public void levelUp(int skill) {
int totalLevel = (getLevelForXP(c.playerXP[0]) + getLevelForXP(c.playerXP[1]) + getLevelForXP(c.playerXP[2]) + getLevelForXP(c.playerXP[3]) + getLevelForXP(c.playerXP[4]) + getLevelForXP(c.playerXP[5]) + getLevelForXP(c.playerXP[6]) + getLevelForXP(c.playerXP[7]) + getLevelForXP(c.playerXP[8]) + getLevelForXP(c.playerXP[9]) + getLevelForXP(c.playerXP[10]) + getLevelForXP(c.playerXP[11]) + getLevelForXP(c.playerXP[12]) + getLevelForXP(c.playerXP[13]) + getLevelForXP(c.playerXP[14]) + getLevelForXP(c.playerXP[15]) + getLevelForXP(c.playerXP[16]) + getLevelForXP(c.playerXP[17]) + getLevelForXP(c.playerXP[18]) + getLevelForXP(c.playerXP[19]) + getLevelForXP(c.playerXP[20]) + getLevelForXP(c.playerXP[21]) + getLevelForXP(c.playerXP[22]) + getLevelForXP(c.playerXP[23]) + getLevelForXP(c.playerXP[24]));
sendFrame126("Total Lvl: "+totalLevel, 3984);
switch(skill) {
case 0:
sendFrame126("Congratulations, you just advanced an attack level!", 6248);
sendFrame126("Your attack level is now "+getLevelForXP(c.playerXP[skill])+".", 6249);
c.sendMessage("Congratulations, you just advanced an attack level.");
sendFrame164(6247);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.spinsLe += 3;
c.sendMessage("Note: You are rewarded 3 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just dominated the skill Attack to 99!");
}
}
}
break;
case 1:
sendFrame126("Congratulations, you just advanced a defence level!", 6254);
sendFrame126("Your defence level is now "+getLevelForXP(c.playerXP[skill])+".", 6255);
c.sendMessage("Congratulations, you just advanced a defence level.");
sendFrame164(6253);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.spinsLe += 3;
c.sendMessage("Note: You are rewarded 3 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just mastered Defence!");
}
}
}
break;
case 2:
sendFrame126("Congratulations, you just advanced a strength level!", 6207);
sendFrame126("Your strength level is now "+getLevelForXP(c.playerXP[skill])+".", 6208);
c.sendMessage("Congratulations, you just advanced a strength level.");
sendFrame164(6206);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.spinsLe += 3;
c.sendMessage("Note: You are rewarded 3 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just worked his way to 99 Strength!");
}
}
}
break;
case 3:
sendFrame126("Congratulations, you just advanced a hitpoints level!", 6217);
sendFrame126("Your hitpoints level is now "+getLevelForXP(c.playerXP[skill])+".", 6218);
c.sendMessage("Congratulations, you just advanced a hitpoints level.");
sendFrame164(6216);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.spinsLe += 3;
c.sendMessage("Note: You are rewarded 3 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just mastered their Hitpoints!");
}
}
}
break;
case 4:
sendFrame126("Congratulations, you just advanced a ranged level!", 5453);
sendFrame126("Your ranged level is now "+getLevelForXP(c.playerXP[skill])+".", 6114);
c.sendMessage("Congratulations, you just advanced a ranging level.");
sendFrame164(4443);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.spinsLe += 3;
c.sendMessage("Note: You are rewarded 3 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "is now a master archer at 99 Ranged!");
}
}
}
break;
case 5:
sendFrame126("Congratulations, you just advanced a prayer level!", 6243);
sendFrame126("Your prayer level is now "+getLevelForXP(c.playerXP[skill])+".", 6244);
c.sendMessage("Congratulations, you just advanced a prayer level.");
sendFrame164(6242);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(995, 10000000);
c.getItems().addItemToBank(537, 150);
c.spinsLe += 5;
c.sendMessage("Note: 2 Items have been sent to your bank, and you got 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just achieved 99 Prayer!");
}
}
}
break;
case 6:
sendFrame126("Congratulations, you just advanced a magic level!", 6212);
sendFrame126("Your magic level is now "+getLevelForXP(c.playerXP[skill])+".", 6213);
c.sendMessage("Congratulations, you just advanced a magic level.");
sendFrame164(6211);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.spinsLe += 3;
c.sendMessage("Note: You are rewarded 3 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just mastered Magic!");
}
}
}
break;
case 7:
sendFrame126("Congratulations, you just advanced a cooking level!", 6227);
sendFrame126("Your cooking level is now "+getLevelForXP(c.playerXP[skill])+".", 6228);
c.sendMessage("Congratulations, you just advanced a cooking level.");
sendFrame164(6226);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(995,17000000);
c.getItems().addItemToBank(1949, 1);
c.getItems().addItemToBank(13857, 1);
c.spinsLe += 6;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 6 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Cooking!");
}
}
}
break;
case 8:
sendFrame126("Congratulations, you just advanced a woodcutting level!", 4273);
sendFrame126("Your woodcutting level is now "+getLevelForXP(c.playerXP[skill])+".", 4274);
c.sendMessage("Congratulations, you just advanced a woodcutting level.");
