Thread: Equipment slot is wrong

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  1. #1 Equipment slot is wrong 
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    Hello i've added 667 items and the config server side and tryid adding torva items in item.java but when i wear them they go in helmet slot also when i wear a korasi sword it go's in helmet slot.

    Thank you for ready this post.
    Regards,
    Brakka


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  2. #2  
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    Quote Originally Posted by Brakka View Post
    Hello i've added 667 items and the config server side and tryid adding torva items in item.java but when i wear them they go in helmet slot also when i wear a korasi sword it go's in helmet slot.

    Thank you for ready this post.
    Regards,
    Brakka


    did you add them to your item.cfg
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  3. #3  
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    Make sure it's added correctly to your item.cfg, Item.java, and ItemAssistant.java.
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    You have to put it in your Item.Java.

    Code:
    public static int capes[] =
    Look for something like that^

    Mine looks like this:

    Code:
    public static int capes[] = { 2677,12114,12123,12113,12120,2680,
    So these are the items that go in the cape slot.

    There are int for all the other slots as well, so add them to whatever it goes to.
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  5. #5  
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    I did, i download 725 cfg and putted them in item.java
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  6. #6  
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    Quote Originally Posted by Brakka View Post
    I did, i download 725 cfg and putted them in item.java
    Then it seems you didn't put it in the item.cfg ??

    try putting this in your item.cfg for korasi
    Code:
    item = 19784	Korasi's_sword	The_sword_of_a_Void_Knight.	0	0	0	60	70	-2	0	0	0	1	0	0	0	70	0
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  7. #7  
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    You could try to add something like
    Code:
     case IDOFITEM:
    targetSlot == #
    break;
    something like that in itemassistant.java i think
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  8. #8  
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    Quote Originally Posted by Evolution0521 View Post
    Then it seems you didn't put it in the item.cfg ??

    try putting this in your item.cfg for korasi
    Code:
    item = 19784	Korasi's_sword	The_sword_of_a_Void_Knight.	0	0	0	60	70	-2	0	0	0	1	0	0	0	70	0
    Didn't work code was same
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  9. #9  
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    Code:
    		if (item == XXXXX {
    			return "body";
    		}
    ItemAssistant, find the similar cases
    Attached image
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  10. #10  
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    Quote Originally Posted by Angerfist View Post


    Torva platebody isn't added perfect - Settings aren't platebody
    Torva helm - Settings aren't like full helm
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