Thread: Quest/Achievement tab ...

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  1. #1 Quest/Achievement tab ... 
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    i know this is very easy to do, ect... just thought id put it here for the newbs.

    preview:


    sprites: https://dl.dropboxusercontent.com/u/...78/sprites.rar

    rsinterface.java:

    Code:
    public static void achievementTab(TextDrawingArea[] rsFonts) {
    			RSInterface tab = addTabInterface(25000);
    			addSprite(25001, 38, "/Clan Chat/SPRITE");
    	        addSprite(25002, 4, "/Clan Chat/SPRITE");
    	        addText(25003, "Achievements", rsFonts, 2, 0xFF9900, false, true);
    	        tab.totalChildren(5);
    	        tab.child(0, 25001, 0, 23);
    	        tab.child(1, 25002, 0, 20);
    	        tab.child(2, 28000, 11, 23);
    	        tab.child(3, 25003, 4, 4);
    	        tab.child(4, 25002, 0, 247);
    	        
    	        
    	        tab = addTabInterface(28000);
    	        tab.width = 163;
    	        tab.height = 224;
    	        tab.scrollMax = 1305;
    	        for(int i = 28001; i <= 28101; i++){
    				addText(28001, "Easy Tasks", rsFonts, 2, 0xFF9900, false, true);
    				addHoverText(i, "", "Select", rsFonts, 0, 0, false, true, 150);
    	        }
    	        tab.totalChildren(101);
    	        int Child = 0;
    	        int Y = 3;
    	        for(int i = 28001; i <= 28101; i++){
    	        tab.child(Child, i, 3, Y); //32
    	        Child++;
    	        Y += 13;
    	        }
    	    	
    	    }
    thank and rep+ if you use, thanks.
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  2. #2  
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    56 views, and no one used it? should i remove?..
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  3. #3  
    Extreme Donator Quest/Achievement tab ... Market Banned



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    Sweet yo, will use. Don't delete.

    Would rep but cant, lol.
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  4. #4  
    Irathient Developer

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    Quote Originally Posted by Wizard View Post
    Sweet yo, will use. Don't delete.

    Would rep but cant, lol.
    alright, thanks
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  5. #5  
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    Haha, don't remove ! May use in future!

    Thanks for the contribution!
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  6. #6  
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    Quote Originally Posted by mr selby View Post
    56 views, and no one used it? should i remove?..
    who cares. when you release something you're doing it to help others and not receive anything in return. if you worry about that shit, whats the point of releasing.
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  7. #7  
    Irathient Developer

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    Quote Originally Posted by Our Promise View Post
    who cares. when you release something you're doing it to help others and not receive anything in return. if you worry about that shit, whats the point of releasing.
    because it didnt seem like anyone was using it or anything
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  8. #8  
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    Quote Originally Posted by mr selby View Post
    because it didnt seem like anyone was using it or anything
    at least one person would use it even if years go by
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  10. #9  
    Registered Member waempie's Avatar
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    Thanks for sharing
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  11. #10  
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    Quote Originally Posted by mr selby View Post
    i know this is very easy to do, ect... just thought id put it here for the newbs.

    preview:


    sprites: https://dl.dropboxusercontent.com/u/...78/sprites.rar

    rsinterface.java:

    Code:
    public static void achievementTab(TextDrawingArea[] rsFonts) {
    			RSInterface tab = addTabInterface(25000);
    			addSprite(25001, 38, "/Clan Chat/SPRITE");
    	        addSprite(25002, 4, "/Clan Chat/SPRITE");
    	        addText(25003, "Achievements", rsFonts, 2, 0xFF9900, false, true);
    	        tab.totalChildren(5);
    	        tab.child(0, 25001, 0, 23);
    	        tab.child(1, 25002, 0, 20);
    	        tab.child(2, 28000, 11, 23);
    	        tab.child(3, 25003, 4, 4);
    	        tab.child(4, 25002, 0, 247);
    	        
    	        
    	        tab = addTabInterface(28000);
    	        tab.width = 163;
    	        tab.height = 224;
    	        tab.scrollMax = 1305;
    	        for(int i = 28001; i <= 28101; i++){
    				addText(28001, "Easy Tasks", rsFonts, 2, 0xFF9900, false, true);
    				addHoverText(i, "", "Select", rsFonts, 0, 0, false, true, 150);
    	        }
    	        tab.totalChildren(101);
    	        int Child = 0;
    	        int Y = 3;
    	        for(int i = 28001; i <= 28101; i++){
    	        tab.child(Child, i, 3, Y); //32
    	        Child++;
    	        Y += 13;
    	        }
    	    	
    	    }
    thank and rep+ if you use, thanks.
    Thanks
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