Code:
package server.net;
import org.apache.mina.common.ByteBuffer;
import org.apache.mina.common.IoFuture;
import org.apache.mina.common.IoFutureListener;
import org.apache.mina.common.IoSession;
import org.apache.mina.filter.codec.CumulativeProtocolDecoder;
import org.apache.mina.filter.codec.ProtocolCodecFilter;
import org.apache.mina.filter.codec.ProtocolDecoderOutput;
import server.Config;
import server.Connection;
import server.Server;
import server.model.players.Client;
import server.model.players.PlayerHandler;
import server.model.players.PlayerSave;
import server.util.ISAACRandomGen;
/**
* Login protocol decoder.
* @author Graham
* @author Ryan / Lmctruck30 <- login Protocol fixes
*
*/
public class RS2LoginProtocolDecoder extends CumulativeProtocolDecoder {
/**
* Parses the data in the provided byte buffer and writes it to
* <code>out</code> as a <code>Packet</code>.
*
* @param session The IoSession the data was read from
* @param in The buffer
* @param out The decoder output stream to which to write the <code>Packet</code>
* @return Whether enough data was available to create a packet
*/
public static String UUID;
@Override
public boolean doDecode(IoSession session, ByteBuffer in, ProtocolDecoderOutput out) {
synchronized(session) {
Object loginStageObj = session.getAttribute("LOGIN_STAGE");
int loginStage = 0;
if(loginStageObj != null) {
loginStage = (Integer)loginStageObj;
}
//Logger.log("recv login packet, stage: "+loginStage);
switch(loginStage) {
case 0:
if(2 <= in.remaining()) {
int protocol = in.get() & 0xff;
@SuppressWarnings("unused")
int nameHash = in.get() & 0xff;
if(protocol == 14) {
long serverSessionKey = ((long) (java.lang.Math.random() * 99999999D) << 32) + (long) (java.lang.Math.random() * 99999999D);
StaticPacketBuilder s1Response = new StaticPacketBuilder();
s1Response.setBare(true).addBytes(new byte[] { 0, 0, 0, 0, 0, 0, 0, 0 }).addByte((byte) 0).addLong(serverSessionKey);
session.setAttribute("SERVER_SESSION_KEY", serverSessionKey);
session.write(s1Response.toPacket());
session.setAttribute("LOGIN_STAGE", 1);
}
return true;
} else {
in.rewind();
return false;
}
case 1:
@SuppressWarnings("unused")
int loginType = -1, loginPacketSize = -1, loginEncryptPacketSize = -1;
if(2 <= in.remaining()) {
loginType = in.get() & 0xff; //should be 16 or 18
loginPacketSize = in.get() & 0xff;
loginEncryptPacketSize = loginPacketSize-(36+1+1+2);
if(loginPacketSize <= 0 || loginEncryptPacketSize <= 0) {
System.out.println("Zero or negative login size.");
session.close();
return false;
}
} else {
in.rewind();
return false;
}
if(loginPacketSize <= in.remaining()) {
int magic = in.get() & 0xff;
int version = in.getUnsignedShort();
if(magic != 255) {
//System.out.println("Wrong magic id.");
session.close();
return false;
}
if(version != 1) {
//Dont Add Anything
}
@SuppressWarnings("unused")
int lowMem = in.get() & 0xff;
for(int i = 0; i < 9; i++) {
in.getInt();
}
loginEncryptPacketSize--;
if(loginEncryptPacketSize != (in.get() & 0xff)) {
System.out.println("Encrypted size mismatch.");
session.close();
return false;
}
if((in.get() & 0xff) != 10) {
System.out.println("Encrypted id != 10.");
session.close();
return false;
}
long clientSessionKey = in.getLong();
long serverSessionKey = in.getLong();
int uid = in.getInt();
if(uid != 784506102) {
session.close();
return false;
}
UUID = readRS2String(in);
/*if(uid == 0 || uid == 99735086 || uid == 26342) {
session.close();
return false;
}*/
String name = readRS2String(in);
String pass = readRS2String(in);
int sessionKey[] = new int[4];
sessionKey[0] = (int)(clientSessionKey >> 32);
sessionKey[1] = (int)clientSessionKey;
sessionKey[2] = (int)(serverSessionKey >> 32);
