Thread: [Pre-Release] Project Insanity - Enhanced (v0.8)

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  1. #1 [Pre-Release] Project Insanity - Enhanced (v0.8) 
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    Well, I am starting a project and I wanted to use PI, but PI had many things wrong with it. So I decided I would go through the core and tinker with it with the help of some pals, and with your many suggestions I have fixed up 80% of those problems.

    I AM NOT CONTINUING THIS PROJECT, HAVE BIGGER PLANS.
    DON'T GIVE ME CREDS IF YOU FIX THIS PIECE OF SHIT UP AND RELEASE, I DON'T WANT ANYTHING TO DO WITH IT.



    Project Thread
    http://www.rune-server.org/runescape...nt-thread.html

    Original Features
    Amazing combat
    Fairly accurate accuracy formulas (tweaked a lot)
    Fully functional clan chat
    3/4 godwar bosses
    Amazing npc drop system
    Fight Pits
    Pest Control
    Barrows
    Fight Caves (360 onwards, easy to add all ways, just build on the array)
    Quite a few skills (some half-assed)
    All 474 items (loaded through cache)
    Most pots work, very easy to add more
    Most food work, very east to add more
    100% Potion dose mixing
    Base for skill menus
    Piety + chivalry
    Perfect prayer draining
    Custom infinity/mage book minigame
    Working obelisks
    Perfect prayer draining and protection prayer delay in PvP

    Features Added by me and others
    Added Cycle Based Event Manager
    Tweaked Player updating, should run a lot smoother and accompanies more players
    Farming, about to test it now
    Fixed the last known Dupe in PI, should be sweet until I make a loop hole
    Got the average engine load down to 0.45% with a user logged in
    Made the server shut down when no players are logged in
    Revised ranged formula, should be a bit more realistic
    Added flax picking 'cause I was bored...
    Played around with a few bosses, 317 bosses should act like they should
    Added a new categorised command system, now all you have to do is add your command under the player right
    Teleportation Tabs, once again I was bored...
    Configured to allow for 6 player rights
    • 0 = Regular
    • 1 = Donator
    • 2 = Super Donator
    • 3 = Moderator
    • 4 = Developer
    • 5 = Co-Owner
    • 6 = Owner

    Tinkered around with combat a bit more
    Added new ID's, correct XP to skills (really CBF doing skills, but I will add timers to them :\ )
    Sailing (Liberty)
    Gnome Gliders (Liberty)
    Stopped diagonal Attack
    Far casting for Magic
    Far casting for Ranged attacks
    Path Finding
    Player Clipping
    Combat Clipping
    Door Handler
    Ladder Handler
    Re-did barrows
    Bones on alter

    Spoiler for Media:

    Client/In-game


    Demonstration of the engine turning off when there are no in-comming connections


    But here is a virus scan



    *Warning*
    Please Keep in mind that this is a pre-release, I will do two more releases, 1 consisting of additional Content and the 2nd being bug fixes.
    Also. keep in mind that my name is not Ambient so it may not be up to most peoples exspectations, but it is a shit load better than PI was originally

    Link
    http://up.ht/uxZhvM
    Mirror
    Coming Soon

    Known Bugs
    You die you don't drop any items nor teleport to home.
    When you're running and trying to attack someone you'll just follow not attack.
    Specials are a bit bugged
    Clipping is fucked

    Credits
    - Lord Arch Mage. Ambient
    - Peasant Rashness
    - And to thy servants who thou name perseeds me




    WEEEEWT 999 posts!
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  3. #2  
    MOD DESIGNER RM MORE COMING


    TheeRash's Avatar
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    I heard some other sexy peoples worked on this.


    Feel free to message me with any questions you may have - any offers of work will not be considered unless details are in the subject.
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  5. #3  
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    Awsomme will use.
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    Registered Member DestriX's Avatar
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    I will check it out, it sounds better than the original Project Insanity.
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  7. #5  
    Registered Member HolyTrinity™'s Avatar
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    Nice, ill compare it to what I and see which one ill use

    Edit: Looked through it. Looks like 3 tuts + a couple random files that arent even used.
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  8. #6  
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    Nice job will check out when you improve w your project. (:

    Rep for sure tho Atm.
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  9. #7  
    The One & Only

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    amazing stuff good job
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  10. #8  
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    Features seem interesting, i'll try it out. Thanks.
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  11. #9  
    q.q


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    you never let me load it up with goodies :l

    Shoulda just loaded the server with the entire cache for clipping instead of this soulsplit/or w\e clipping thats been going around for ages.

    player updating doesn't look any different

    Nice release though
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  13. #10  
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    Quote Originally Posted by Ambient View Post
    Made the server shut down when no players are logged in
    er wat
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