Tired of following 'promising' project threads who die in 1-2 months while not achieving anything new? Tired of saying good job to the same few things (Lobby, player/npc updating, friends chat, walking)? Tired of seeing no progress?
If your answer to at least one of those questions is yes, this project thread is for You!
If not... go back to this.
Goals
Our goals are simple - we want to provide players an experience very similar to real runescape while avoiding grinding.
Gameplay interface (house settings and notes supported)
Music player (including playlist) supported
Gear supported (All calculations use completely accurate formulas)
All combat modes & XP selection supported
Items kept on death supported
Toolbelt supported
Bank
Death&Gravestones supported
Some combat pictures
Ability queing
Buff and Ability Timers
Boss Timers
Beasts Interface and Kill Counts
Video of player combat:
*Note: Nex isn't complete, still uses the 718 code with updated hits. The effects and all are outdated and just used to test combat*
The same exact reason why people played rs2 rsps'es when rs was still pre-eoc.
RS2 wasn't nearly as frowned upon as RS3. I'm sure that's common knowledge to any human being that played rs3. I think it's time to reach back to the older revisions.
RS2 wasn't nearly as frowned upon as RS3. I'm sure that's common knowledge to any human being that played rs3. I think it's time to reach back to the older revisions.
Your logic is flawed.
There are usually 50k+ players playing rs3 on any day and that count has started to slowly increase recently.
If you don't like rs3 yourself doesn't mean that everyone has the same opinion.
Your logic is flawed.
There are usually 50k+ players playing rs3 on any day and that count has started to slowly increase recently.
If you don't like rs3 yourself doesn't mean that everyone has the same opinion.
Considering there was thousands of youtube posts, forum posts, polls to bring it back and even Jagex saying that RS3 was a terrible decision. It's a wide spread dislike. Also the majority of those 'players' are bots and a slow increase is fine, although how long will that last.