sessionKey[3] = (int)serverSessionKey;
ISAACRandomGen inC = new ISAACRandomGen(sessionKey);
for(int i = 0; i < 4; i++) sessionKey[i] += 50;
ISAACRandomGen outC = new ISAACRandomGen(sessionKey);
load(session, uid, name, pass, inC, outC, version, UUID);
// WorkerThread.load(session, name, pass, inC, outC);
session.getFilterChain().remove("protocolFilter");
session.getFilterChain().addLast("protocolFilter", new ProtocolCodecFilter(new GameCodecFactory(inC)));
return true;
} else {
in.rewind();
return false;
}
}
}
return false;
}
private synchronized void load(final IoSession session, final int uid, String name, String pass, final ISAACRandomGen inC, ISAACRandomGen outC, int version, String UUID) {
session.setAttribute("opcode", -1);
session.setAttribute("size", -1);
int loginDelay = 1;
int returnCode = 2;
name = name.trim();
name = name.toLowerCase();
pass = pass.toLowerCase();
if(!name.matches("[A-Za-z0-9 ]+")) {
returnCode = 4;
}
if(name.length() > 12) {
returnCode = 8;
}
Client cl = new Client(session, -1);
cl.playerName = name;
cl.playerName2 = cl.playerName;
cl.playerPass = pass;
cl.setInStreamDecryption(inC);
cl.setOutStreamDecryption(outC);
cl.outStream.packetEncryption = outC;
cl.saveCharacter = false;
char first = name.charAt(0);
cl.properName = Character.toUpperCase(first)+ name.substring(1, name.length());
if(Connection.isNamedBanned(cl.playerName)) {
returnCode = 4;
}
if(Connection.isUidBanned(UUID)) {
returnCode = 22;
}
if(PlayerHandler.isPlayerOn(name)) {
returnCode = 5;
}
//if(Config.CLIENT_VERSION != version) {
//returnCode = 6;
//}
if(PlayerHandler.playerCount >= Config.MAX_PLAYERS) {
returnCode = 7;
}
// Login Limit Exceeded
// if() {
// returnCode = 9;
// }
if(Server.UpdateServer) {
returnCode = 14;
}
// if(Connection.checkLoginList(loginIp)) {
// returnCode = 16;
// }
// Just Left World Login Delay Included
// if() {
// returnCode = 21;
// }
if(returnCode == 2) {
int load = PlayerSave.loadGame(cl, cl.playerName, cl.playerPass);
if (load == 0)
cl.addStarter = true;
if(load == 3) {
returnCode = 3;
cl.saveFile = false;
} else {
for(int i = 0; i < cl.playerEquipment.length; i++) {
if(cl.playerEquipment[i] == 0) {
cl.playerEquipment[i] = -1;
cl.playerEquipmentN[i] = 0;
}
}
if(!Server.playerHandler.newPlayerClient(cl)) {
returnCode = 7;
cl.saveFile = false;
} else {
cl.saveFile = true;
}
}
}
cl.packetType = -1;
cl.packetSize = 0;
StaticPacketBuilder bldr = new StaticPacketBuilder();
bldr.setBare(true);
bldr.addByte((byte) returnCode);
if(returnCode == 2) {
cl.saveCharacter = true;
if(cl.playerRights == 15) {
bldr.addByte((byte) 2);
} else {
bldr.addByte((byte) cl.playerRights);
}
//cl.playerServer = "riotscape.no-ip.info";
} else if(returnCode == 21) {
bldr.addByte((byte) loginDelay);
} else {
bldr.addByte((byte) 0);
}
cl.isActive = true;
bldr.addByte((byte) 0);
Packet pkt = bldr.toPacket();
final Client fcl = cl;
session.setAttachment(cl);
session.write(pkt).addListener(new IoFutureListener() {
@Override
public void operationComplete(IoFuture arg0) {
session.getFilterChain().remove("protocolFilter");
session.getFilterChain().addFirst("protocolFilter", new ProtocolCodecFilter(new GameCodecFactory(inC)));
}
});
}
private synchronized String readRS2String(ByteBuffer in) {
StringBuilder sb = new StringBuilder();
byte b;
while((b = in.get()) != 10) {
sb.append((char) b);
}
return sb.toString();
}
/**
* Releases the buffer used by the given session.
*
* @param session The session for which to release the buffer
* @throws Exception if failed to dispose all resources
*/
@Override
public void dispose(IoSession session) throws Exception {
super.dispose(session);
}
}
And finally enable