sendFrame164(4272);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(13850,1);
c.getItems().addItemToBank(14100, 1);
c.getItems().addItem(995,10000000);
c.spinsLe += 5;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Woodcutting!");
}
}
}
break;
case 9:
sendFrame126("Congratulations, you just advanced a fletching level!", 6232);
sendFrame126("Your fletching level is now "+getLevelForXP(c.playerXP[skill])+".", 6233);
c.sendMessage("Congratulations, you just advanced a fletching level.");
sendFrame164(6231);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(18332,1);
c.getItems().addItemToBank(995,15000000);
c.getItems().addItemToBank(17295,1);
c.spinsLe += 6;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 6 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Fletching!");
}
}
}
break;
case 10:
sendFrame126("Congratulations, you just advanced a fishing level!", 6259);
sendFrame126("Your fishing level is now "+getLevelForXP(c.playerXP[skill])+".", 6260);
c.sendMessage("Congratulations, you just advanced a fishing level.");
sendFrame164(6258);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(995,20000000);
c.getItems().addItemToBank(2997,1);
c.getItems().addItemToBank(8950,1);
c.getItems().addItemToBank(26,1);
c.spinsLe += 5;
c.sendMessage("Note: 3 Items have been sent to your bank, and Money + 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Fishing!");
}
}
}
break;
case 11:
sendFrame126("Congratulations, you just advanced a fire making level!", 4283);
sendFrame126("Your firemaking level is now "+getLevelForXP(c.playerXP[skill])+".", 4284);
c.sendMessage("Congratulations, you just advanced a fire making level.");
sendFrame164(4282);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(17007,1);
c.getItems().addItemToBank(13659,1);
c.getItems().addItemToBank(14517,1);
c.getItems().addItemToBank(995,7500000);
c.spinsLe += 5;
c.sendMessage("Note: 3 Items have been sent to your bank, and Money + 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Fire Making!");
}
}
}
break;
case 12:
sendFrame126("Congratulations, you just advanced a crafting level!", 6264);
sendFrame126("Your crafting level is now "+getLevelForXP(c.playerXP[skill])+".", 6265);
c.sendMessage("Congratulations, you just advanced a crafting level.");
sendFrame164(6263);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(15509,1);
c.getItems().addItemToBank(995,13000000);
c.getItems().addItemToBank(18650,1);
c.spinsLe += 5;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Crafting!");
}
}
}
break;
case 13:
sendFrame126("Congratulations, you just advanced a smithing level!", 6222);
sendFrame126("Your smithing level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
c.sendMessage("Congratulations, you just advanced a smithing level.");
sendFrame164(6221);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(13855,1);
c.getItems().addItemToBank(19757,1);
c.getItems().addItemToBank(995,20000000);
c.spinsLe += 8;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 8 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Smithing!");
}
}
}
break;
case 14:
sendFrame126("Congratulations, you just advanced a mining level!", 4417);
sendFrame126("Your mining level is now "+getLevelForXP(c.playerXP[skill])+".", 4438);
c.sendMessage("Congratulations, you just advanced a mining level.");
sendFrame164(4416);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(5014,1);
c.getItems().addItemToBank(4077,1);
c.getItems().addItemToBank(995,15000000);
c.spinsLe += 8;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 8 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Mining!");
}
}
}
break;
case 15:
sendFrame126("Congratulations, you just advanced a herblore level!", 6238);
sendFrame126("Your herblore level is now "+getLevelForXP(c.playerXP[skill])+".", 6239);
c.sendMessage("Congratulations, you just advanced a herblore level.");
sendFrame164(6237);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(20045,1);
c.getItems().addItemToBank(995,15000000);
c.spinsLe += 5;
c.sendMessage("Note: 1 Item have been sent to your bank, and Money + 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Herblore!");
}
}
}
break;
case 16:
sendFrame126("Congratulations, you just advanced a agility level!", 4278);
sendFrame126("Your agility level is now "+getLevelForXP(c.playerXP[skill])+".", 4279);
c.sendMessage("Congratulations, you just advanced an agility level.");
sendFrame164(4277);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(995,7000000);
c.getItems().addItemToBank(14936,1);
c.getItems().addItemToBank(14939,1);
c.spinsLe += 5;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Agility!");
}
}
}
break;
case 17:
sendFrame126("Congratulations, you just advanced a thieving level!", 4263);
sendFrame126("Your theiving level is now "+getLevelForXP(c.playerXP[skill])+".", 4264);
c.sendMessage("Congratulations, you just advanced a thieving level.");
sendFrame164(4261);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(2643,1);
c.getItems().addItemToBank(13095,1);
c.getItems().addItemToBank(5607, 1);
