Thread: [Pi] Giving ITEMS (Non-wearable) XP bonuses

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  1. #1 [Pi] Giving ITEMS (Non-wearable) XP bonuses 
    Registered Member Skarlett's Avatar
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    Hello --

    So, I have figured out how to give items such as armor, and weapons XP bonuses but I have yet to figure out how to give items such as "Sacred Clay harpoon" a xp bonus.

    I am guessing I put it under:

    Code:
    amount *= Config.SERVER_EXP_BONUS;
    		int oldLevel = getLevelForXP(c.playerXP[skill]);
    		c.playerXP[skill] += amount;
    		if (c.isDonator == 1)
    		amount *= Config.SERVER_EXP_BONUS * 2;
    		if(c.playerEquipment[3] == 13263) {
    			c.playerXP[18] += 2;
    		}
    But I do not know what to declare it as.
    ♡Lovvveeee♡
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  2. #2  
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    So in your fishing skill, it probably requires a harpoon in your inventory, well, just change it so if you have a sacred clay harpoon, then it will give you double xp

    such as

    Code:
    if (c.getItems().playerHasItem(####, 1)) {
    xp += xpgain*2;
    sacredClayHarpoon--;
    } else { 
    xp += xpgain;
    }
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  3. #3  
    Registered Member Skarlett's Avatar
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    Quote Originally Posted by icandoit View Post
    So in your fishing skill, it probably requires a harpoon in your inventory, well, just change it so if you have a sacred clay harpoon, then it will give you double xp

    such as

    Code:
    if (c.getItems().playerHasItem(####, 1)) {
    xp += xpgain*2;
    sacredClayHarpoon--;
    } else { 
    xp += xpgain;
    }

    I can't find anything on harpoons >.>

    Code:
    package server.model.players.skills;
    
    import server.Config;
    import server.Server;
    import server.util.Misc;
    import server.event.Event;
    import server.event.EventContainer;
    import server.model.players.PlayerAssistant;
    import server.event.EventManager;
    import server.model.objects.Objects;
    import server.model.players.Client;
    import server.model.players.Player;
    
    
    public class Fishing {
    	
    	private Client c;
    	public Fishing(Client c) {
    		this.c = c;
    	}
    
    public void FishingProcess() {
    	boolean resetAnim = false;
            if (c.fishtimer > 0) {
                c.fishtimer--;
            }
    		
    
            if (c.fishing && c.getItems().freeSlots() <= 0) {
                c.fishing = false;
                c.sendMessage("Your inventory is full");
                c.getPA().frame1();
    	    resetAnim = true;
            }
    
            if (c.fishing && c.fishtimer <= 0 && c.getItems().freeSlots() > 0) {
                if (c.getItems().playerHasItem(c.fishitem)) {
                    if (c.playerLevel[10] >= c.fishreqt) {
                        if (c.fishitem == 307 && !c.getItems().playerHasItem(313)) {
                            c.sendMessage("You need bait to fish here!");
                            c.fishing = false;
                        } else if (c.fishitem == 309 && !c.getItems().playerHasItem(314)) {
                           c.sendMessage("You need feathers to fish here!");
                            c.fishing = false;
    			} else {
                            if (c.fishreq2 != 0 && c.playerLevel[10] >= c.fishreq2 && Misc.random(1) == 1) {
                                c.getItems().addItem(c.fishies2, 1);
                            c.getPA().addSkillXP(c.fishXP, 10);
                            } else {
                                c.getItems().addItem(c.fishies, 1);
                            c.getPA().addSkillXP(c.fishXP, 10);
                            }
                            if (c.fishitem == 307)
                            c.getPA().addSkillXP(c.fishXP, 10);
                            c.fishtimer = Misc.random(fishtime(c.fishies, c.fishreqt));   
                        }
                    } else {
                        c.fishing = false;
                        c.sendMessage("You need a fishing level of " + c.fishreqt + " to fish for " + c.getItems().getItemName(c.fishies));
    					resetFishing();
                    }
                } else {
                    c.fishing = false;
                   c.sendMessage("You need a " + c.getItems().getItemName(c.fishitem) + " to fish " + c.getItems().getItemName(c.fishies));
    			   resetFishing();
                }
            }
    
            if (c.fishing) {
                c.startAnimation(c.fishemote);
    			c.stopMovement();
            }
    	
    	
    	
          
    	
    		if (c.attemptingfish)
               if(c.clickObjectType > 0 && c.goodDistance(c.objectX + c.objectXOffset, c.objectY + c.objectYOffset, c.getX(), c.getY(), c.objectDistance)) {
                    c.attemptingfish = false;
                    c.fishing = true;
                }
    	}
    	public void Lol() {
    	c.fishing = true;
            c.startAnimation(c.fishemote);
    	return;
    	}       
    	
    	 public int fishtime(int fish, int req) {
            int time = 10;
            if (fish == 317) {//Shrimp 1
                time = 10;
    			c.sendMessage("You Catch a Raw Shrimp!");
            }
    		
    	if (fish == 321) {//Anchovies 5
                time = 11;
    			c.sendMessage("You Catch a Raw Anchovie!");
            }
            if (fish == 327) {//Sardine 5
                time = 15;
    			c.sendMessage("You Catch a Raw Sardine!");
            }
            if (fish == 355) {//Trout 20
                time = 20;
    			c.sendMessage("You Catch a Raw Trout!");
            }
            if (fish == 341) {//Cods 23
                time = 25;
    			c.sendMessage("You Catch a Raw Cod!");
            }
            if (fish == 349) {//Pike 25
                time = 28;
    			c.sendMessage("You Catch a Raw Pike!");
            }
            if (fish == 359) {//Tuna 35
                time = 30;
    			c.sendMessage("You Catch a Raw Tuna!");
    			} else {
    			if(c.fishies == 371) {
    			time = 33;
    			c.sendMessage("You Catch a Raw Swordfish!");
            }
    	}
            if (fish == 377) {//Lobsters 40
                time = 35;
    			c.sendMessage("You Catch a Raw Lobster!");
            }
            if (fish == 383) {//Sharks 79
                time = 40;
    			c.sendMessage("You Catch a Raw Shark!");
            }
            if (fish == 389) {//Manta ray 85
                time = 45;
    			c.sendMessage("You Catch a Raw Manta-ray!");
            }
    	if (fish == 15271) {//Rocktail 95
                time = 46;
    			c.sendMessage("You Catch a Raw Rocktail!");
            }
            int LevelXP = c.playerLevel[10] - req;
            if (LevelXP > req / 3)
                LevelXP = req / 3;
            time -= LevelXP;
            return time;
        }
    	public void resetFishing() {
    		this.c.fishies = -1;
    		this.c.fishitem = -1;
    		this.c.fishreqt = 0;
    		c.fishing = false;
    	}
    }
    ♡Lovvveeee♡
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  4. #4  
    Registered Member Aintaro.'s Avatar
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    your integer c.fishitem has something to do with the items you need to start fishing
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  5. #5  
    Registered Member Skarlett's Avatar
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    Quote Originally Posted by Aintaro. View Post
    your integer c.fishitem has something to do with the items you need to start fishing
    I know that, but like.. The harpoon ID (311) does not show up anywhere, but harpoon fishing works >.<
    ♡Lovvveeee♡
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  6. #6  
    Registered Member Aintaro.'s Avatar
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    copy paste your actionHandler.java
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  7. #7  
    Registered Member Skarlett's Avatar
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    Quote Originally Posted by Aintaro. View Post
    copy paste your actionHandler.java
    Code:
    package server.model.players;
    
    import server.Config;
    import server.Server;
    import server.model.objects.Object;
    import server.util.Misc;
    import server.util.ScriptManager;
    import server.event.EventManager;
    import server.event.Event;
    import server.event.EventContainer;
    import server.model.objects.Doors;
    import server.model.objects.DoubleDoors;
    
