You probably have a wrong value in your prices.txt (where your prices get loaded in) and to change it so it takes another currency, check your shophandler and see how it's done with tokkuls?
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So, I added a shop to take tickets are a currency. It requires money in the inventory + the tickets. Also, all of the items in the shop don't have the correct prices, which is weird. Like the last 7 are worth max cash when I clearly priced them at 1 ticket each.
This is the shop.
Any reason why its doing this?Code:shop = 17 PvM_Ticket_Shop 2 2 15017 100 15018 100 15019 100 15020 100 15220 100 13263 100 15444 100 15443 100 15442 100 15441 100 10350 100 10348 100 10346 100 10352 100 10342 100 10338 100 10340 100 10344 100 10334 100 10330 100 10332 100 10336 100 19311 100 7478 1000 6635 1000 7774 1000 13037 1000 13039 1000 13043 1000 13045 1000
You probably have a wrong value in your prices.txt (where your prices get loaded in) and to change it so it takes another currency, check your shophandler and see how it's done with tokkuls?
I've already made the shop take another item (Agility arena tickets). The prices are correct but the shop is messed up.
You have to declare that the shop only accepts one type of currency.
You have the edit and make the shop only accept that item instead of gold.
This can be done in ShopHandler.java use the Tokkul shop as a reference, just C+P and edit the item ID to the agility tickets.
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