Ok so running the same client on the desktop
Which is what it suppose to be
When running it in the browser it then turns to
Which makes it online users appear offline... I am completely bugged out and run out of ideas to why this is doing that any help would be great!
Code:
if (j >= 101 && j <= 200 || j >= 801 && j <= 900) {
int l = friendsCount;
if (anInt900 != 2)
l = 0;
if (j > 800)
j -= 701;
else
j -= 101;
if (j >= l) {
class9.message = "";
class9.atActionType = 0;
return;
}
if (friendsNodeIDs[j] == 0)
class9.message = "@red@Offline";
else if (friendsNodeIDs[j] == nodeID)
class9.message = "@gre@Online"/* + (friendsNodeIDs[j] - 9) */;
else
class9.message = "@red@Offline"/* + (friendsNodeIDs[j] - 9) */;
class9.atActionType = 1;
return;
}
if (j == 203) {
int i1 = friendsCount;
if (anInt900 != 2)
i1 = 0;
class9.scrollMax = i1 * 15 + 20;
if (class9.scrollMax <= class9.height)
class9.scrollMax = class9.height + 1;
return;
}