    public class ActionHandler {
    	private Client c;
    			int[] donatorRitem = {15422, 15423, 15425, 15441, 15442, 15443, 15444, 18365, 18367, 18369, 18830, 19308, 19311, 19314, 19317, 19320, 19370, 19323, 19372, 19368, 19334, 15018, 15019, 15020, 19354, 15220, 15241, 15259, 13346, 13348, 13350, 13352, 13354, 13355, 13360, 13358, 13362, 15332, 13336, 13370, 13340, 13342, 13344, 20070, 20072, 592, 4718, 4720, 4712, 4714, 4724, 4734, 4736, 4738, 4749, 4753, 4757, 4759, 14484, 13899, 13902, 13742, 13740, 13738, 11728, 11724, 11722, 11720, 11720, 11718, 11708, 11706, 11704, 11702, 11700};
    			int[] strangeRitem = {11283, 18830, 17017, 15486, 19708, 13672, 13673, 13674, 13675, 15399, 7447, 7445, 7433, 7449, 5608};
    			int[] minigameRitem = {15441, 4151, 19161, 19160, 19163, 19473, 19474, 19815, 15443, 13734, 13736, 13738, 13740, 13742, 13744, 4251, 3481, 3483, 3485, 3488, 3486, 9471, 19780, 11730};
    	public int donatorRitem() {
    			return donatorRitem[(int) (Math.random() * donatorRitem.length)];
    	}
    	public int strangeRitem() {
    			return strangeRitem[(int) (Math.random() * strangeRitem.length)];
    	}
    	public int minigameRitem() {
    			return minigameRitem[(int) (Math.random() * minigameRitem.length)];
    	}
    	public ActionHandler(Client Client) {
    		this.c = Client;
    	}
    	public static int getBakeryLength() {
    		return BakeryStall.length;
    	}
    	
    	public static int getGemLength() {
    		return GemStall.length;
    	}
    
    	public static int getFurLength() {
    		return FurStall.length;
    	}
    
    	public static int getSpiceLength() {
    		return SpiceStall.length;
    	}
    
    	public static int getSilverLength() {
    		return SilverStall.length;
    	}
    	public static int getSilkLength() {
    		return SilkStall.length;
    	}
    	public static final int[] BakeryStall = {2309, 1901, 1891};
    	public static final int[] SilkStall = {950};
    	public static final int[] GemStall = {1623, 1621, 1617, 1619};
    	public static final int[] FurStall = {948, 958};
    	public static final int[] SpiceStall = {2007, 7480, 7481, 7482, 7483, 7484, 7485, 7486, 7487, 7488, 7489, 7490, 7491, 7492, 7493, 7494, 7495,7496};
    	public static final int[] SilverStall = {1798, 1800,1806};
    		int[] PvpItems = {14876, 14877, 14878, 14879, 14880, 14881, 14882, 14883, 14884, 14885, 14886, 14888, 14889, 14890, 14891, 14892 };
    	int[] PvpPrices = { 10000000, 1000000, 500000, 35000, 800000,150000, 280000, 840000, 150000, 125000, 80000, 5000000, 240000, 108700, 200000, 284000 };
    	
    	public void firstClickObject(int objectType, int obX, int obY) {
    		c.clickObjectType = 0;
    		switch(objectType) {
    		case 1765:
    			c.getPA().movePlayer(2271, 4680, 0);
    		break;
    case 3192:
            c.highscores();
            break;
    		
    /*Thieving*/
    			case 2560:
    			c.getThieving().stealFromStall(SilkStall[Misc.random(getSilkLength() -1)], 40, 35, objectType, obX, obY);
    			break;
    			case 2561:
    			c.getThieving().stealFromStall(BakeryStall[Misc.random(getBakeryLength() - 1)], 10, 1, objectType, obX, obY);
    			break;
    			case 2562:
    				c.getThieving().stealFromStall(GemStall[Misc.random(getGemLength() - 1)], 30, 25, objectType, obX, obY);
    			break;
    			case 2563:
    				c.getThieving().stealFromStall(FurStall[Misc.random(getFurLength() - 1)], 60, 50, objectType, obX, obY);
    			break;
    			case 2564:
    				c.getThieving().stealFromStall(SpiceStall[Misc.random(getSpiceLength() - 1)], 100, 75, objectType, obX, obY);
    			break;
    			case 2565:
    				c.getThieving().stealFromStall(SilverStall[Misc.random(getSilverLength() - 1)], 170, 90, objectType, obX, obY);
    			break;
    /*Thieving end*/
    
    
    		case 2213: //banks
    		case 14367:
    		case 11758:
    		case 3193:
    			c.getPA().openUpBank();
    		break;
    		
    		/*case 9391://tzhaar viewing orb
                    c.setSidebarInterface(10, 3209);
                    c.outStream.createFrame(106); // Writes the frame 106 out.
                    c.outStream.writeByteC(10); // Tells client to switch to the magic interface
                    break;*/
    
    		case 1738:
    		c.getPA().movePlayer(2840, 3539, 2);
    		break;
    
    			case 26288:
    			case 26287:
    			case 26286:
    			case 26289:
    			
    				if(c.gwdelay > 1) {
    				c.sendMessage("You can only do this once every 5 minute!");
    				return;
    				}	
    		if(c.playerLevel[5] < c.getPA().getLevelForXP(c.playerXP[5])) {
    				c.startAnimation(645);
    				c.playerLevel[5] = c.getPA().getLevelForXP(c.playerXP[5]);
    				c.sendMessage("You recharge your prayer points.");
    				c.getPA().refreshSkill(5);
    				c.gwdelay = 600;
    			} else {
    				c.sendMessage("You already have full prayer points.");
    			}
     
    			break;
    		
    		case 1:
    		c.sendMessage("You found a butterfly Net!");
    		c.getItems().addItem(10010, 1);
    		break;
    		/*case 9398://deposit
    	c.getPA().sendFrame126("The Bank of Valhalla - Deposit Box", 7421);
    	c.getPA().sendFrame248(4465, 197);//197 just because you can't see it =\
    	c.getItems().resetItems(7423);
    break;*/
    		case 26384:
    	if (c.getItems().playerHasItem(2347, 1)) {
    	c.startAnimation(7002);
    	c.getPA().movePlayer(2849, 5333, 2);
    	} else if (c.absX == 2850 && c.absY == 5333) {
    	c.getPA().movePlayer(2851, 5333, 2);
    	} else {
    	c.sendMessage("You need a hammer to enter the chamber.");
    				}
    			break;
    
    case 13405:
    if (c.objectX == 2843){
        c.getPA().showInterface(31330);
    } else {
        c.getPA().startTeleport2(2844, 10209, 0);
        c.sendMessage("You teleported back to home area.");
        }   
         
    break;
    case 11214:
    c.getPA().showInterface(31250);
    break;
    		
    		case 2286:
    		c.getPA().movePlayer(2595, 4778, 0);
    		c.getItems().addItem(995, 2000);
    		c.getPA().addSkillXP(125*c.playerLevel[16], c.playerAgility);
    		c.getPA().refreshSkill(c.playerAgility);
    		break;
    		
    		case 8972:
    		if((c.playerLevel[21] < 90) && (c.playerLevel[16] < 90)) {
    		c.sendMessage("You need 90 Agility And 90 Hunter to enter this Area");
    		} else {
    		if((c.playerLevel[21] > 89) && (c.playerLevel[16] < 90)) {
    		c.sendMessage("You need 90 Agility to enter this Area");
    		} else {
    		if((c.playerLevel[21] < 90) && (c.playerLevel[16] > 89)) {
    		c.sendMessage("You need 90 Hunter to enter this Area");
    		} else {
    		if((c.playerLevel[21] > 89) && (c.playerLevel[16] >89)) {
    		c.getPA().movePlayer(2844, 10209, 0);
    		c.sendMessage("Home Sweet Home!");
    		}
    		}
    		}
    		}
    		