c.spinsLe += 4;
c.getItems().addItemToBank(995, 10000000);
c.sendMessage("Note: 3 Items have been sent to your bank, and Money + 4 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Thieving!");
}
}
}
break;
case 18:
sendFrame126("Congratulations, you just advanced a slayer level!", 12123);
sendFrame126("Your slayer level is now "+getLevelForXP(c.playerXP[skill])+".", 12124);
c.sendMessage("Congratulations, you just advanced a slayer level.");
sendFrame164(12122);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(12862,1);
c.getItems().addItemToBank(19323,1);
c.getItems().addItemToBank(995,20000000);
c.spinsLe += 7;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 7 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Slayer!");
}
}
}
break;
case 19:
sendFrame126("Congratulations, you just advanced a farming level!", 12123);
sendFrame126("Your farming level is now "+getLevelForXP(c.playerXP[skill])+".", 12124);
c.sendMessage("Congratulations, you just advanced a farming level.");
sendFrame164(12122);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(2991,1);
c.getItems().addItemToBank(12622, 1);
c.getItems().addItemToBank(995,30000000);
c.spinsLe += 6;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 6 SOF Spins!");
c.sendMessage("It was Origianly only 20m cash, but you used to much on the seeds!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Farming!");
}
}
}
break;
case 20:
sendFrame126("Congratulations, you just advanced a runecrafting level!", 4268);
sendFrame126("Your runecrafting level is now "+getLevelForXP(c.playerXP[skill])+".", 4269);
c.sendMessage("Congratulations, you just advanced a runecrafting level.");
sendFrame164(4267);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(13625,1);
c.getItems().addItemToBank(13624,1);
c.getItems().addItemToBank(995,25000000);
c.getItems().addItemToBank(13627,1);
c.getItems().addItemToBank(13628,1);
c.spinsLe += 5;
c.sendMessage("Note: 4 Items have been sent to your bank, and Money + 5 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Runecrafting!");
}
}
}
break;
case 21:
sendFrame126("Congratulations, you just advanced a summoning level!", 6222);
sendFrame126("Your summoning level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
c.sendMessage("Congratulations, you just advanced a summoning level.");
sendFrame164(6221);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(995,35000000);
c.spinsLe += 6;
c.sendMessage("Note: Money has been sent to your bank, and 6 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Summoning!");
}
}
}
break;
case 22:
sendFrame126("Congratulations, you just advanced a Hunter level!", 6222);
sendFrame126("Your Hunter level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
c.sendMessage("Congratulations, you just advanced a Hunter level.");
sendFrame164(6221);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(10156,1);
c.getItems().addItemToBank(10041,1);
c.getItems().addItemToBank(10043,1);
c.getItems().addItemToBank(10045,1);
c.getItems().addItemToBank(995,35000000);
c.spinsLe += 6;
c.sendMessage("Note: 4 Items have been sent to your bank, and Money + 6 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Hunter!");
}
}
}
break;
case 23:
sendFrame126("Congratulations, you just advanced a Construction level!", 6222);
sendFrame126("Your Construction level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
c.sendMessage("Congratulations, you just advanced a Construction level.");
sendFrame164(6221);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(2949,1);
c.getItems().addItemToBank(17372,1);
c.getItems().addItemToBank(995,30000000);
c.spinsLe += 7;
c.sendMessage("Note: 2 Items have been sent to your bank, and Money + 7 SOF Spins!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Construction!");
}
}
}
break;
case 24:
sendFrame126("Congratulations, you just advanced a Dungeoneering level!", 6222);
sendFrame126("Your Dungeoneering level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
c.sendMessage("Congratulations, you just advanced a Dungeoneering level.");
sendFrame164(6221);
if(getLevelForXP(c.playerXP[skill]) == 99) {
c.getItems().addItemToBank(995,45000000);
c.spinsLe += 8;
c.dungPoints += 1500;
c.sendMessage("Note: 45M was sent to your bank + 8 SOF Spins!");
c.sendMessage("You are also rewarded with 1.5k Dungeoneering Points!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just advanced to 99 Dungeoneering!");
}
}
}
if(getLevelForXP(c.playerXP[skill]) == 120) {
c.getItems().addItemToBank(995,75000000);
c.getItems().addItemToBank(18365,1);
c.getItems().addItemToBank(18369, 1);
c.getItems().addItemToBank(18373, 1);
c.spinsLe += 25;
c.dungPoints += 2000;
c.pcPoints += 2000;
c.sendMessage("Note: 3 Items have been sent to your bank, and 75M + 25 SOF Spins!");
c.sendMessage("You are rewarded with 2k Elysian Points, 2k Dungeoneering Points also!");
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[News]:</col> " + c.playerName + " " + "just gotten 120 Dungeoneering, he's now a Master!");
}
}
}
break;
}
c.dialogueAction = 0;
c.nextChat = 0;
}