle
    }

    public NPC findNPC(int id) {
    // as it may be far away
    for (NPC npc : World.getNPCs()) {
    if (npc == null || npc.getId() != id)
    continue;
    return npc;
    }
    return null;
    }

    @Override
    public void process() {
    if (getStage() == 1 && player.getPrayer().isAncientCurses())
    updateProgress();
    }

    @Override
    public boolean processObjectClick1(WorldObject object) {
    int id = object.getId();
    if ((id == 47120 && getStage() == 1)
    || (Wilderness.isDitch(id) && getStage() == 2))
    return true;
    return false;
    }

    @Override
    public boolean processObjectClick2(WorldObject object) {
    return false;
    }

    @Override
    public boolean processObjectClick3(WorldObject object) {
    return false;
    }

    public void refreshStage() {
    int stage = getStage();
    if (stage == 0) {
    NPC guide = findNPC(QUEST_GUIDE_NPC);
    if (guide != null)
    player.getHintIconsManager().addHintIcon(guide, 0, -1, false);
    } else if (stage == 1) {
    player.getHintIconsManager().addHintIcon(3182, 5706, 0, 100, 0, 0,
    -1, false);
    } else if (stage == 2) {
    player.getHintIconsManager().addHintIcon(3091, 3521, 0, 0, 0, 0,
    -1, false);
    }
    sendInterfaces();
    }

    @Override
    public void sendInterfaces() {
    int stage = getStage();
    player.getInterfaceManager().replaceRealChatBoxInt erface(372);
    if (stage == 0) {
    player.getPackets().sendIComponentText(372, 0, "Getting Started");
    player.getPackets()
    .sendIComponentText(372, 1,
    "To start the tutorial use your left mouse button to click on the");
    player.getPackets().sendIComponentText(372, 2,
    "Quest Guide. He is indicated by a flashing");
    player.getPackets()
    .sendIComponentText(372, 3,
    "yellow arrow above his head. If you can't see him use your");
    player.getPackets().sendIComponentText(372, 4,
    "keyboard arrow keys to rotate the view.");
    player.getPackets().sendIComponentText(372, 5, "");
    player.getPackets().sendIComponentText(372, 6, "");
    } else if (stage == 1) {
    player.getPackets().sendIComponentText(372, 0, "Getting Started");
    player.getPackets().sendIComponentText(372, 1,
    "Click on Zaros Altar and switch your prayer book");
    player.getPackets().sendIComponentText(372, 2,
    "to ancient curses prayers book.");
    player.getPackets().sendIComponentText(372, 3, "");
    player.getPackets().sendIComponentText(372, 4, "");
    player.getPackets().sendIComponentText(372, 5, "");
    player.getPackets().sendIComponentText(372, 6, "");
    } else if (stage == 2) {
    player.getPackets().sendIComponentText(372, 0, "Getting Started");
    player.getPackets().sendIComponentText(372, 1,
    "You have been teleported to Edgeville.");
    player.getPackets().sendIComponentText(372, 2,
    "Walk north and cross the ditch to receive your starter items!");
    player.getPackets().sendIComponentText(372, 3, "");
    player.getPackets().sendIComponentText(372, 4, "");
    player.getPackets().sendIComponentText(372, 5, "");
    player.getPackets().sendIComponentText(372, 6, "");
    }
    }

    public void updateProgress() {
    setStage(getStage() + 1);
    if (getStage() == 2) {
    player.getDialogueManager().startDialogue("QuestGu ide",
    QUEST_GUIDE_NPC, this);
    }
    refreshStage();
    }

    @Override
    public boolean processNPCClick1(NPC npc) {
    if (npc.getId() == QUEST_GUIDE_NPC) {
    player.getDialogueManager().startDialogue("QuestGu ide",
    QUEST_GUIDE_NPC, this);
    }
    return false;
    }

    public void setStage(int stage) {
    getArguments()[0] = stage;
    }

    public int getStage() {
    if (getArguments() == null)
    setArguments(new Object[] { 0 }); // index 0 = stage
    return (Integer) getArguments()[0];
    }