    
    		break;
    case 927:
    			if (c.playerLevel[c.playerFishing] < 25) {
    				c.sendMessage("You need a fishing level of 25 to fish here.");
    				return;
    			}
    			if (!c.getItems().playerHasItem(307, 1)) {
    				c.sendMessage("You must use a fishing rod here.");
    				return;
    			}
    			if (!c.getItems().playerHasItem(314, 1)) {
    				c.sendMessage("You need feathers to use as bait.");
    				return;
    			}
    			if (c.getItems().playerHasItem(10136, 1)) {
    				c.sendMessage("You already have a rainbow fish.");
    				return;
    			}
    			if (c.getItems().freeSlots() < 1) {
    				c.sendMessage("Not enough space in inventory.");
    				return;
    			}
    			c.startAnimation(622);
    			final Client c1 = this.c;
    			EventManager.getSingleton().addEvent(new Event() {
    				public void execute(EventContainer e) {
    					c1.getItems().deleteItem2(314, 1);
    					c1.getItems().addItem(10136, 1);
    					c1.sendMessage("You catch a Rainbow fish.");
    					c1.getPA().addSkillXP(220, c.playerFishing);
    					c1.getPA().refreshSkill(c.playerFishing);
    					e.stop();
    				}
    			}, 8000);
    			break;
    		
    case 4150:
    		c.getPA().movePlayer(2606, 3154, 0);
    		c.sendMessage("Welcome to Funpk!");
    		break;
    case 2471:
    		c.getPA().movePlayer(3253, 9517, 2);
    		c.sendMessage("Welcome to PK box");
    		break;
    				case 4151:
    		c.getPA().movePlayer(3089, 3489, 0);
    		c.sendMessage("You return home unharmed.");
    		break;
    		
    		case 8987:
    		c.getPA().movePlayer(3086, 3493, 0);
    		break;
    		
    		case 6456:
    		c.getPA().movePlayer(2837, 3806, 0);
    		break;
    // start of the right side ice minigame. Made by "Toxic Melee"
            case 7272:
            if (c.objectX == 2855 && c.objectY == 3810){ //portal
            c.getPA().movePlayer(2851, 3809, 2);        
            }
            break;
            case 6455:
            if (c.objectX == 2850 && c.objectY == 3810){ //1
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2848 && c.objectY == 3810){ //2
            c.getPA().movePlayer(2847, 3810, 2);
            }
            if (c.objectX == 2846 && c.objectY == 3810){ //3 
            c.getPA().movePlayer(2845, 3810, 2);
            }
            if (c.objectX == 2844 && c.objectY == 3810){ //4
            c.getPA().movePlayer(2843, 3810, 2);
            }
            if (c.objectX == 2842 && c.objectY == 3810){ //5
            c.getPA().movePlayer(2837, 3803, 1);
            }
            if (c.objectX == 2840 && c.objectY == 3810){ //6
            c.getPA().movePlayer(2839, 3810, 2);
            }
            if (c.objectX == 2838 && c.objectY == 3810){ //7
            c.getPA().movePlayer(2837, 3810, 2);
            }
            if (c.objectX == 2836 && c.objectY == 3810){ //8
            c.getPA().movePlayer(2837, 3803, 1);
            }
            if (c.objectX == 2834 && c.objectY == 3810){ //9
            c.getPA().movePlayer(2837, 3803, 1);
            }
            if (c.objectX == 2832 && c.objectY == 3810){ //10
            c.getPA().movePlayer(2831, 3810, 2);
            }
            if (c.objectX == 2830 && c.objectY == 3810){ //11
            c.getPA().movePlayer(2829, 3810, 2);
            }
            if (c.objectX == 2828 && c.objectY == 3810){ //12
            c.getPA().movePlayer(2837, 3803, 1);
            }
            // start of ice minigame objects left side. Made by "Toxic Melee"
            if (c.objectX == 2850 && c.objectY == 3809){ //1
            c.getPA().movePlayer(2849, 3809, 2);        
            }
            if (c.objectX == 2848 && c.objectY == 3809){ //2
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2846 && c.objectY == 3809){ //3
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2844 && c.objectY == 3809){ //4
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2842 && c.objectY == 3809){ //5
            c.getPA().movePlayer(2841, 3809, 2);        
            }
            if (c.objectX == 2840 && c.objectY == 3809){ //6
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2838 && c.objectY == 3809){ //7
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2836 && c.objectY == 3809){ //8
            c.getPA().movePlayer(2835, 3809, 2);        
            }
            if (c.objectX == 2834 && c.objectY == 3809){ //9
            c.getPA().movePlayer(2833, 3809, 2);        
            }
            if (c.objectX == 2832 && c.objectY == 3809){ //10
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2830 && c.objectY == 3809){ //11
            c.getPA().movePlayer(2837, 3803, 1);        
            }
            if (c.objectX == 2828 && c.objectY == 3809){ //12
            c.getPA().movePlayer(2827, 3809, 2);        
            }
            break;
            // start of ice minigames chests... Made by "Toxic Melee"
            case 13292:
            if (c.objectX == 2824 && c.objectY == 3808){ //far left        
            c.getPA().movePlayer(3094, 3469, 0);
            }
            if (c.objectX == 2824 && c.objectY == 3809){ //middle left    
            c.getPA().movePlayer(3094, 3469, 0);
            }
            if (c.objectX == 2824 && c.objectY == 3810){ //middle right    
            c.getPA().movePlayer(3094, 3469, 0);
            if(System.currentTimeMillis() - c.Delay > 2000) 
                {
                    c.getItems().addItem(strangeRitem(),Misc.random(1));
                    c.Delay = System.currentTimeMillis();
                } else {
                        c.sendMessage("You only get one treasure!");
                    }
                break;
            }
            // End of Ice minigame! Made by "Toxic Melee"
    
    	case 2469:
    		c.getPA().movePlayer(1762, 5180, 0);
    		break;
    		
    		case 6461:
    		c.getPA().movePlayer(2851, 3809, 2);
    		break;
    		
    		case 13623:
    		c.getPA().movePlayer(2837, 3806, 0);
    		c.sendMessage("Multi Zone Is Working!");
    		break;
    		
    		case 15638:
    		c.getPA().movePlayer(2841, 3538, 0);
    		break;
    				case 411:
    			if(c.altarPrayed == 0) {
    				c.altarPrayed = 1;
    				c.setSidebarInterface(5, 22500);
    				c.startAnimation(645);
    				c.sendMessage("You sense a surge of power flow through your body!");
    				c.getCombat().resetPrayers();
    			} else {
    				c.altarPrayed = 0;
    				c.setSidebarInterface(5, 5608);
    				c.startAnimation(645);
    				c.sendMessage("You sense a surge of purity flow through your body!");
     				c.getCurse().resetCurse();
    			}
    		break;
    
    		case 13619:
    		c.getPA().movePlayer(2717, 9801, 4);
    		c.sendMessage("You teleported to tormented demons donator only NPC's!");
    		c.sendMessage("You'll only be able to see Donators here, Sorta like world 2...");
    		break;
    		case 6452:
    			if (c.absX == 3304 && c.absY == 9376) {
    		c.getPA().movePlayer(3305, 9376, 4);
    		c.sendMessage("Get ready to fight the Corporeal Beast!");
    		c.sendMessage("Note: It has 3 waves on it's hp bar!");
    				} else {
    			c.autoRet = 0;
    			c.getCombat().resetPlayerAttack();
    		        c.getPA().movePlayer(3304, 9376, 0);
    				}
    		break;
    		case 6451:
    			if (c.absX == 3304 && c.absY == 9375) {
    		c.getPA().movePlayer(3305, 9375, 4);
    		c.sendMessage("Prepare for the strongest monster in the game!");
    		c.sendMessage("Note: It has 3 waves on it's hp bar!");
    				} else {
    			c.autoRet = 0;
    			c.getCombat().resetPlayerAttack();
    		        c.getPA().movePlayer(3304, 9375, 0);
    				}
    		break;
    		case 13625:
    		c.getPA().movePlayer(2975, 9515, 1);
    		c.sendMessage("You teleported to Barrelchest Non-donators");
    		c.sendMessage("The Donators portal to barrelchest is 3 barrelchest bosses spawns!");
    		break;
    		case 13289:
            	c.getPA().movePlayer(2844, 10209, 0);
            	if(System.currentTimeMillis() - c.Delay > 2000) 
               	{
                    c.getItems().addItem(minigameRitem(),Misc.random(1));
                    c.Delay = System.currentTimeMillis();
                } else {
                        c.sendMessage("You only get one treasure!");
                    }
                break;
    		case 13626:
    		c.getPA().movePlayer(1993, 4646, 0);
    		c.sendMessage("You enter the portal and arrive at the Dungeoneering dungeon.");
    		c.sendMessage("Bal'lak is very dangerous, so it is recommended to safespot him.");
    		break;
    		case 13627:
    		c.getPA().movePlayer(3176, 9758, 0);
    		c.sendMessage("You enter the portal and arrive at the Rammernaut bosses.");
    		c.sendMessage("Rammernaut is very dangerous, bring a team!");
    		break;
    		case 2466:
                    if (c.getItems().playerHasItem(18202, 1)) {
    		c.getItems().deleteItem(18202, 1);
                    c.getPA().startTeleport(2962, 9630, 0, "modern");
    		c.sendMessage("You enter the portal and arrive at: Level 2.");
    		c.sendMessage("Kill monsters for a key, and use it on the portal.");
    		} else {
    		c.sendMessage("You need the right key to enter the portal!");
    		}
    		break;
    		case 2467:
                    if (c.getItems().playerHasItem(18218, 1)) {
    		c.getItems().deleteItem(18218, 1);
                    c.getPA().startTeleport(2464, 4782, 0, "modern");
    		c.sendMessage("You enter the portal and arrive at: Level 3.");
    		c.sendMessage("Kill the boss for a key, and use it on the portal.");
    		} else {
    		c.sendMessage("You need the right key to enter the portal!");
    		}
    		break;
    	case 2468:
                     if (c.getItems().playerHasItem(18314, 1)) {
    		c.getItems().deleteItem(18314, 1);
                    c.getPA().startTeleport(2098, 4427, 0, "modern");
    		c.sendMessage("Congratulations, you have finished the minigame!");
    		c.sendMessage("Click on the chest to receive your reward.");
    		} else {
    		c.sendMessage("You need the right key to enter the portal!");
    		}
    		break;
    		case 13628:
    		c.getPA().movePlayer(2345, 3694, 0);
    		c.sendMessage("You enter the portal and arrive the Sea Troll Queen.");
    		c.sendMessage("Be careful, she freezes!");
    		break;
    		case 13629:
    		if (c.isDonator == 1) {
    		c.getPA().movePlayer(2738, 5091, 0);
    		c.sendMessage("You enter the portal and arrive at the lair of Nomad.");
    		c.sendMessage("Bring a team, he uses many different attacks!");
    		} else {
    		c.sendMessage("You must be a donator to enter Nomad's lair.");
    		}
    		break;
    		case 2465:
    		c.getPA().movePlayer(2872, 5269, 2);
    		c.sendMessage("You enter the portal and arrive the Armadyl chamber.");
    		c.sendMessage("You can only use ranged here!");
    		break;
    		case 3634:
    		c.getPA().startTeleport(2987, 9631, 0, "modern");
    		c.sendMessage("You touch the shrine and arrive at: Level 1.");
    		c.sendMessage("Kill monsters for a key, and use it on the portal.");
    		break;
    		case 13617:
    		c.getPA().movePlayer(2975, 9515, 5);
    		c.sendMessage("You teleported to Barrelchest Donators");
    		c.sendMessage("You will only see Donators here and 3 bosses!!");
    		break;
    		case 13620:
    		c.getPA().movePlayer(2313, 9808, 0);
    		c.sendMessage("You teleported to the Donator-Only Slayer zone!");
    		c.sendMessage("There are also some extra monsters in here! Enjoy.");
    		break;
    		case 13615:
    		c.getPA().movePlayer(3115, 9838, 4);
    		c.sendMessage("You teleported to Hill Giants donator only NPC's!");
    		c.sendMessage("You'll only be able to see Donators here, this makes it alot easier to train.");
    		break;
    		case 13621:
    		c.getPA().movePlayer(2855,9636, 0);
    		c.sendMessage("You arrive at the chamber of To'Kash the Bloodchiller.");
    		c.sendMessage("Note: a team is recommended.");
    		break;
    		case 15644:
    			if (c.objectX == 2855) {
    			if (c.absX == 2855 && c.absY == 3546) {
    		        c.getPA().movePlayer(2855, 3545, 0);
    				} else {
    		        c.getPA().movePlayer(2855, 3546, 0);
    				}
    				}
    			break;
    		case 15641:
    			if (c.objectX == 2854) {
    			if (c.absX == 2854 && c.absY == 3546) {
    		        c.getPA().movePlayer(2854, 3545, 0);
    				} else {
    		        c.getPA().movePlayer(2854, 3546, 0);
    				}
    			if (c.absX == 2847 && c.absY == 3540) {
    		        c.getPA().movePlayer(2854, 3546, 0);
    				}
    				}
    			if (c.objectY == 3540) {
    			if (c.absX == 2846 && c.absY == 3540) {
    				//c.getWarriorsGuild().handleKamfreena(c, true);
    				//c.UsedTimer = true;
    				}
    			if (c.absX == 2847 && c.absY == 3540) {
    				//c.getPA().movePlayer(2846, 3540, 2);
    				//c.inCyclops = false;
    				//c.kamfreenaDone = false;
    				//c.UsedTimer = false;
    				}
    				}
    			break;
    		case 2882:
    		case 2883:
    			if (c.objectX == 3268) {
    				if (c.absX < c.objectX) {
    					c.getPA().walkTo(1,0);
    				} else {
    					c.getPA().walkTo(-1,0);
    				}
    			}
    		break;
    		case 272:
    			c.getPA().movePlayer(c.absX, c.absY, 1);
    		break;
    		
    		case 273:
    			c.getPA().movePlayer(c.absX, c.absY, 0);
    		break;
    
