Thread: wildy gate not open [718]

Page 1 of 2 12 LastLast
Results 1 to 10 of 14
  1. #1 wildy gate not open [718] 
    Registered Member
    Join Date
    Jun 2015
    Posts
    20
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    greetings ,

    i found this problem in my 742 server and its the gate in wildy not opened

    i used this method in ObjectHandler.java

    Code:
    else if ((id == 65386) && (object.getX() == 2974) && (object.getY() == 3905)) {
    	player.setNextWorldTile(new WorldTile(2974, 3902, 0));

    and when i test it it's not opened

    the gate id : 65386

    and this is the place

    Reply With Quote  
     

  2. #2  
    Registered Member
    Join Date
    May 2013
    Posts
    282
    Thanks given
    11
    Thanks received
    7
    Rep Power
    11
    I'm fairly new to coding. However, I was having some issues with doors etc and I actually tried adding the name of my door to the object handler and it worked. For example, I have this in my objecthandler:

    Code:
    private static void handleOption3(final Player player, final WorldObject object) {
    		final ObjectDefinitions objectDef = object.getDefinitions();
    		final int id = object.getId();
    		player.setCoordsEvent(new CoordsEvent(object, new Runnable() {
    			@Override
    			public void run() {
    				player.stopAll();
    				player.faceObject(object);
    				if (!player.getControlerManager().processObjectClick3(object))
    					return;
    				switch (objectDef.name.toLowerCase()) {
    				case "gate":
    				case "metal door":
    					if (object.getType() == 0
    					&& objectDef.containsOption(2, "Open"))
    						handleGate(player, object);
    					break;
    Reply With Quote  
     

  3. #3  
    Registered Member
    Join Date
    Jun 2015
    Posts
    20
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    i have this also on my object handler but the problem with that gate is not opened and idk how to make the player pass the door from the object
    Reply With Quote  
     

  4. #4  
    Registered Member Soul Hunter's Avatar
    Join Date
    May 2013
    Posts
    232
    Thanks given
    1
    Thanks received
    14
    Rep Power
    0
    Code:
    else if ((id == 65386) && (object.getX() == 2974) && (object.getY() == 3905)) {
    	player.setNextWorldTile(new WorldTile(2974, 3902, 0));
    }
    make it like this that goes inside objecthandler.java
    Code:
    if (object.getId() == 65386) {
    	player.setNextWorldTile(new WorldTile(2974, 3902, 0));
    }
    Reply With Quote  
     

  5. #5  
    Contributor

    clem585's Avatar
    Join Date
    Sep 2013
    Posts
    3,788
    Thanks given
    706
    Thanks received
    702
    Rep Power
    570
    The issue is that Wilderness is a controller. Put it in Wilderness.java.
    Project thread
    Reply With Quote  
     

  6. #6  
    Extreme Donator

    TaterMater's Avatar
    Join Date
    Aug 2011
    Posts
    1,511
    Thanks given
    218
    Thanks received
    375
    Rep Power
    121
    What clem585 said. The Wilderness controller is overriding the method used to interact with objects. So you need to add it to the controller.

    Reply With Quote  
     

  7. #7  
    Registered Member
    Zach's Avatar
    Join Date
    Aug 2013
    Posts
    1,120
    Thanks given
    24
    Thanks received
    513
    Rep Power
    5000
    processObjectClick Wilderness class
    ZachTX's RSPS Video Services (10,000+ Loyal RSPS Subscribers)
    CLICK HERE!

    Attached image
    Reply With Quote  
     

  8. #8  
    Registered Member
    Join Date
    Jun 2015
    Posts
    20
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    I've tried putting the code in the wilderness class, in the object handler class but still it is refusing to open

    i tried to use the door handler code without any effect on the gate itself, also i tried using specific coords for it and still refusing to do anything

    these are the codes i used

    in Wilderness.java
    Code:
    		if (object.getId() == 65386 & player.getX() == 2974 & player.getY() == 3905) {
    			player.setNextWorldTile(new WorldTile(2974, 3902, 0));			
    		}
    		else if (object.getId() == 65386 & player.getX() == 2975 & player.getY() == 3905) {
    			player.setNextWorldTile(new WorldTile(2975, 3902, 0));			
    		}
    		else if (object.getId() == 65386 & player.getX() == 2974 & player.getY() == 3902) {
    			player.setNextWorldTile(new WorldTile(2974, 3905, 0));			
    		}
    		else if (object.getId() == 65386 & player.getX() == 2975 & player.getY() == 3902) {
    			player.setNextWorldTile(new WorldTile(2975, 3905, 0));			
    		}
    in ObjectHandler.java
    Code:
    else if ((id == 65386) && (object.getX() == 2974) && (object.getY() == 3904)) {
    handleDoor(player, object);
    
    }
    Reply With Quote  
     

  9. #9  
    Hyperion
    Sammi's Avatar
    Join Date
    Jun 2014
    Posts
    601
    Thanks given
    173
    Thanks received
    259
    Rep Power
    8
    Or you could just delete that ugly shit
    Reply With Quote  
     

  10. #10  
    Registered Member
    Join Date
    Jun 2015
    Posts
    20
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    how could i remove it ? its with maps
    Reply With Quote  
     

Page 1 of 2 12 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. [718] Custom NPC Shops not opening
    By ttcypher in forum Help
    Replies: 4
    Last Post: 08-22-2015, 04:33 PM
  2. 718 can't get gates to open?
    By _lewis_ in forum Help
    Replies: 17
    Last Post: 01-06-2014, 07:38 PM
  3. Shops not opening 718
    By Chaser1080 in forum Help
    Replies: 15
    Last Post: 06-07-2013, 09:45 PM
  4. Replies: 6
    Last Post: 03-07-2013, 12:18 AM
  5. [PI] Gates not opening
    By Hustla Da Rabbit in forum Help
    Replies: 1
    Last Post: 03-19-2012, 11:25 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •