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I literally lose motivation within like a month, and it's really annoying. I was going to host this but, didn't have the funds and time required for this.
I didn't spend much time writing content for this, therefore, I just dedicated most of my time working on the core content such as: combat, game engine, updating, events etcetera.
I'd like to say a huge thanks to Connor/Eventide, and I'd like to say sorry for releasing it. You were a great help!
Credits: Sam for client.
Features:
- Fully working collision map.
- Fully working entity based combat.
- Following has been fully implemented, alongside follow dancing.
- Everything combat related, including NPC's are loaded via XML - NPCDefinitions, NPCSpawns, Magic spells, Weapons, Special attacks and Ranged weapons.
- Item container class is used for handling items.
- Trading has been re-written and uses a new class.
- Fully working Dwarf Multi Cannon.
- Appropriate game engine.
- Server is more event-based.
- Fully working (90/100%) Pest Control.
- Summoning with pets working.
- Server now uses a PacketManager (a re-written version of the PacketHandler).
- Mobile, Position, Location and Walking Point classes implemented.
- Fully working Galkons clan chat - just add the button client sided.
- Fully working treasure trails.
- Duel arena class has been re-written.
- Report handling class implemented, which saves and loads reported users.
- Shut down hook fully working.
- Player/NPC updating good to go.
- Fully working bank pins - class has also been re-written.
- Over 40 pets initialised and fully working.
- Fully working eating, item, npc and object scripts - just need to load them.
- Clipped following, without being hard coded (using the collision map and Walking point).
- JAGGRAB implemented, just add the folders you wish to load and uncomment in Server.java.
- Fully working game attributes, such as:
Code:player.getCombatAttribute("isFrozen")- And lots more shiz.
Fully working pest control:
Sorry about the projectile delay in this gif, it has been fixed!
Sorry for lack of pictures, I hope you enjoy this release!
Download links:
Server - Click here for the server.
Client and Cache (Galkons Refactored) - The cache is located in the client, and is fully cache packed (except the hit icon sprites, do em yourself ).
To fix the batch run, replace Initialize.bat with:
Code:@echo off title Server set lib=%lib%bin1; set lib=%lib%deps/castlewars.jar; set lib=%lib%deps/collisionmap.jar; set lib=%lib%deps/log4j-1.2.15.jar; set lib=%lib%deps/jython.jar; set lib=%lib%deps/mysql-connector-java-5.1.6-bin.jar; set lib=%lib%deps/xstream.jar; set lib=%lib%deps/mina.jar; set lib=%lib%deps/mysql.jar; set lib=%lib%deps/poi.jar; set lib=%lib%deps/slf4j.jar; set lib=%lib%deps/slf4j-nop.jar; set lib=%lib%deps/mina.jar; set lib=%lib%deps/netty.jar; set lib=%lib%deps/xstream-1.4.2.jar; set lib=%lib%deps/xpp3_min-1.1.4c.jar; set lib=%lib%deps/xmlpull-1.1.3.1.jar; "C:\Program Files\Java\jre7\bin\java.exe" -Xmx800m -cp %lib% server.Server pause
I thought you were going to host this. Anyways, great release James.
Nice release, client looks good. Nice work man.
I also like the implemented update server, real quality here .
Server-Side
Run.bat
There are dupes on it?Code:@echo off title Rune Legacy set lib=%lib%bin; set lib=%lib%deps/castlewars.jar; set lib=%lib%deps/collisionmap.jar; set lib=%lib%deps/log4j-1.2.15.jar; set lib=%lib%deps/jython.jar; set lib=%lib%deps/mysql-connector-java-5.1.6-bin.jar; set lib=%lib%deps/xstream.jar; set lib=%lib%deps/mina.jar; set lib=%lib%deps/mysql.jar; set lib=%lib%deps/poi.jar; set lib=%lib%deps/slf4j.jar; set lib=%lib%deps/slf4j-nop.jar; set lib=%lib%deps/mina.jar; set lib=%lib%deps/netty.jar; set lib=%lib%deps/xstream-1.4.2.jar; set lib=%lib%deps/xpp3_min-1.1.4c.jar; set lib=%lib%deps/xmlpull-1.1.3.1.jar; "C:\Program Files\Java\jre7\bin\java.exe" -Xmx800m -cp %lib% server.Server pause
looks cool
thanks for those.
Could you elaborate on 'full clan-chat'?
Nice release.
Looks nice, waiting for virus check.
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