Thread: [508] Prodigy-X: RS like it was in 2008, perfectly emulated

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  1. #1 [508] Prodigy-X: RS like it was in 2008, perfectly emulated 
    Soon to be a Blaziken

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    PROJECT IS NO LONGER BEING WORKED ON.

    - Website
    - Forums
    - YouTube


    The Team:
    1. William'
    2. tom_
    3. Torchic


    We are looking for developers, if you're interested in becoming a developer, please send me a PM. I will simply ask you to fill out an application. We're looking for both client and server developers. I'm willing to build a team of up to 5, though we only need one client developer.

    The Base:
    We have decided to use RS2HD as the base. It's very stable and leaves lots of room for improvement, and since it is relatively blank, almost all of the content will be 100% ours.
    Spoiler for Basic features:

    • Login
    • Binary mapdata loading
    • Player & NPC updating
    • Command handling
    • Chatting
    • 100% Level up
    • Friend list, ignore list, and Private Messaging
    • Energy & running
    • Floor item management
    • Event system
    • Player loading & saving
    • Update server
    • Basic banking



    The Goal:
    The basic goal for us is to remake RuneScape from 2008. We selected the 508 revision because it was a good medium between old RuneScape and newer RuneScape. It had popular features such as summoning and high detail, but still had an older feeling.
    We are attempting to emulate the feeling of RuneScape. In order to do so, we're slowly recreating skills, popular minigames, general features, dialogues, quests, and many other aspects of the game that we feel players will appreciate. Everything we do is according to The RuneScape Wiki. Features are taken from the wiki and we trace them back to figure out what the content was like in 2008.

    KEY:
    Components that have not been started
    Components that are under construction and/or being improved
    Completed components, 100% emulated to RuneScape

    Combat:
    Spoiler for Combat (PvP & PvN):
    • Equipment requirements
    • Degradable equipment
      • Barrows equipment
    • Weapon poisoning
    • All special attacks
    • 100% equipment bonuses
    • Correct combat delays and accuracies
    • Auto-retaliation for NPCs and players
    • Real drops (player drops what they have)
    • Full PvP combat + fixed
    • Full NPC combat + fixed
    • Poisoning


    Magic:
    Spoiler for Magic:
    • All teleport spells
    • All combat spells (Ancients and Normal magic) (PvP & PvN)
    • Autocasting (Combat following integrated)
    • Magic unlocking via quests
    • Magic book switching via altars

    Modern:
    • Crumble of the undead
    • Teleblock
    • Weakening spells
    • God spells (require Mage Arena completion + charging
    • God spell "charge" for extra damage
    • Iban's blast
    • Slayer dart
    • Enchanting
      • Bolt enchanting
      • Amulet enchanting
      • Ring enchanting
    • Superheat
    • High & Low alch

    Ancient:
    • Ancient magic effects
      • Ice effects (PvP & PvN)
      • Smoke effects (PvP & PvN)
      • Blood effects (PvP & PvN)
      • Shadow effects (PvP & PvN)

    Lunar:
    • Vengeance & Veng-other
    • Stat spy & monster examine
    • Spellbook swap
    • NPC contact
    • Heal other & heal group
    • Cure me, cure other & cure group
    • Dream
    • Humidify


    Range:
    Spoiler for Range:
    • Ava's accumulator
    • Arrows deleting from equipment slot
    • All bows, crossbows, knives, and darts working
    • Correct ranged distances and facing
    • All arrows working with respected bows
    • Ground arrows
    • Correct projectiles
    • Dwarf Multicannon



    Summoning:
    Spoiler for Summoning:
    • 100% following, calling, and dismissal
    • Familiar combat vs players
    • Familiar combat vs NPCs
    • 100% Beast of burdens (b.o.b)
    • All summoning abilities
      [SPOIL][/SPOIL]
    • All familiars able to be summoned
      [SPOIL]
      None currently...[/SPOIL]



    Prayer:
    Spoiler for Prayer:
    • All bones buryable
    • Zombie + shade random events
    • 100% protect item working
    • All protection prayers working against players (half damage)
    • All protection prayers working against NPC's (full damage)
    • Smite effect
    • Redemption effect
    • Retribution effect


    Woodcutting:
    Spoiler for Woodcutting:
    • All axes work with level requirements
    • All trees chop-able
    • Bird nests
    • Lumberjack XP bonus
    • Tree stumps and regrowth
    • Evil tree random event


    Firemaking:
    Spoiler for Firemaking:
    • All logs burnable
    • Barbarian firelighting
    • Colored logs + firelighters
    • Fires burn out leaving ashes
    • Player steps back after lighting the fire


    Herblore:
    Spoiler for Herblore:
    • 100% Potion drinking
    • All potion effects
    • Grimy herb cleaning
    • Dose distributing (combining potions)
    • Potion emptying
    • All first and secondary ingredients


    Mining:
    Spoiler for Mining:
    • Rocks become unminable and refill
    • Essence mining
    • All ores available from many different locations
      [SPOIL]
      • Rimmington
      • Lumbridge Swamp mines
      • Al Kharid mining pit
      [/SPOIL]
    • Prospecting ores
    • Chance of getting a gem
    • All pickaxes work with level requirements
    • Rock golem random event


    Smithing:
    Spoiler for Smithing:
    • All bars smelt-able
    • Ring of Forging (40 charges) prevents you from losing iron ore when smelting
    • All bars can be made into their respected items


    Slayer:
    Spoiler for Slayer:
    • All Slayer masters
    • Point system based on the master and task
    • Monster requirements
    • 100% enchanted gem
    • Correct monsters require the correct items to kill
    • Slayer rewards


    Runecrafting:
    Spoiler for Runecrafting:
    • 100% Abyss with all obstacles
    • 100% Runecrafting pouches
    • ZMI altars
    • All other altars


    Agility:
    Spoiler for Agility:
    • Brimhaven agility course
      • Brimhaven Ticket Exchange
    • Gnome course
    • Wilderness course
    • All the different shortcuts
    • All obstacles


    Fishing:
    Spoiler for Fishing:
    • All fish catchable
    • Barbarian fishing
    • River troll random event
    • Moving fishing spots/disappearing
    • Fishing equipment requirements
    • All fishing locations


    Cooking:
    Spoiler for Cooking:
    • All fish are cookable
    • Dough making
      • Breads
      • Pizzas
      • Pies
    • All meat cookable
    • Cooking on all ranges and fires
    • Correct burning forumla
    • Cooking guantlet effect
    • Lumbridge range bonus
    • Dairy churning
    • Flour making (at windmill)
    • 100% food eating (including cakes, pies, pizzas, etc)


    Thieving:
    Spoiler for Thieving:
    • Stall thieving
      • Stall depeltion and regeneration
      • All stalls working with correct loot
      • Failing & NPC attacking
    • Pickpocketing NPCs
      • Failing & NPC attacking
      • Every NPC pick-able
    • Chests + lockpicking


    Crafting:
    Spoiler for Crafting:
    • Tanning
      • Cow hide
      • Dragonhide
      • Interface strings working (changes to green when you have the items & money)
      • 1, 5, all, and X options
    • Gem cutting
    • Jewellery making
    • Leather crafting
    • Glassblowing
    • Stud attaching
    • Clay item making
    • Spinning
      • Interface strings working (changes to green when you have the items)
      • 1, 5, all, and X options
      • All items on the interface are spin-able


    Fletching:
    Spoiler for Fletching:
    • All logs fletchable
    • Bow stringing
    • Arrow making
    • Crossbow making


    Farming:
    Spoiler for Farming:
    • All patches working
    • All seeds and plants
    • All trees
    • Tool leprechaun
    • Disease and compost


    Hunter:
    Spoiler for Hunter:
    • All hunting spots
    • All traps working
    • Hunting armor and effects


    Construction:
    Spoiler for Construction:
    • Working regions for players
    • All rooms able to be created
    • All objects/plants able to be created
    • Changing home location
    • Working combat areas


    Minigames:
    Spoiler for Minigames:
    • Castle Wars
    • Clan wars (Free-for-alls & Team)
    • Fight caves (TzTok-Jad)
    • Fight pits
    • Barrows
    • Gnome ball
    • Fist of Guthix?
    • Mage Arena
    • Duel arena
      • Friendly and staked dueling support
        Interface continuation
        Combat level & username strings
        Count down & playerOption setting
        Axe overlay
        All rules with correct configs and messages
        Random teleporting into the arena with overflow
    • Warrior's Guild
    • Mage training arena


    Quests:
    Spoiler for Quests:
    • Lunar Diplomacy
    • Desert Treasure
    • The Lost City
    • The Druidic ritual
    • Smoking kills
    • Wolf whistle
    • Learning the ropes
      MORE TO BE ADDED!


    Additional:
    Clan chat:
    Spoiler for Clan chat:

    • Rank system
    • 100% interface, working for multiple worlds
    • Ban/kick system


    Banking:
    Spoiler for Banking:

    • Bank deposit box
    • Bank pins
      • Saving/loading
      • Numbers randomly change
      • Full PIN settings
    • Bank tabs
    • Searching
    • Deposit familiar inventory
    • Swap/insert option
    • Withdraw/Deposit 1, 5, 10, X, all but one


    Clue scrolls:
    Spoiler for Clue scrolls:

    • Reward interface
    • 3 levels of clues
    • All types of clue scrolls
      • Puzzles
      • Maps
      • Anagrams
      • Coordinates
      • Uri's Emotes
      • Challenges
      • Riddles
    • Correct monsters drop correct clues
    • Fully working reward system with real rewards


    Character appearance:
    Spoiler for Character apperance:

    • Interface on first login
    • Thessalia's make-overs
    • Make-over mage
    • Hair dresser
    • Saving/loading


    Grand Exchange:
    Spoiler for Grand Exchange:

    • Correct dialogues for surrounding NPCs
    • Item searching
    • Price changing & setting
    • Offer saving/loading


    Shops:
    Spoiler for Shops:

    • Main stock & player stock
    • 100% general stores
    • All other shops (by location)
      • Edgeville
      • Lumbridge
      • Varrock
      • Al Kharid
      • Falador
        More to come!


    Client:
    Spoiler for Client:

    • HD/LD switchable
    • Fixed/Resizable settings
    • Fullscreen
    • Swift-Kit like client
      • New themes
      • Right JPanel
      • Live updates page
      • Bug report
      • Improved layout of tabs


    Credit:
    The following (in no particular order) are people who deserve any bit of credit for the project. There are probably more, most of it is just various information people have given me, either through PMs or through various threads they have made. I'm not going to do percentages because, well there is no point. Some people are getting recognition for supplying me with a GFX id while others are getting recognition for actualy helping me with code.
    [SPOIL]William'
    Men
    shassan
    Noobscape
    Dovakhin
    Graham
    'Spike
    spikemaster1
    mige5
    Luke132
    Glabay
    Hackur
    tom_
    [/SPOIL]


    Don't forget to show your support!
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  2. #2  
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    William's Updates:

    Spoiler for May 6th, 2012:


    Spoiler for Crafting:

    Hide Tanning:

    - All 8 hides are tan-able
    - Correct strings on interface, messages, checks if you have coins(turns green/red)
    - Correct level requirements
    - 1, 5, x, all options












    Spoiler for Client (WIP):

    Client GUI:

    Here's my current client I've been working on for about 5-8 days, it's a WIP, not even close to being finished. Also, this is completely written from scratch by me(the GUI), so if you think anything is ripped from (matrix/codeusa), it isn't.

    Spoiler for Themes at the moment(adding more)::











    Spoiler for Right JPanel (icons from android)::


    WIP, will be moving many of the JButtons to this panel, and adding more features, listed below this spoiler.





    Spoiler for Live updates stream::


    Live updates page, streams to the client from a webpage, it will include game updates, site updates, and other notifications.





    Spoiler for Bug report system::

    This is a Bug Report system I am working on, it will take input from the user(a short description of the bug/glitch), they have the ability to attach a picture, and submit it, I will be using either and Email system or sending it to a Mysql database.









    Spoiler for May 7th, 2012:


    Spinning:

    - Interface 100% all strings working
    - Options 1, 5, all, and x working
    - All 8 items spin-able
    - Correct level requirements & exp rates








    Spoiler for May 8th, 2012:


    Stall Thieving:


    - All stalls, all locations in the world
    - Correct level requirements and exp rates(x10 rs)
    - Correct loots and amounts
    - Correct timers on object restoration








    Spoiler for May 12th, 2012:


    Was gone for most of the weekend for personal things, here are the updates:

    Herblore:

    - All herbs cleanable
    - All potions combine-able
    - All unfinished/finished potions make-able, correct ingredients, xp rates, lvl requirements, animations, etc.
    - Potion emptying














    Spoiler for May 13th, 2012:


    Object Examine system:

    Al Kharid
    Brimhaven

    Varrock
    Edgeville
    Camelot
    Ardougne
    Draynor Village
    Falador






    Spoiler for May 14th, 2012:


    Worked on the main website page a bit: www.prodigy-x.com
    Worked on the client GUI a bit more, still alot to add to it



    Spoiler for May 17th, 2012:


    Today I spent the whole day working on a new design for the GUI, i've come across some very sleek android icon sets, which I will be implementing into the complete GUI. I cannot post pictures at this time because its a work in progress and I want it to be a surprise

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  4. #3  
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    Thomas' Updates:

    Currently have done:
    • Grand Exchange Sets
    • Cooking
    • Vial Filling (Start of Herblore).
    • Update Server
    • Http Webserver, for World List.
    • Full dialogue system.


