Added bank @ magic trees
Added Rune ore rocks to mining area.
Fixed Gem prices. ( 300 coin profit for dragon stones, 260 for diamond, 200 under diamond )
Fixed Ganodermic Poncho placement.
Nurfed ganodermic Armour drops. Buffed polypore drop.
Fixed Saradomin god-sword special attack.
Fixed Drop dupe.
Fixed NPC respawn times.
Fixed 4th floor of Dungeoneering.
Fixed Claw spec damage.
Fixed Goblin Salute emote sprite not showing up in the emote interface ²
Fixed Earth Battlestaves showing up as stackable items
Fixed Armadyl Runes showing up as non-stackable items
Fixed administrator commands and logs
Added Developer ranks for clear hierarchy
Fixed Yell colors and display for super donator ranked players
Fixed connection delay timeout for slower computers not connecting straight away
Fixed the bankers at the firemaking teleport (Varrock west bank): they stand behind the booths now -- keeping the hilarious examine message however.
Fixed the bank booths not opening the bank interface
Added banker at the home teleport area. No more running a marathon
Moved Bartak (the lottery NPC) to the well-area of home
Added lunar altar at home
Added chaos altar for curses at home (not yet coded, will take a while)
Moved prayer altar to symmetrically align with chaos altar
Removed the chairs and tables at home blocking easy access of the altars
Added praying animation to all three altars
Rotated the prayer altar correctly
Leather Recipe for Disaster gloves are no longer tradeable and sellable
All Recipe for Disaster gloves have correct bonusses (leather, bronze, iron, steel, black, mithril, adamant, rune, dragon, barrows)
Administrator commands fixed -- no more memory leaks
Administrator commands edited to aid in moderation of server
layers command edited to provide an accurate description of player's role (owner, admin, developer, donator, player, ...)
Fixed commands that were inaccessible by various staff members
Reduced teleport block spell duration from 8 to 5 minutes (like RuneScape)
Added confirmation dialogue handling to Ancient Magics teleports leading to the wilderness without notification
Added dialogue option handling to teleports leading to wilderness
Added actionhandling to confirmation options when teleporting to the wilderness.
Added fully working magic potions (extreme magic was already added)
Muted players are now refrained from using the ::yell command. Their yells are silent to others..
Fixed bug where player was required to have 10 defence to equip Black Elegant.
Added torstol drops to ~ 20 high levelled monsters and bosses
Chaos druids drop a wide variety of different levelled herb seeds.
Added low levelled seed drops to men and women (suggest other npcs)
Added mid-levelled seed drops to Renegade knights (suggest other npcs)
Added high-levelled seed drops (not including torstol) to all dragons (suggest other npcs)
Fixed teleport to brimhaven dungeon to go to brimhaven dungeon
Removed the seed box from the skiller shop to strengthen economy by trading with other players
Catching raw cod and raw bass now uses the correct big-fishing-net-animation.
bronze, iron and steel dragons have larger and correct drops
Added big fishing net to the skilling shop
Bass and cod now require big fishing nets instead of small
Slight tweak of fishing equipment prices in the shop - nothing too big..
Added Tome Of Frost effect: unlimited water runes serverside
Fixed server memory leaking from playersaves - fixed and added schedule to ensure player saves & save handling requests
Added Event hooking to playersaves to keep backups
Fixed prices of dragon sq shield en shield right half in the shop to more realistic prices
Frost dragons now have reduced drop rate percentages and several other high levelled monsters drop herbs aswell!
Appended crowns to new playerRights such as server developer, owner and website developer ²
further increased banlist and mutelist handling to increase stability when checking them
Fixed blowkiss emote: now using proper animation and gfx
Fixed rare occasion where one would get an unexpected double drop from Frost Dragons
Engine shutdown hook when updating and restarting the server is improved
Grappling hook has been disabled for entering the Armadyl boss area in the God Wars Dungeon
Castle wars ( Lobby loading started. Zammy portal works. Sara portal works. Guthix = not started yet.)
Temporarily disabled Zammy boss in Gwd to prevent a memory leak
Added most of the animations for curses - finishing up
Added most of the gfx for curses!
Soulsplit is nearly done, NPC part is completely done, just player left
Zaryte bow now requires 80 Ranged instead of 50
Zaryte bow is now a twohanded weapon
Bolts have been reduced in base damage output, making them less overpowered but still a great, viable ammo for training ranged and bossing, ...
Polished drops for several high level bosses. Still adding more
Reworked the range max hit formula a bit (slight nerf)
Increased Zaryte bow base damage to make it more inline with other high-level bows
fixed some ranged gfx and animations when using throwables such as darts
Added extended model & NPC dumping for Developers ²
Reworked the melee max hit calculation formula to deal with granite maul (partially)
Added melee max hit calculation formula variables for leech & curse prayers.