    		case 60:
    		        c.getPA().movePlayer(3086, 3493, 0);
    		break;
    		case 26428:
    		      if (c.Zammy < 15 && c.absX == 2925 && c.absY == 5332) {
    		       c.sendMessage("You need atleast 15 Zamorak KC to enter here!");
    		       return;
    		       }	
    		       if(c.absX == 2925 && c.absY == 5332) {
    		        c.getPA().movePlayer(2925, 5331, 6);
    		       c.Zammy -= 15;
    		       c.sendMessage("A magical force reseted your Zamorak kill count!");
    		      }
    		        if(c.absX == 2925 && c.absY == 5331) {
    		        c.getPA().movePlayer(2925, 5332, 2);
    			c.autoRet = 0;
    			c.getCombat().resetPlayerAttack();
    		      }
    		break;
    		case 26425:
    		      if (c.Band < 15 && c.absX == 2863 && c.absY == 5354) {
    		       c.sendMessage("You need atleast 15 Bandos KC to enter here!");
    		       return;
    		       }	
    		      if(c.absX == 2863 && c.absY == 5354) {
    	     	    	 c.getPA().movePlayer(2864, 5354, 6);
    		       c.Band -= 15;
    		       c.sendMessage("A magical force reseted your Bandos kill count!");
    		      }
    		       if(c.absX == 2864 && c.absY == 5354) {
    	     	      c.getPA().movePlayer(2863, 5354, 2);
    			c.autoRet = 0;
    			c.getCombat().resetPlayerAttack();
    		      }
    		break;
    		case 26303:
    		      c.getPA().movePlayer(2872, 5269, 2);
    		break;
    		case 26426:
    		      if (c.Arma < 15 && c.absX == 2839 && c.absY == 5295) {
    		       c.sendMessage("You need atleast 15 Armadyl KC to enter here!");
    		       return;
    		       }		       
    		       if(c.absX == 2839 && c.absY == 5295) {
    		        c.getPA().movePlayer(2839, 5296, 6);
    		       c.Arma -= 15;
    		       c.sendMessage("A magical force reseted your Armadyl kill count!");
    		      }
    		       if(c.absX == 2839 && c.absY == 5296) {
    		        c.getPA().movePlayer(2839, 5295, 2);
    			c.autoRet = 0;
    			c.getCombat().resetPlayerAttack();
    		      }
    		break;
    		case 26427:
    		      if (c.Sara < 15 && c.absX == 2908 && c.absY == 5265) {
    		       c.sendMessage("You need atleast 15 Saradomin KC to enter here!");
    		       return;
    		       }	
    		       if(c.absX == 2908 && c.absY == 5265) {
    		       c.Sara -= 15;
    		       c.sendMessage("A magical force reseted your Saradomin kill count!");
    		        c.getPA().movePlayer(2907, 5265, 4);
    		      }
    		       if(c.absX == 2907 && c.absY == 5265) {
    		        c.getPA().movePlayer(2908, 5265, 0);
    			c.autoRet = 0;
    			c.getCombat().resetPlayerAttack();
    		      }
    		break;
    			case 2403:
    			if (c.Culin == true) {
    				c.getShops().openShop(65);
    			return;
    			}
    			if (c.Agrith == true && c.Flambeed == false) {
    				c.getShops().openShop(61);
    		return;
    			} 
    		if(c.Flambeed == true && c.Karamel == false) {
    				c.getShops().openShop(62);
    		return;
    			} 
    		if(c.Karamel == true && c.Dessourt == false) {
    				c.getShops().openShop(63);
    		return;
    			} 
    		if(c.Dessourt == true && c.Culin == false) {
    				c.getShops().openShop(64);
    			return;
    			} 
    			if (c.Agrith == false) {
    				c.getShops().openShop(60);
    	}
    			break;
    		case 245:
    			c.getPA().movePlayer(c.absX, c.absY + 2, 2);
    		break;
    		case 26293:
    			c.getPA().startTeleport(3086, 3493, 0, "modern");
    		break;
    		case 246:
    			c.getPA().movePlayer(c.absX, c.absY - 2, 1);
    		break;
    		case 1766:
    			c.getPA().movePlayer(3016, 3849, 0);
    		break;
    			case 410:
    			if (c.playerMagicBook == 0) {
    				if(c.playerEquipment[c.playerWeapon] == 4675 || c.playerEquipment[c.playerWeapon] == 15486 || c.playerEquipment[c.playerWeapon] == 15040) {
    				c.setSidebarInterface(0, 328);
    				}
    				c.playerMagicBook = 2;
    				c.setSidebarInterface(6, 16640);
    				c.sendMessage("Your mind becomes stirred with thoughs of dreams.");
    				c.getPA().resetAutocast();
    			} else {
    				if(c.playerEquipment[c.playerWeapon] == 4675 || c.playerEquipment[c.playerWeapon] == 15486 || c.playerEquipment[c.playerWeapon] == 15040) {
    				c.setSidebarInterface(0, 328);
    				}
    				c.setSidebarInterface(6, 1151); //modern
    				c.playerMagicBook = 0;
    				c.sendMessage("You feel a drain on your memory.");
    				c.autocastId = -1;
    				c.getPA().resetAutocast();
    			}
    		break;
    
    			case 6552:
    			if (c.playerMagicBook == 0) {
    				if(c.playerEquipment[c.playerWeapon] == 4675 || c.playerEquipment[c.playerWeapon] == 15486 || c.playerEquipment[c.playerWeapon] == 15040) {
    				c.setSidebarInterface(0, 328);
    				}
    				c.playerMagicBook = 1;
    				c.setSidebarInterface(6, 12855);
    				c.sendMessage("An ancient wisdomin fills your mind.");
    				c.getPA().resetAutocast();
    			} else {
    				if(c.playerEquipment[c.playerWeapon] == 4675 || c.playerEquipment[c.playerWeapon] == 15486 || c.playerEquipment[c.playerWeapon] == 15040) {
    				c.setSidebarInterface(0, 328);
    				}
    				c.setSidebarInterface(6, 1151); //modern
    				c.playerMagicBook = 0;
    				c.sendMessage("You feel a drain on your memory.");
    				c.autocastId = -1;
    				c.getPA().resetAutocast();
    			}	
    		break;
    
    		
    		case 1816:
    			c.getPA().startTeleport2(2271, 4680, 0);			
    		break;
    		case 1817:
    			c.getPA().startTeleport(3086, 3493, 0, "modern");
    		break;
    		case 1814:
    			//ardy lever
    			c.getPA().startTeleport(3153, 3923, 0, "modern");
    		break;
    		
    		case 9356:
    			c.getPA().enterCaves();
    			c.sendMessage("Good Luck!");
    		break;
    		case 12356:
    			if (c.Culin == true) {
    			c.sendMessage("You have already finished this minigame!");
    			return;
    			}
    			if (c.getY() < 3500) {
    			c.getPA().enterRFD();
    			c.sendMessage("Note: this is not a Safe Minigame, you'll lose your items on death!");
    			for(int p = 0; p < c.PRAYER.length; p++) { // reset prayer glows 
    				c.prayerActive[p] = false;
    				c.getPA().sendFrame36(c.PRAYER_GLOW[p], 0);	
    			}
    			} else {
    			c.getPA().resetRFD();
    			}
    		break;
    		case 1733:
    			c.getPA().movePlayer(c.absX, c.absY + 6393, 0);
    		break;
    		
    		case 1734:
    			c.getPA().movePlayer(c.absX, c.absY - 6396, 0);
    		break;
    		
    		case 9357:
    			c.getPA().resetTzhaar();
    		break;
    		
    		case 8959:
    			if (c.getX() == 2490 && (c.getY() == 10146 || c.getY() == 10148)) {
    				if (c.getPA().checkForPlayer(2490, c.getY() == 10146 ? 10148 : 10146)) {
    					new Object(6951, c.objectX, c.objectY, c.heightLevel, 1, 10, 8959, 15);	
    				}			
    			}
    		break;
    		
    		case 2996:
    if (c.getItems().playerHasItem(989,1) && c.getItems().freeSlots() >= 1) {
    c.getItems().deleteItem(989, 1);
    c.getItems().addItem(c.getPA().randomCrystal(), 1);
    c.getDH().sendDialogues(38, 945);
    } else {
    c.getDH().sendDialogues(37, 945); }
    break;
    		
    		case 10177:
    			c.getPA().movePlayer(1890, 4407, 0);
    		break;
    		case 10230:
    			c.getPA().movePlayer(2900, 4449, 0);
    		break;
    		case 10229:
    			c.getPA().movePlayer(1912, 4367, 0);
    		break;
    		case 2623:
    			if (c.absX >= c.objectX)
    				c.getPA().walkTo(-1,0);
    			else
    				c.getPA().walkTo(1,0);
    		break;
    		//pc boat
    		case 14315:
    			c.getPA().movePlayer(2661,2639,0);
    		break;
    		case 14314:
    			c.getPA().movePlayer(2657,2639,0);
    		break;
    		
    		case 1596:
    		case 1597:
    		if (c.getY() >= c.objectY)
    			c.getPA().walkTo(0,-1);
    		else
    			c.getPA().walkTo(0,1);
    		break;
    		
