Thread: yelltag not saving on logout

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  1. #1 yelltag not saving on logout 
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    OodlesOfNoodles's Avatar
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    anyone know how to make it so the yelltags save on logout? for pi btw
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  2. #2  
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    Xynth's Avatar
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    What is a yelltag?
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  3. #3  
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    Robgob69's Avatar
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    did you add it to the playersave method...? lol
    potatoes.
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  4. #4  
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    this is yelltag: http://www.rune-server.org/runescape...ll-system.html

    ok this is in my playersave.java-
    } else if (token.equals("flagged")) {
    p.accountFlagged = Boolean.parseBoolean(token2);
    } else if (token.equals("wave")) {
    p.waveId = Integer.parseInt(token2);
    } else if(token.equals("Yell-Tag")) {
    p.yellTag = token2;
    // } else if(token.equals("Yell-ban")) {
    // p.yellBanReason = token2;
    // } else if(token.equals("Can-Yell")) {
    // p.canYell = Boolean.parseBoolean(token2);
    } else if(token.equals("Custom-Yell")) {
    p.customYell = Boolean.parseBoolean(token2);

    } else if (token.equals("void")) {
    for (int j = 0; j < token3.length; j++) {
    p.voidStatus[j] = Integer.parseInt(token3[j]);
    }
    } else if (token.equals("fightMode")) {
    p.fightMode = Integer.parseInt(token2);
    } else if (token.equals("cw-games")) {
    p.cwGames = Integer.parseInt(token2);
    } else if (token.equals("shopcollect")) {
    p.playerCollect = Integer.parseInt(token2);
    }
    break;
    &&
    characterfile.write("wave = ", 0, 7);
    characterfile.write(Integer.toString(p.waveId), 0, Integer.toString(p.waveId).length());
    characterfile.newLine();
    characterfile.write("fightMode = ", 0, 12);
    characterfile.write(Integer.toString(p.fightMode), 0, Integer.toString(p.fightMode).length());
    characterfile.newLine();
    characterfile.write("Yell-Tag = ", 0, 11);
    characterfile.write(p.yellTag, 0, p.yellTag.length());
    characterfile.newLine();
    /* characterfile.write("Yell-ban = ", 0, 11);//Custom-Yell
    characterfile.write(p.yellBanReason, 0, p.yellBanReason.length());//canYell
    characterfile.newLine();
    characterfile.write("can-Yell = ", 0, 11);
    characterfile.write(Boolean.toString(p.canYell), 0, Boolean.toString(p.canYell).length());
    characterfile.newLine();*/
    characterfile.write("Custom-Yell = ", 0, 14);
    characterfile.write(Boolean.toString(p.customYell) , 0, Boolean.toString(p.customYell).length());
    characterfile.newLine();

    characterfile.write("Monkey-Kc = ", 0, 12);
    characterfile.write(Integer.toString(p.monkeyk0ed) , 0, Integer.toString(p.monkeyk0ed).length());
    characterfile.newLine();
    characterfile.write("cw-games = ", 0, 11);
    characterfile.write(Integer.toString(p.cwGames), 0, Integer.toString(p.cwGames).length());
    characterfile.newLine();
    characterfile.write("void = ", 0, 7);
    String toWrite = p.voidStatus[0] + "\t" + p.voidStatus[1] + "\t" + p.voidStatus[2] + "\t" + p.voidStatus[3] + "\t" + p.voidStatus[4];
    characterfile.write(toWrite);
    characterfile.newLine();
    characterfile.newLine();
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  5. #5  
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    u need to add it saving in playersave.java or whatever it's called.
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  6. #6  
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    what do you mean, isnt that what i did above^ ?
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  7. #7  
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    Xynth's Avatar
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    Try this:

    Code:
    } else if (token.equals("flagged")) {
    p.accountFlagged = Boolean.parseBoolean(token2);
    } else if (token.equals("wave")) {
    p.waveId = Integer.parseInt(token2);
    } else if(token.equals("Yell-Tag")) {
    p.yellTag = Integer.parseInt(token2);
    //	 } else if(token.equals("Yell-ban")) {
    //	 p.yellBanReason = token2;
    //	 } else if(token.equals("Can-Yell")) {
    //	 p.canYell = Boolean.parseBoolean(token2);
    } else if(token.equals("Custom-Yell")) {
    p.customYell = Boolean.parseBoolean(token2);
    } else if (token.equals("void")) {
    for (int j = 0; j < token3.length; j++) {
    p.voidStatus[j] = Integer.parseInt(token3[j]);	
    }
    } else if (token.equals("fightMode")) {
    p.fightMode = Integer.parseInt(token2);
    } else if (token.equals("cw-games")) {
    p.cwGames = Integer.parseInt(token2);
    } else if (token.equals("shopcollect")) {
    p.playerCollect = Integer.parseInt(token2);
    }
    break;
    and

