Thread: 667 dialogue name = null...

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  1. #1 667 dialogue name = null... 
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    Slayer masters not.


    Banker works fine

    how can i fix this this is only by my slayer masters..
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  2. #2  
    Registered Member Storm Powner's Avatar
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    post code of banker and slayermaster
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  3. #3  
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    Quote Originally Posted by Storm Powner View Post
    post code of banker and slayermaster

    Code:
    public class SlayerMasterD extends Dialogue {
    
    	int npcId;
    	private SlayerMaster master;
    
    	@Override
    	public void start() {
    		npcId = (Integer) parameters[0];
    		master = (SlayerMaster) parameters[1];
    		sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).getName(), "'Ello and what are you after then?"}, IS_NPC, npcId, 9827);
    		if (player.getSlayerManager().getCurrentMaster() != master)
    			stage = 2;
    		else
    			stage = -1;
    	}
    Code:
    public class Banker extends Dialogue {
    
    	int npcId;
    
    	@Override
    	public void start() {
    		npcId = (Integer) parameters[0];
    		sendEntityDialogue(SEND_1_TEXT_CHAT,
    				new String[] { NPCDefinitions.getNPCDefinitions(npcId).name,
    						"Good day, How may I help you?" }, IS_NPC, npcId, 9827);
    	}
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  4. #4  
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    Quote Originally Posted by Rune-Factory View Post
    Code:
    public class SlayerMasterD extends Dialogue {
    
    	int npcId;
    	private SlayerMaster master;
    
    	@Override
    	public void start() {
    		npcId = (Integer) parameters[0];
    		master = (SlayerMaster) parameters[1];
    		sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).getName(), "'Ello and what are you after then?"}, IS_NPC, npcId, 9827);
    		if (player.getSlayerManager().getCurrentMaster() != master)
    			stage = 2;
    		else
    			stage = -1;
    	}
    Code:
    public class Banker extends Dialogue {
    
    	int npcId;
    
    	@Override
    	public void start() {
    		npcId = (Integer) parameters[0];
    		sendEntityDialogue(SEND_1_TEXT_CHAT,
    				new String[] { NPCDefinitions.getNPCDefinitions(npcId).name,
    						"Good day, How may I help you?" }, IS_NPC, npcId, 9827);
    	}
    just change NPCDefinitions.getNPCDefinitions(npcId).getName()
    to the name of the slayer master, his definitions are probably nulled.
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  5. #5  
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    Quote Originally Posted by Zephyrrrrr View Post
    just change NPCDefinitions.getNPCDefinitions(npcId).getName()
    to the name of the slayer master, his definitions are probably nulled.
    The problem is dat there are more than 1 npc used for that dialogue...

    and defintions are not nulled
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  6. #6  
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    Quote Originally Posted by Rune-Factory View Post
    The problem is dat there are more than 1 npc used for that dialogue...

    and defintions are not nulled
    The problem might be that you didn't add parameters.

    Ex:

    Code:
    player.getDialogueManager().startDialogue("SlayerMasterD");
    instead of

    Code:
    player.getDialogueManager().startDialogue("SlayerMasterD", npc.getId());
    Project thread
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  7. #7  
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    Quote Originally Posted by clem585 View Post
    The problem might be that you didn't add parameters.

    Ex:

    Code:
    player.getDialogueManager().startDialogue("SlayerMasterD");
    instead of

    Code:
    player.getDialogueManager().startDialogue("SlayerMasterD", npc.getId());
    no thats not the problem
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  8. #8  
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    Pax M's Avatar
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    Code:
    sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { "test", "'Ello and what are you after then?"}, IS_NPC, npcId, 9827);
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  9. #9  
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    Quote Originally Posted by Pax M View Post
    Code:
    sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { "test", "'Ello and what are you after then?"}, IS_NPC, npcId, 9827);
    that works iknow that i used that already on the moment "Slayer master"
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  10. #10  
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    Quote Originally Posted by Rune-Factory View Post
    that works iknow that i used that already on the moment "Slayer master"
    Type another input.
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