All dungeoneering rewards now have proper equipment bonusses
Geyser Titan now uses a new projectile function for rendering gfx & animations (I will extend this too all summoning familiars)
Spirit Tz-Kih updates: correct animations and gfx -- proper effects when using spirit cape
Spirit cape now reduces 20% of special attack points required to cast a familiar's special move
Castle wars ( Stepping stones done. Exploding potion done. Catapult done. )
Server now running on the VPS.
Donation page now linked with Pay-Pal.
Fixed Dark Beast drop ratio - still improving.
Reworked the resetCurses(). and resetPrayers(). methods
Fixed playerHandler memory leaks when using save timers from the Gregorian Calendar
Fixed summoning familiars animations and gfx
added headicon matching for curses
Fixed major summoning bug exploited by several players
Fixed Nex: Cruor now spawns instead of the zombie.
Removed GWD bosses prayer handling to fix choking (temp fix)
added better command handling and getRights checks
Changed the Curses dialogue when praying at Chaos altar a bit. Should be bug free
Working on curse_icon_glows, nearly done
Fixed a bug allowing both curse and regular prayers to be used simultaneously.
Updated playerHandling to allow for prayer swapping and
Fixed prayer draining when swapping prayer types
Re-added the Zamorak boss to Gwd
Fixed another bug with stackable item IDs corrupting when saving charfile.
Fixed memory leaks from a loop caused by a bad method in the Shop Handler
Added sap, leech and deflect curses to the melee, range and magic maxhitformula.
Fixed a bug that created an infinite amount of entities in some of the logs -- causing huge memory leaks in the long run.
Fixed crowns on the client ²
Fixed background sprite rendering on client ²
Lowered loginbox to show the Abyss logo completely ²
Fixed yells for some people
Abyssal vine whip has correct bonusses.
Dungeoneering has a bug fixed
Removed rocktails and monkfish from shop to endorse fishing
Removed saradomin brews from shop to endorse herblore/farming
Fixed animations for cooking on a fire
Fixed animations for offering bones at an altar
Claws are two-handed
Fixed summoning familiar timer
Fixed server update timer
Fixed prayer draining partially
Fixed small bugs with curses
Reduced Nex HP and increased her accuracy and max hit.
Fixed Abyssal vine whip requirements. (75 attack & 80..
Fixed Abyssal vine whip requirements. (75 attack & 80 slayer)
Reworked the timestamp generation to Gregorian Calender API for time and date calculation
Fixed Food debait.
Fixed client t2 error.
Added God Halo's.
Fixed mem-loop with the pest control minigame.
Finished Bank-tabs. ( Now released )
::claimdonation fully working.
Fixed three commands that didn't work.
Fixed mute/ban system.
Updated forums theme.
Updated donation page.
Added smilies to forums.
Added new forum sections.
Added 5 vote pages.
Fixed revenants drops.
Fixed PM glitch. ( Not all PM's were going through. )
Drop party room now working.
Added players online in a tab. (ik, ik...)
Re-wrote donation/vote points. (Both working through donationhandler and votehandler util)
New minigame interface done.
Weapons minigame now done.
Firelighters now work.
Queen black dragon quest = 60% done.
Slayer now has four more tasks if your combat is over 120.
Demon slayer quest completed.
Chinchompa's now thrown properly.
Proper dragon 2h animations.
Custom santa hats/phats.
Entire new Home-page/Portal system.
VBulletin Vote Popup.
VBulletin User legend. ( Added through FORUMHOME template. )
More user templates added.
New user PIP's.
Affiliates Page Made. (http://abyss-rsps.com/forums/misc.ph...ate=Affiliates
Two theme's installed.
Dl client available.
Forums set-up with categories/thread layouts.
New "Smiles" added upon user request.
Player melee following
Defence animation and timing (range)
Cake and chocolate cake (cooking)
Brewing drinks (cooking)
Colored fires/Firelighters (fire-making)
Started Skullbull course *Agility*
Snakeskin armor (crafting)
Fixed dungeoneering complexity 3 on floor 5.
Hiscores now 100% working.
Beginner clue scrolls done.
Frost Dragon Teleport
Spelll Book Hovers + Frames
Cooking Level Needed
Dragonkin Lamp Interface
Levels Required For Prestige System
Levels Required For Completionist Cape
Rune Essence Teleports and Mining
Added & Removed Bunch of Objects Around World
90% Of Varrock Sewers
Hunger Games minigame.
Inv. glitch fixed.
New home. (lumby)