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Couldn't find these anywhere so here you go.
Player:
0x1 - Face Entity - 0x1 in 317
0x2 - Face Co-ordinate - 0x2 in 317
0x4 - Appearance Update - 0x10 in 317
0x8 - Animation Update - 0x8 in 317
0x10 - Force Chat - 0x4 in 317
0x40 - Chat Update - 0x80 in 317
0x80 - Hit Update - 0x20 in 317
0x100 - Async walking/animation (used in Agility) - 0x400 in 317
0x200 - Graphics Update - 0x100 in 317
0x400 - Hit2 Update - 0x200 in 317
Npc:
0x1 - Transform
0x2 - Npc animation
0x4 - Npc Graphics
0x8 - Face co-ordinate
0x10 - Hit2 Update
0x20 - Forced chat
0x40 - Face Entity
0x80 - Hit

Thank you![]()
Updated with correct Npc hit/hit2 masks.
Updated with the correct Player hit/hit2 masks.
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