because the ::npc command spawns the npc differently then how it would be if you used spawn-config
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im using a pi source
i went to my npc.cfg
and i changed my monster id's 5247's life to 3000
and when i spwan ::npc 5247 and kill it, the damage only sums up to 150 something health
why cant i change the 150 health to 3k?

because the ::npc command spawns the npc differently then how it would be if you used spawn-config

hey have you fixed the hpbar thing like it only should be 1 hpbar but it is like 5 hpbars you gotta take down? if you do please help me
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