    		case 14235:
    		case 14233:
    			if (c.objectX == 2670)
    				if (c.absX <= 2670)
    					c.absX = 2671;
    				else
    					c.absX = 2670;
    			if (c.objectX == 2643)
    				if (c.absX >= 2643)
    					c.absX = 2642;
    				else
    					c.absX = 2643;
    			if (c.absX <= 2585)
    				c.absY += 1;
    			else c.absY -= 1;
    			c.getPA().movePlayer(c.absX, c.absY, 0);
    		break;
    		case 14829: case 14830: case 14827: case 14828: case 14826: case 14831:
    			//Server.objectHandler.startObelisk(objectType);
    			Server.objectManager.startObelisk(objectType);
    		break;
    		case 4387:
    			Server.castleWars.joinWait(c,1);
    		break;
    		
    		case 4388:
    			Server.castleWars.joinWait(c,2);
    		break;
    		
    		case 4408:
    			Server.castleWars.joinWait(c,3);
    		break;
    		
    		case 9369:
                            c.sendMessage("Fight Caves disabled due to dupe");
                            break;
                    
                    case 9368:
                            c.sendMessage("Fight Caves disabled due to dupe");        
                    break;
    		case 4411:
    		case 4415:
    		case 4417:
    		case 4418:
    		case 4419:
    		case 4420:
    		case 4469:
    		case 4470:
    		case 4911:
    		case 4912:
    		case 1747:
    		case 1757:
     			Server.castleWars.handleObjects(c, objectType, obX, obY);
    		break;
    		
    		
    		
    
    		
    		//barrows
    		//Chest
    		case 10284:
    			if(c.barrowsKillCount < 5) {
    				c.sendMessage("You haven't killed all the brothers.");
    			}
    			if(c.barrowsKillCount == 5 && c.barrowsNpcs[c.randomCoffin][1] == 1) {
    				c.sendMessage("I have already summoned this npc.");
    			}
    			if(c.barrowsNpcs[c.randomCoffin][1] == 0 && c.barrowsKillCount >= 5) {
    				Server.npcHandler.spawnNpc(c, c.barrowsNpcs[c.randomCoffin][0], 3551, 9694-1, 0, 0, 120, 30, 200, 200, true, true);
    				c.barrowsNpcs[c.randomCoffin][1] = 1;
    			}
    			if((c.barrowsKillCount > 5 || c.barrowsNpcs[c.randomCoffin][1] == 2) && c.getItems().freeSlots() >= 2) {
    				c.getPA().resetBarrows();
    				c.getItems().addItem(c.getPA().randomRunes(), Misc.random(150) + 100);
    				if (Misc.random(2) == 1)
    					c.getItems().addItem(c.getPA().randomBarrows(), 1);
    				c.getPA().startTeleport(3564, 3288, 0, "modern");
    			} else if(c.barrowsKillCount > 5 && c.getItems().freeSlots() <= 1) {
    				c.sendMessage("You need at least 2 inventory slot opened.");
    			}
    			break;
    		//doors
    		case 6749:
    			if(obX == 3562 && obY == 9678) {
    				c.getPA().object(3562, 9678, 6749, -3, 0);
    				c.getPA().object(3562, 9677, 6730, -1, 0);
    			} else if(obX == 3558 && obY == 9677) {
    				c.getPA().object(3558, 9677, 6749, -1, 0);
    				c.getPA().object(3558, 9678, 6730, -3, 0);
    			}
    			break;
    		case 6730:
    			if(obX == 3558 && obY == 9677) {
    				c.getPA().object(3562, 9678, 6749, -3, 0);
    				c.getPA().object(3562, 9677, 6730, -1, 0);
    			} else if(obX == 3558 && obY == 9678) {
    				c.getPA().object(3558, 9677, 6749, -1, 0);
    				c.getPA().object(3558, 9678, 6730, -3, 0);
    			}
    			break;
    		case 6727:
    			if(obX == 3551 && obY == 9684) {
    				c.sendMessage("You cant open this door..");
    			}
    			break;
    		case 6746:
    			if(obX == 3552 && obY == 9684) {
    				c.sendMessage("You cant open this door..");
    			}
    			break;
    		case 6748:
    			if(obX == 3545 && obY == 9678) {
    				c.getPA().object(3545, 9678, 6748, -3, 0);
    				c.getPA().object(3545, 9677, 6729, -1, 0);
    			} else if(obX == 3541 && obY == 9677) {
    				c.getPA().object(3541, 9677, 6748, -1, 0);
    				c.getPA().object(3541, 9678, 6729, -3, 0);
    			}
    			break;
    		case 6729:
    			if(obX == 3545 && obY == 9677){
    				c.getPA().object(3545, 9678, 6748, -3, 0);
    				c.getPA().object(3545, 9677, 6729, -1, 0);
    			} else if(obX == 3541 && obY == 9678) {
    				c.getPA().object(3541, 9677, 6748, -1, 0);
    				c.getPA().object(3541, 9678, 6729, -3, 0);
    			}
    			break;
    		case 6726:
    			if(obX == 3534 && obY == 9684) {
    				c.getPA().object(3534, 9684, 6726, -4, 0);
    				c.getPA().object(3535, 9684, 6745, -2, 0);
    			} else if(obX == 3535 && obY == 9688) {
    				c.getPA().object(3535, 9688, 6726, -2, 0);
    				c.getPA().object(3534, 9688, 6745, -4, 0);
    			}
    			break;
    		case 6745:
    			if(obX == 3535 && obY == 9684) {
    				c.getPA().object(3534, 9684, 6726, -4, 0);
    				c.getPA().object(3535, 9684, 6745, -2, 0);
    			} else if(obX == 3534 && obY == 9688) {
    				c.getPA().object(3535, 9688, 6726, -2, 0);
    				c.getPA().object(3534, 9688, 6745, -4, 0);
    			}
    			break;
    		case 6743:
    			if(obX == 3545 && obY == 9695) {
    				c.getPA().object(3545, 9694, 6724, -1, 0);
    				c.getPA().object(3545, 9695, 6743, -3, 0);
    			} else if(obX == 3541 && obY == 9694) {
    				c.getPA().object(3541, 9694, 6724, -1, 0);
    				c.getPA().object(3541, 9695, 6743, -3, 0);
    			}
    			break;
    		case 6724:
    			if(obX == 3545 && obY == 9694) {
    				c.getPA().object(3545, 9694, 6724, -1, 0);
    				c.getPA().object(3545, 9695, 6743, -3, 0);
    			} else if(obX == 3541 && obY == 9695) {
    				c.getPA().object(3541, 9694, 6724, -1, 0);
    				c.getPA().object(3541, 9695, 6743, -3, 0);
    			}
    			break; 
    		//end doors
    		//coffins
    		case 6707: // verac
    			c.getPA().movePlayer(3556, 3298, 0);
    			break;
    			
    		case 6823:
    			if(server.model.minigames.Barrows.selectCoffin(c, objectType)) {
    				return;
    			}
    			if(c.barrowsNpcs[0][1] == 0) {
    				Server.npcHandler.spawnNpc(c, 2030, c.getX(), c.getY()-1, -1, 0, 120, 25, 200, 200, true, true);
    				c.barrowsNpcs[0][1] = 1;
    			} else {
    				c.sendMessage("You have already searched in this sarcophagus.");
    			}
    			break;
    
    		case 6706: // torag 
    			c.getPA().movePlayer(3553, 3283, 0);
    			break;
    			
    		case 6772:
    			if(server.model.minigames.Barrows.selectCoffin(c, objectType)) {
    				return;
    			}
    			if(c.barrowsNpcs[1][1] == 0) {
    				Server.npcHandler.spawnNpc(c, 2029, c.getX()+1, c.getY(), -1, 0, 120, 20, 200, 200, true, true);
    				c.barrowsNpcs[1][1] = 1;
    			} else {
    				c.sendMessage("You have already searched in this sarcophagus.");
    			}
    			break;
    			
