What is a yelltag?
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What is a yelltag?
did you add it to the playersave method...? lol
this is yelltag: http://www.rune-server.org/runescape...ll-system.html
ok this is in my playersave.java-
&&} else if (token.equals("flagged")) {
p.accountFlagged = Boolean.parseBoolean(token2);
} else if (token.equals("wave")) {
p.waveId = Integer.parseInt(token2);
} else if(token.equals("Yell-Tag")) {
p.yellTag = token2;
// } else if(token.equals("Yell-ban")) {
// p.yellBanReason = token2;
// } else if(token.equals("Can-Yell")) {
// p.canYell = Boolean.parseBoolean(token2);
} else if(token.equals("Custom-Yell")) {
p.customYell = Boolean.parseBoolean(token2);
} else if (token.equals("void")) {
for (int j = 0; j < token3.length; j++) {
p.voidStatus[j] = Integer.parseInt(token3[j]);
}
} else if (token.equals("fightMode")) {
p.fightMode = Integer.parseInt(token2);
} else if (token.equals("cw-games")) {
p.cwGames = Integer.parseInt(token2);
} else if (token.equals("shopcollect")) {
p.playerCollect = Integer.parseInt(token2);
}
break;
characterfile.write("wave = ", 0, 7);
characterfile.write(Integer.toString(p.waveId), 0, Integer.toString(p.waveId).length());
characterfile.newLine();
characterfile.write("fightMode = ", 0, 12);
characterfile.write(Integer.toString(p.fightMode), 0, Integer.toString(p.fightMode).length());
characterfile.newLine();
characterfile.write("Yell-Tag = ", 0, 11);
characterfile.write(p.yellTag, 0, p.yellTag.length());
characterfile.newLine();
/* characterfile.write("Yell-ban = ", 0, 11);//Custom-Yell
characterfile.write(p.yellBanReason, 0, p.yellBanReason.length());//canYell
characterfile.newLine();
characterfile.write("can-Yell = ", 0, 11);
characterfile.write(Boolean.toString(p.canYell), 0, Boolean.toString(p.canYell).length());
characterfile.newLine();*/
characterfile.write("Custom-Yell = ", 0, 14);
characterfile.write(Boolean.toString(p.customYell) , 0, Boolean.toString(p.customYell).length());
characterfile.newLine();
characterfile.write("Monkey-Kc = ", 0, 12);
characterfile.write(Integer.toString(p.monkeyk0ed) , 0, Integer.toString(p.monkeyk0ed).length());
characterfile.newLine();
characterfile.write("cw-games = ", 0, 11);
characterfile.write(Integer.toString(p.cwGames), 0, Integer.toString(p.cwGames).length());
characterfile.newLine();
characterfile.write("void = ", 0, 7);
String toWrite = p.voidStatus[0] + "\t" + p.voidStatus[1] + "\t" + p.voidStatus[2] + "\t" + p.voidStatus[3] + "\t" + p.voidStatus[4];
characterfile.write(toWrite);
characterfile.newLine();
characterfile.newLine();
u need to add it saving in playersave.java or whatever it's called.
Try this:
andCode:} else if (token.equals("flagged")) { p.accountFlagged = Boolean.parseBoolean(token2); } else if (token.equals("wave")) { p.waveId = Integer.parseInt(token2); } else if(token.equals("Yell-Tag")) { p.yellTag = Integer.parseInt(token2); // } else if(token.equals("Yell-ban")) { // p.yellBanReason = token2; // } else if(token.equals("Can-Yell")) { // p.canYell = Boolean.parseBoolean(token2); } else if(token.equals("Custom-Yell")) { p.customYell = Boolean.parseBoolean(token2); } else if (token.equals("void")) { for (int j = 0; j < token3.length; j++) { p.voidStatus[j] = Integer.parseInt(token3[j]); } } else if (token.equals("fightMode")) { p.fightMode = Integer.parseInt(token2); } else if (token.equals("cw-games")) { p.cwGames = Integer.parseInt(token2); } else if (token.equals("shopcollect")) { p.playerCollect = Integer.parseInt(token2); } break;
Code:characterfile.write("wave = ", 0, 7); characterfile.write(Integer.toString(p.waveId), 0, Integer.toString(p.waveId).length()); characterfile.newLine(); characterfile.write("fightMode = ", 0, 12); characterfile.write(Integer.toString(p.fightMode), 0, Integer.toString(p.fightMode).length()); characterfile.newLine(); characterfile.write("Yell-Tag = ", 0, 11); characterfile.write(Integer.toString(p.yellTag), 0, Integer.toString(p.yellTag).length()); characterfile.newLine(); /* characterfile.write("Yell-ban = ", 0, 11);//Custom-Yell characterfile.write(p.yellBanReason, 0, p.yellBanReason.length());//canYell characterfile.newLine(); characterfile.write("can-Yell = ", 0, 11); characterfile.write(Boolean.toString(p.canYell), 0, Boolean.toString(p.canYell).length()); characterfile.newLine();*/ characterfile.write("Custom-Yell = ", 0, 14); characterfile.write(Boolean.toString(p.customYell) , 0, Boolean.toString(p.customYell).length()); characterfile.newLine(); characterfile.write("Monkey-Kc = ", 0, 12); characterfile.write(Integer.toString(p.monkeyk0ed) , 0, Integer.toString(p.monkeyk0ed).length()); characterfile.newLine(); characterfile.write("cw-games = ", 0, 11); characterfile.write(Integer.toString(p.cwGames), 0, Integer.toString(p.cwGames).length()); characterfile.newLine(); characterfile.write("void = ", 0, 7); String toWrite = p.voidStatus[0] + "\t" + p.voidStatus[1] + "\t" + p.voidStatus[2] + "\t" + p.voidStatus[3] + "\t" + p.voidStatus[4]; characterfile.write(toWrite); characterfile.newLine(); characterfile.newLine();
errors:
src\server\model\players\PlayerSave.java:166: incompatible types
found : int
required: java.lang.String
p.yellTag = Integer.parseInt(token2);
^
src\server\model\players\PlayerSave.java:441: cannot find symbol
symbol : method toString(java.lang.String)
location: class java.lang.Integer
characterfile.write(Integer.toString(p.yellTag), 0, Integer.toString(p.yellTag).
length());
^
src\server\model\players\PlayerSave.java:441: cannot find symbol
symbol : method toString(java.lang.String)
location: class java.lang.Integer
characterfile.write(Integer.toString(p.yellTag), 0, Integer.toString(p.yellTag).
length());
^
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