    /*
    * return remove controler
    */
    @Override
    public boolean login() {
    start();
    return false;
    }

    /*
    * return remove controler
    */
    @Override
    public boolean logout() {
    return false;
    }

    @Override
    public boolean processMagicTeleport(WorldTile toTile) {
    return false;
    }

    @Override
    public boolean keepCombating(Entity target) {
    return false;
    }

    @Override
    public boolean canAttack(Entity target) {
    return false;
    }

    @Override
    public boolean canHit(Entity target) {
    return false;
    }

    @Override
    public boolean processItemTeleport(WorldTile toTile) {
    return false;
    }

    @Override
    public boolean processObjectTeleport(WorldTile toTile) {
    return false;
    }

    @Override
    public void forceClose() {
    player.getSkills().addXp(Skills.ATTACK, 13034431);
    player.getSkills().addXp(Skills.STRENGTH, 13034431);
    player.getSkills().addXp(Skills.DEFENCE, 13034431);
    player.getSkills().addXp(Skills.HITPOINTS, 13034431);
    player.getSkills().addXp(Skills.RANGE, 13034431);
    player.getSkills().addXp(Skills.MAGIC, 13034431);
    player.getSkills().addXp(Skills.PRAYER, 13034431);
    player.getSkills().addXp(Skills.SUMMONING, 13034431);
    player.getHintIconsManager().removeUnsavedHintIcon ();
    player.getMusicsManager().reset();
    player.setYellOff(false);
    player.getInventory().addItem(1856, 1);
    player.getInventory().addItem(995, 1337);
    player.getInventory().addItem(10828, 1);
    player.getInventory().addItem(2615, 1);
    player.getInventory().addItem(2617, 1);
    player.getInventory().addItem(6585, 1);
    player.getInventory().addItem(7462, 1);
    player.getInventory().addItem(1052, 1);
    player.getInventory().addItem(11732, 1);
    player.getInventory().addItem(4151, 1);
    player.getInventory().addItem(6737, 1);
    player.getInventory().addItem(20072, 1);
    player.getInventory().addItem(1215, 1);
    player.getInventory().addItem(2437, 10);
    player.getInventory().addItem(2441, 10);
    player.getInventory().addItem(6686, 20);
    player.getInventory().addItem(3025, 40);
    player.getInventory().addItem(386, 250);
    player.getPackets().sendGameMessage(
    "Congratulations! You finished the start tutorial and have received some starting gear!");
    player.getPackets()
    .sendGameMessage(
    "You've also received a guide book. Use it if you have questions or talk with other players.");
    player.getPackets().sendGameMessage("Type ;;home to teleport home!");

    WorldTasksManager.schedule(new WorldTask() {
    @Override
    public void run() {
    player.getInterfaceManager().sendInterfaces();
    player.getInterfaceManager()
    .closeReplacedRealChatBoxInterface();
    player.getDialogueManager().startDialogue("QuestGu ide",
    QUEST_GUIDE_NPC, null);
    }
    });
    }
    }


    I need to make it so it teleport you to edgeville after you complete the stage of switching your prayers to curses.

    Spoiler for ***e:
    Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3087, 3502, 0));

    But I don't know where to put it for it to work!

    Help please
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  2. #2  
    Registered Member Sjonsen's Avatar
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    Code:
    @Override
    public void process() {
    if (getStage() == 1 && player.getPrayer().isAncientCurses())
    Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3087, 3502, 0));
    updateProgress();
    }
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  3. #3  
    Registered Member
    Zach's Avatar
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    Quote Originally Posted by Sjonsen View Post
    Code:
    @Override
    public void process() {
    if (getStage() == 1 && player.getPrayer().isAncientCurses())
    Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3087, 3502, 0));
    updateProgress();
    }
    Hmm.. now the tutorial starts at the point where I switched prayers and (should be) teleported to edgeville.
    Edgville being: Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3087, 3502, 0));

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  4. #4  
    Registered Member
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    Bump.
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  5. #5  
    Registered Member
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    Still need help...
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