Thread: [667] Range strength stacking?

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  1. #1 [667] Range strength stacking? 
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    Certain range items aren't stacking in range strength. The item with highest strength is taking priority. I've tried using Frosti's editor but that didn't fix it. If somone could help me that'd be great, my skype is austen.peterson2. Or post here
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  2. #2  
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    remove
    Code:
    				if (index == RANGED_STR_BONUS
    						&& this.bonuses[RANGED_STR_BONUS] != 0)
    					continue;
    in combatdefinitions
    Attached image
    Quote Originally Posted by MaxXi View Post
    Your combat is so awsome that i almost forgot its the combat matrix coded.
    Quote Originally Posted by twobrosplay View Post
    Try allowing the batch file through your firewall?
    Quote Originally Posted by SS_Alophonse View Post
    i have no life u say ha anything u say kid.i doubt u can even get a girlfriend
    i bet u cant even code anything.
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  3. #3  
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    It's not there?

    Fixed.
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  4. #4  
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    For anybody else who are looking for this.

    Find
    Code:
    public void refreshBonuses
    Inside that you want to remove whats inside of

    Code:
    for (int id = 0; id < bonuses.length; id++) {
    				
    				this.bonuses[id] += bonuses[id];
    			}
    That is relating to 15
    I've already removed it so you won't see what I'm talking about in the code I posted.
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