This server is old school because that is what I like. It doesn't have the new graphics of 525+ because I personally don't like them but it is probably the best server around.
The reason it is fun is because there is more content here than any other server as well as being challenging.
This isn't a server you can play and finish in a week. People log on and complain it isn't easy but this is a server where you are challenged to be good.
Either Step up or Step Back. Welcome to Compscape
Unique Features (Personally Coded)
Added in Venenatis but changed his role.
Venenatis is a super boss that you have to pay to fight (A way to get money out of the economy)
The way Venenatis is set up is that he takes 1-2 inventory of food to kill soloing.
The more people that are fighting him, the harder he is to kill and the harder he hits (Like getting angry).
The benefits of killing Venenatis is that he will drop rares as common drops and ultra rares as rare drops.
He also drops one mark of grace, that is used to buy parts of the prayer set on my server. Still hard to accomplish however.
Rewrote drop systetm to have a chance for 1-4 common drops each npc death
Also allows 1-4 rare drops for each rare drop.
Pray against NPC's only defends against a random % of 50% - 100% (Prevents AFK bossing)
Prayer set: Full set allows for Unlimited Prayer outside of wildy. Inside wildy, prayer drains slower.
Made my own Crystal key reward system.
Slayer System
Here is how the slayer system works:
Slayer exp is gained based on monsters HP. Slayer points are now done that way to so that each task is different.
Media:
Spoiler for Media:
New Gameframe plus transparent Right Click Menu:
Middle Mouse Click Camera Movement:
Spoiler for Features/OLD Gameframe (Still Relevant):
As a coding student in university I felt the best way to start out my summer was to continue coding and learn a new language, Java.
Now that I am currently enveloped with an egregious amount of free time, I want to bring to the table:
A little background:
Everybody know that people play RSPS for the more relaxed gameplay of the the Private Servers around the world. Not a lot of grinding and the fact that membership was free created a fun atmosphere. Well I felt that it became too relaxed so I changed things up a bit to make them harder. If you like a challenge this will be the server for you. You can actually earn your keep instead of risking it all only to be able to get it back in a day. I do all my own coding, hosting, and website development to make this not money hungry I cut costs for me as much as I can so I don't give donators too much special attention. I just want everybody to have a good time! I don't care if you just want to test the server out but the point is just so people can have fun.
Features:
Spoiler for Features:
Exp rates were fixed to the skill to make it a little bit harder
Shops were brought down to minimal levels to allow for skillers to enjoy the game too without having to boss.
Added more drops to all monsters. You will obtain uncut gems, herb seeds, rune essence, and key halves from most NPC's now. If there needs to be any tweaks let the development team know!
Edited a few more shop prices due to this drop update.
Client Fixes:
Matching Item IDs client sided so they match the item ID server sided. (Please note, if you find any Dwarf Remains pick them up and let me know where you found
them so I can add the real item to the drop)
Fixed clan chat errors client sided, so you can now use CC's again.
Server Fixes:
Made Morrigan's throwing axes and javelins stackable
Removed the announcement when staff logs in to server.
Changed the default clan chat to "Help"
Changed the message received from Vannaka when you already have a slayer task.
Fixed several shop price issues.
Included real buy/sell ratio to shops.
Cleaned up the quest tab
Commands are no longer case sensitive
Better player following system
Fixed clipping through walls when attacking NPCS
Fixed slayer tower staircase bugs + temporary system to go through doors
Fixed an issue causing players to teleport after clicking a tele, then clicking away, then clicking an npc with tele options
Fixed skillcape shop so it autoupdates a new cape when you hit 99
Added a preventative measure to donator shop, if an item isn't priced by default it shows up as 10,000 instead of 0
Reworked the starter packages
Started moving skill locations around
Added drops to black dragons
You can now cut uncut dragonstones into cut dragonstones.
Thanks for the replies! I do know it doesn't look like anything special but I am going for content instead of graphics. Everything as far as content goes is unique. I reworked prayer, slayer, the drop system, also added in customs that nobody else has thought of. By customs I am talking about a prayer set that is unlimited pray outside of wildy and slows degrading of pray inside wildy. Its fine with me if people don't like looking at it but the content is there and I just like coding. Hope people enjoy it who play it so far everybody that has played more than 5 minutes love it!
* Prayer Set is fully working
* Added Prayer Set shop
* Added Crystal Keys
* Added Custom weapons throughout the game
* Fixed Dfs charges not saving on log out
* Fixed random occurences of interface overlapping allowing for instant GW Boss access
added crystal key levels: ultra rare, rare, uncommon, and common
update maps in client
added slayer helm with slayer helm effects
added hot keys to the client
Added in vet'ion
added in Corp Beast
Added in Venenatis but changed his role.
Venenatis is a super boss that you have to pay to fight (A way to get money out of the economy)
The way Venenatis is set up is that he takes 1-2 inventory of food to kill soloing.
The more people that are fighting him, the harder he is to kill and the harder he hits (Like getting angry).
The benefits of killing venenatis is that he will drop rares as common drops and ultra rares as rare drops.
He also drops one mark of grace, that is used to buy parts of the prayer set on my server.