    			
    		case 6705: // karil stairs
    			c.getPA().movePlayer(3565, 3276, 0);
    			break;
    		case 6822:
    			if(server.model.minigames.Barrows.selectCoffin(c, objectType)) {
    				return;
    			}
    			if(c.barrowsNpcs[2][1] == 0) {
    				Server.npcHandler.spawnNpc(c, 2028, c.getX(), c.getY()-1, -1, 0, 90, 17, 200, 200, true, true);
    				c.barrowsNpcs[2][1] = 1;
    			} else {
    				c.sendMessage("You have already searched in this sarcophagus.");
    			}
    			break;
    			
    		case 6704: // guthan stairs
    			c.getPA().movePlayer(3578, 3284, 0);
    			break;
    		case 6773:
    			if(server.model.minigames.Barrows.selectCoffin(c, objectType)) {
    				return;
    			}
    			if(c.barrowsNpcs[3][1] == 0) {
    				Server.npcHandler.spawnNpc(c, 2027, c.getX(), c.getY()-1, -1, 0, 120, 23, 200, 200, true, true);
    				c.barrowsNpcs[3][1] = 1;
    			} else {
    				c.sendMessage("You have already searched in this sarcophagus.");
    			}
    			break;
    			
    		case 6703: // dharok stairs
    			c.getPA().movePlayer(3574, 3298, 0);
    			break;
    		case 6771:
    			if(server.model.minigames.Barrows.selectCoffin(c, objectType)) {
    				return;
    			}
    			if(c.barrowsNpcs[4][1] == 0) {
    				Server.npcHandler.spawnNpc(c, 2026, c.getX(), c.getY()-1, -1, 0, 120, 45, 250, 250, true, true);
    				c.barrowsNpcs[4][1] = 1;
    			} else {
    				c.sendMessage("You have already searched in this sarcophagus.");
    			}
    			break;
    			
    		case 6702: // ahrim stairs
    			c.getPA().movePlayer(3565, 3290, 0);
    			break;
    		case 6821:
    			if(server.model.minigames.Barrows.selectCoffin(c, objectType)) {
    				return;
    			}
    			if(c.barrowsNpcs[5][1] == 0) {
    				Server.npcHandler.spawnNpc(c, 2025, c.getX(), c.getY()-1, -1, 0, 90, 19, 200, 200, true, true);
    				c.barrowsNpcs[5][1] = 1;
    			} else {
    				c.sendMessage("You have already searched in this sarcophagus.");
    			}
    			break;
    			
    /*BetterWC*/		
    case 1276:
                    case 1278://trees
    if(c.getItems().freeSlots() <= 0){
                            c.sendMessage("Your inventory is full");
    }else{
                            c.woodcut[0] = 1511;
                            c.woodcut[1] = 1;
                            c.woodcut[2] = 25;
                            c.woodcut[3] = obX;
                            c.woodcut[4] = obY;
                            c.woodcut[5] = 8;
                            c.woodcut[6] = objectType;
                            c.getWoodcutting().startWoodcutting(c.woodcut[0], c.woodcut[1], c.woodcut[2], c.woodcut[3], c.woodcut[4], c.woodcut[5], c.woodcut[6]);
                    }
    break;
                    case 1281: //oak
    if(c.getItems().freeSlots() <= 0){
                            c.sendMessage("Your inventory is full");
    }else{
                            c.woodcut[0] = 1521;
                            c.woodcut[1] = 15;
                            c.woodcut[2] = 37;
                            c.woodcut[3] = obX;
                            c.woodcut[4] = obY;
                            c.woodcut[5] = 9;
                            c.woodcut[6] = objectType;
                            c.getWoodcutting().startWoodcutting(c.woodcut[0], c.woodcut[1], c.woodcut[2], c.woodcut[3], c.woodcut[4], c.woodcut[5], c.woodcut[6]);
    }break;
                   
                    case 1308: //willow
    if(c.getItems().freeSlots() <= 0){
                            c.sendMessage("Your inventory is full");
    }else{
                            c.woodcut[0] = 1519;
                            c.woodcut[1] = 30;
                            c.woodcut[2] = 68;
                            c.woodcut[3] = obX;
                            c.woodcut[4] = obY;
                            c.woodcut[5] = 10;
                            c.woodcut[6] = objectType;
                            c.getWoodcutting().startWoodcutting(c.woodcut[0], c.woodcut[1], c.woodcut[2], c.woodcut[3], c.woodcut[4], c.woodcut[5], c.woodcut[6]);
    }break;
                   
                    case 1307: //maple
    if(c.getItems().freeSlots() <= 0){
                            c.sendMessage("Your inventory is full");
    }else{
                            c.woodcut[0] = 1517;
                            c.woodcut[1] = 45;
                            c.woodcut[2] = 100;
                            c.woodcut[3] = obX;
                            c.woodcut[4] = obY;
                            c.woodcut[5] = 11;
                            c.woodcut[6] = objectType;
                            c.getWoodcutting().startWoodcutting(c.woodcut[0], c.woodcut[1], c.woodcut[2], c.woodcut[3], c.woodcut[4], c.woodcut[5], c.woodcut[6]);
    }break;
                   
                    case 1309: //yew
    if(c.getItems().freeSlots() <= 0){
                            c.sendMessage("Your inventory is full");
    }else{
                            c.woodcut[0] = 1515;
                            c.woodcut[1] = 60;
                            c.woodcut[2] = 175;
                            c.woodcut[3] = obX;
                            c.woodcut[4] = obY;
                            c.woodcut[5] = 12;
                            c.woodcut[6] = objectType;
                            c.getWoodcutting().startWoodcutting(c.woodcut[0], c.woodcut[1], c.woodcut[2], c.woodcut[3], c.woodcut[4], c.woodcut[5], c.woodcut[6]);
    }break;
                   
                    case 1306: // magic
    if(c.getItems().freeSlots() <= 0){
                            c.sendMessage("Your inventory is full");
    }else{
                            c.woodcut[0] = 1513;
                            c.woodcut[1] = 75;
                            c.woodcut[2] = 250;
                            c.woodcut[3] = obX;
                            c.woodcut[4] = obY;
                            c.woodcut[5] = 13;
                            c.woodcut[6] = objectType;
                            c.getWoodcutting().startWoodcutting(c.woodcut[0], c.woodcut[1], c.woodcut[2], c.woodcut[3], c.woodcut[4], c.woodcut[5], c.woodcut[6]);
    	}
    break;
    /*BetterWCEnd*/
    /*BetterMining*/		
    case 2091:
        c.getMining().startMining(0, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2095:
        c.getMining().startMining(1, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2093:
        c.getMining().startMining(2, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2097:
        c.getMining().startMining(3, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2103:
        c.getMining().startMining(4, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2105:
        c.getMining().startMining(5, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2107:
        c.getMining().startMining(6, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2090:
        c.getMining().startMining(7, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2094:
        c.getMining().startMining(8, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2092:
        c.getMining().startMining(9, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2096:
        c.getMining().startMining(10, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2102:
        c.getMining().startMining(11, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2104:
        c.getMining().startMining(12, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2106:
        c.getMining().startMining(13, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2100:
        c.getMining().startMining(14, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2101:
        c.getMining().startMining(15, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2098:
        c.getMining().startMining(16, c.objectX, c.objectY, c.clickObjectType);
        break;
    case 2099:
        c.getMining().startMining(17, c.objectX, c.objectY, c.clickObjectType);
        break;
    		
    		case 8143:
    			if (c.farm[0] > 0 && c.farm[1] > 0) {
    				c.getFarming().pickHerb();
    			}
    		break;
    	