    Currently cities with dialogue done:
    • Lumbridge
    • Varrock
    • Al-Kharid
    • Falador
    • Taverly
    • Canfis
    • Draynor
    • Catherby
    • Seer's Village



    Random Images:
    Spoiler for Cooking:





    Spoiler for Grand Exchange Sets:





    Spoiler for Interfaces (Party Room, Clue Scroll, Ect..):







    Spoiler for Dialogue System:


    Spoiler for Testing Dialogue:






    Spoiler for Woodcutting Tutor:










    Updates by date:

    Spoiler for May 15, 2012 Updates:


    This was at like 12:00 midnight.
    • Rework on equipment screen (Weight not shown in image.
    • Boss system now created, not jad only does anim and gfx as a test.





    Later on in the day.
    • Much improvement to combat.
    • More work on boss system.
    • Added Green Dragons via Boss-System.
    • Start on Prayer.






    Videos:
    • Video of bosses I have currently done,

    You can find my GitHub here, for what I'm currently working on.
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  6. #4  
    Soon to be a Blaziken

    Torchic's Avatar
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    Ben's Updates:

    Spoiler for May 2, 2012 Updates:

    • Woodcutting started
      • Tree removal + regrowth
      • 100% axe requirements
      • All tree requirements
      • Support for all trees, just need to finish finding stump ids
      • Lumberjack XP boost


    Spoiler for May, 5, 2012 Updates:

    • Bank pin system started
    • Withdraw/deposit X
    • Firemaking completed
      • Firelights + colored logs
      • All logs lightable with correct level requirements
      • Fire burns away leaving ashes
      • Player steps back




    Spoiler for May 6, 2012 Updates:

    • TzHaar area started
      • Cave entrance + exit
      • Fight Pits started



    Spoiler for May 7, 2012 Updates:

    • Mining
      • Rocks deplete and refill
      • All pickaxe requirements
      • Random chance of getting a gem
    • Continued work on the TzHaar area
      • Some NPC spawns: Banker, shop keepers
      • Mining spot added



    Spoiler for May 13, 2012 Updates:

    Sorry it's taken so long - I've been really busy with exams.
    • World map
      • Sent correctly
      • Closes correctly (support for both fixed & resizable)

    • High Detail
      • Full server support (Interfaces, tabs, orbs all sent correctly)
        • Resizable done, working on getting the packet fully functional.
        • Fullscreen to come - still be worked on




    Spoiler for June 24, 2012 Updates:

    • All teletabs fully working
    • Trading improvements + start on wealth transfer
    • Humidify spell
    • Spellbook swap spell



    Spoiler for June 25, 2012 Updates:

    • Started on Clue Scrolls and Treasure Trails in general.
      • All map clues
      • Coordinate checking
      • Rewards interface
      • Started on anagram clues




    Spoiler for June 25, 2012 Updates:

    • Finished a Clue Scroll system. It's fully functional, just need to add all the different types.
    • Started working on the Duel Arena
      • Duel request
      • Interface continuation (no strings/configs yet)



    Spoiler for July 02, 2012 Updates:

    • Started a spell teleport system
      • All Lunar, Ancient, and Modern teleport button ids and coords collected, just need to put it together...
      • Wilderness level (20) restrictions
    • Duel Arena is (essentially) done, can't do much until I get the staking accessmasks
      • Friendly and staked dueling support
      • Interface continuation
      • Combat level & username strings
      • 100% count down & playerOption setting
      • Axe overlay
      • Random teleporting into the arena, no support for overflow or obstacles yet


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  7. #5  
    Extreme Donator


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    I am currently writing a client GUI for myself, that I use for developing purposes. And I wanted a screenshot utility so I quickly wrote one, here is a picture.

    Spoiler for Media:





    You can find my GitHub here, for what I'm currently working on.
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  8. #6  
    IrieScape


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    nice goodluck!@
    Spoiler for There is no place like 127.0.0.1:
    Attached image

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  9. #7  


    RS Wiki's Avatar
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    you have a nice homepage
    good luck
    All the best,
    Wiki




    coming soon
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  10. #8  
    Soon to be a Blaziken

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    Quote Originally Posted by RS Wiki View Post
    you have a nice homepage
    good luck
    All credits to William'. It's a very sexy homepage

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  11. #9  
    WhiteDownMb | HYBRID JEFE
    Brett the Don's Avatar
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    Ah, my favorite year. I wish you the best of luck.

    All of humanity's problems stem from man's
    inability to sit quietly in a room by himself




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  12. #10  
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    Updated my post, added some more pictures.

    You can find my GitHub here, for what I'm currently working on.
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