    Code:
    characterfile.write("wave = ", 0, 7);
    characterfile.write(Integer.toString(p.waveId), 0, Integer.toString(p.waveId).length());
    characterfile.newLine();
    characterfile.write("fightMode = ", 0, 12);
    characterfile.write(Integer.toString(p.fightMode), 0, Integer.toString(p.fightMode).length());
    characterfile.newLine();
    characterfile.write("Yell-Tag = ", 0, 11);
    characterfile.write(Integer.toString(p.yellTag), 0, Integer.toString(p.yellTag).length());
    characterfile.newLine();
    /*	characterfile.write("Yell-ban = ", 0, 11);//Custom-Yell
    characterfile.write(p.yellBanReason, 0, p.yellBanReason.length());//canYell
    characterfile.newLine();
    characterfile.write("can-Yell = ", 0, 11);
    characterfile.write(Boolean.toString(p.canYell), 0, Boolean.toString(p.canYell).length());
    characterfile.newLine();*/
    characterfile.write("Custom-Yell = ", 0, 14);
    characterfile.write(Boolean.toString(p.customYell) , 0, Boolean.toString(p.customYell).length());
    characterfile.newLine();
    characterfile.write("Monkey-Kc = ", 0, 12);
    characterfile.write(Integer.toString(p.monkeyk0ed) , 0, Integer.toString(p.monkeyk0ed).length());
    characterfile.newLine();
    characterfile.write("cw-games = ", 0, 11);
    characterfile.write(Integer.toString(p.cwGames), 0, Integer.toString(p.cwGames).length());
    characterfile.newLine();
    characterfile.write("void = ", 0, 7);
    String toWrite = p.voidStatus[0] + "\t" + p.voidStatus[1] + "\t" + p.voidStatus[2] + "\t" + p.voidStatus[3] + "\t" + p.voidStatus[4];
    characterfile.write(toWrite);
    characterfile.newLine();
    characterfile.newLine();
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  8. #8  
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    OodlesOfNoodles's Avatar
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    Quote Originally Posted by Xynth View Post
    Try this:

    Code:
    } else if (token.equals("flagged")) {
    p.accountFlagged = Boolean.parseBoolean(token2);
    } else if (token.equals("wave")) {
    p.waveId = Integer.parseInt(token2);
    } else if(token.equals("Yell-Tag")) {
    p.yellTag = Integer.parseInt(token2);
    //	 } else if(token.equals("Yell-ban")) {
    //	 p.yellBanReason = token2;
    //	 } else if(token.equals("Can-Yell")) {
    //	 p.canYell = Boolean.parseBoolean(token2);
    } else if(token.equals("Custom-Yell")) {
    p.customYell = Boolean.parseBoolean(token2);
    } else if (token.equals("void")) {
    for (int j = 0; j < token3.length; j++) {
    p.voidStatus[j] = Integer.parseInt(token3[j]);	
    }
    } else if (token.equals("fightMode")) {
    p.fightMode = Integer.parseInt(token2);
    } else if (token.equals("cw-games")) {
    p.cwGames = Integer.parseInt(token2);
    } else if (token.equals("shopcollect")) {
    p.playerCollect = Integer.parseInt(token2);
    }
    break;
    and

    Code:
    characterfile.write("wave = ", 0, 7);
    characterfile.write(Integer.toString(p.waveId), 0, Integer.toString(p.waveId).length());
    characterfile.newLine();
    characterfile.write("fightMode = ", 0, 12);
    characterfile.write(Integer.toString(p.fightMode), 0, Integer.toString(p.fightMode).length());
    characterfile.newLine();
    characterfile.write("Yell-Tag = ", 0, 11);
    characterfile.write(Integer.toString(p.yellTag), 0, Integer.toString(p.yellTag).length());
    characterfile.newLine();
    /*	characterfile.write("Yell-ban = ", 0, 11);//Custom-Yell
    characterfile.write(p.yellBanReason, 0, p.yellBanReason.length());//canYell
    characterfile.newLine();
    characterfile.write("can-Yell = ", 0, 11);
    characterfile.write(Boolean.toString(p.canYell), 0, Boolean.toString(p.canYell).length());
    characterfile.newLine();*/
    characterfile.write("Custom-Yell = ", 0, 14);
    characterfile.write(Boolean.toString(p.customYell) , 0, Boolean.toString(p.customYell).length());
    characterfile.newLine();
    characterfile.write("Monkey-Kc = ", 0, 12);
    characterfile.write(Integer.toString(p.monkeyk0ed) , 0, Integer.toString(p.monkeyk0ed).length());
    characterfile.newLine();
    characterfile.write("cw-games = ", 0, 11);
    characterfile.write(Integer.toString(p.cwGames), 0, Integer.toString(p.cwGames).length());
    characterfile.newLine();
    characterfile.write("void = ", 0, 7);
    String toWrite = p.voidStatus[0] + "\t" + p.voidStatus[1] + "\t" + p.voidStatus[2] + "\t" + p.voidStatus[3] + "\t" + p.voidStatus[4];
    characterfile.write(toWrite);
    characterfile.newLine();
    characterfile.newLine();
    errors:
    src\server\model\players\PlayerSave.java:166: incompatible types
    found : int
    required: java.lang.String
    p.yellTag = Integer.parseInt(token2);
    ^
    src\server\model\players\PlayerSave.java:441: cannot find symbol
    symbol : method toString(java.lang.String)
    location: class java.lang.Integer
    characterfile.write(Integer.toString(p.yellTag), 0, Integer.toString(p.yellTag).
    length());
    ^
    src\server\model\players\PlayerSave.java:441: cannot find symbol
    symbol : method toString(java.lang.String)
    location: class java.lang.Integer
    characterfile.write(Integer.toString(p.yellTag), 0, Integer.toString(p.yellTag).
    length());
    ^
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  9. #9  
    Chow down on these noodles
    OodlesOfNoodles's Avatar
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    meh does anyone know how to make the yelltags save on logout? its annoying retaggin em
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  10. #10  
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    Quote Originally Posted by Xynth View Post
    What is a yelltag?
    what the hell is a logout?
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