    			// DOORS
    		case 1516:
    		case 1519:
    			if (c.objectY == 9698) {
    				if (c.absY >= c.objectY)
    					c.getPA().walkTo(0,-1);
    				else
    					c.getPA().walkTo(0,1);
    				break;
    			}
    		case 1530:
    		case 1531:
    		case 1533:
    		case 1534:
    		case 11712:
    		case 11711:
    		case 11707:
    		case 11708:
    		case 6725:
    		case 3198:
    
    		case 3197:
    			Server.objectHandler.doorHandling(objectType, c.objectX, c.objectY, 0);	
    			break;
    
    		
    		case 9319:
    			if (c.heightLevel == 0)
    				c.getPA().movePlayer(c.absX, c.absY, 1);
    			else if (c.heightLevel == 1)
    				c.getPA().movePlayer(c.absX, c.absY, 2);
    		break;
    		
    		case 9320:
    			if (c.heightLevel == 1)
    				c.getPA().movePlayer(c.absX, c.absY, 0);
    			else if (c.heightLevel == 2)
    				c.getPA().movePlayer(c.absX, c.absY, 1);
    		break;
    		
    		case 4496:
    		case 4494:
    			if (c.heightLevel == 2) {
    				c.getPA().movePlayer(c.absX - 5, c.absY, 1);
    			} else if (c.heightLevel == 1) {
    				c.getPA().movePlayer(c.absX + 5, c.absY, 0);
    			}
    		break;
    		
    		case 4493:
    			if (c.heightLevel == 0) {
    				c.getPA().movePlayer(c.absX - 5, c.absY, 1);
    			} else if (c.heightLevel == 1) {
    				c.getPA().movePlayer(c.absX + 5, c.absY, 2);
    			}
    		break;
    		
    		case 4495:
    			if (c.heightLevel == 1) {
    				c.getPA().movePlayer(c.absX + 5, c.absY, 2);
    			}
    		break;
    		
    		case 5126:
    			if (c.absY == 3554)
    				c.getPA().walkTo(0,1);
    			else
    				c.getPA().walkTo(0,-1);
    		break;
    		
    		case 1755:
    		        c.getPA().movePlayer(3086, 3493, 0);
    		break;
    		case 1759:
    			if (c.objectX == 2884 && c.objectY == 3397)
    				c.getPA().movePlayer(c.absX, c.absY + 6400, 0);				
    		break;
    		/*case 3203: //dueling forfeit
    			if (c.duelCount > 0) {
    				c.sendMessage("You may not forfeit yet.");
    				break;
    			}
    			Client o = (Client) Server.playerHandler.players[c.duelingWith];				
    			if(o == null) {
    				c.getTradeAndDuel().resetDuel();
    				c.getPA().movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
    				break;
    			}
    			if(c.duelRule[0]) {
    				c.sendMessage("Forfeiting the duel has been disabled!");
    				break;
    			}
    			if(o != null) {
    				o.getPA().movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
    				c.getPA().movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
    				o.duelStatus = 6;
    				o.getTradeAndDuel().duelVictory();
    				c.getTradeAndDuel().resetDuel();
    				c.getTradeAndDuel().resetDuelItems();
    				o.sendMessage("The other player has forfeited the duel!");
    				c.sendMessage("You forfeit the duel!");
    				break;
    			}
    			
    			break;*/
    			
    		case 409:
    			if(c.playerLevel[5] < c.getPA().getLevelForXP(c.playerXP[5])) {
    				c.startAnimation(645);
    				c.playerLevel[5] = c.getPA().getLevelForXP(c.playerXP[5]);
    				c.sendMessage("You recharge your prayer points.");
    				c.getPA().refreshSkill(5);
    			} else {
    				c.sendMessage("You already have full prayer points.");
    			}
    			break;
    		case 2873:
    			if (!c.getItems().ownsCape()) {
    				c.startAnimation(645);
    				c.sendMessage("Saradomin blesses you with a cape.");
    				c.getItems().addItem(2412, 1);
    			}	
    		break;
    		case 2875:
    			if (!c.getItems().ownsCape()) {
    				c.startAnimation(645);
    				c.sendMessage("Guthix blesses you with a cape.");
    				c.getItems().addItem(2413, 1);
    			}
    		break;
    		case 2874:
    			if (!c.getItems().ownsCape()) {
    				c.startAnimation(645);
    				c.sendMessage("Zamorak blesses you with a cape.");
    				c.getItems().addItem(2414, 1);
    			}
    		break;
    		case 2879:
    			c.getPA().movePlayer(2538, 4716, 0);
    		break;
    		case 2878:
    			c.getPA().movePlayer(2509, 4689, 0);
    		break;
    		case 5960:
    			c.getPA().startTeleport2(3090, 3956, 0);
    		break;
    		
    		case 1815:
    			c.getPA().startTeleport2(Config.EDGEVILLE_X, Config.EDGEVILLE_Y, 0);
    		break;
    		
    		case 9706:
    			c.getPA().startTeleport2(3105, 3951, 0);
    		break;
    		case 9707:
    			c.getPA().startTeleport2(3105, 3956, 0);
    		break;
    		
    		case 5959:
    			c.getPA().startTeleport2(2539, 4712, 0);
    		break;
    		
    		case 2558:
    			c.sendMessage("This door is locked.");	
    		break;
    		
    		case 9294:
    			if (c.absX < c.objectX) {
    				c.getPA().movePlayer(c.objectX + 1, c.absY, 0);
    			} else if (c.absX > c.objectX) {
    				c.getPA().movePlayer(c.objectX - 1, c.absY, 0);
    			}
    		break;
    				case 104:
    			if (c.isDonator == 1 && c.donatorChest == 0) {
    					c.sendMessage("There appears to be nothing inside.");	
    
    			} else if (c.isDonator == 1 && c.donatorChest >= 1) {
    					c.donatorChest -= 1;
    					c.getItems().addItem(donatorRitem(),Misc.random(1));
    					//c.getItems().addItem(donatorRitem2(),Misc.random(1));
    					c.getItems().addItem(995,Misc.random(100000));				
    					
    			} else {
    				c.sendMessage("This is a donator only chest.");
    			}
    		break;
    		case 9293:
    			if (c.absX < c.objectX) {
    				c.getPA().movePlayer(2892, 9799, 0);
    			} else {
    				c.getPA().movePlayer(2886, 9799, 0);
    			}
    		break;
    		case 10529:
    		case 10527:
    			if (c.absY <= c.objectY)
    				c.getPA().walkTo(0,1);
    			else
    				c.getPA().walkTo(0,-1);
    		break;
    		case 3044:
    			c.getSmithing().sendSmelting();
    		break;
    		case 733:
    			c.startAnimation(451);
    			/*if (Misc.random(1) == 1) {
    				c.getPA().removeObject(c.objectX, c.objectY);
    				c.sendMessage("You slash the web.");
    			} else {
    				c.sendMessage("You fail to slash the webs.");
    			}*/
    			if (c.objectX == 3158 && c.objectY == 3951) {
    				new Object(734, c.objectX, c.objectY, c.heightLevel, 1, 10, 733, 50);
    			} else {
    				new Object(734, c.objectX, c.objectY, c.heightLevel, 0, 10, 733, 50);
    			}
    		break;
    		
    		default:
    			ScriptManager.callFunc("objectClick1_"+objectType, c, objectType, obX, obY);
    			break;
    
    		}
    	}
    	
    	public void secondClickObject(int objectType, int obX, int obY) {
    		c.clickObjectType = 0;
    		//c.sendMessage("Object type: " + objectType);
    		switch(objectType) {
    			case 11666:
    			case 3044:
    				c.getSmithing().sendSmelting();
    			break;
    			case 26288:
    			case 26287:
    			case 26286:
    			case 26289:
    			c.autoRet = 0;
    			c.getCombat().resetPlayerAttack();
    			c.getPA().movePlayer(2882, 5310, 2);
    			c.sendMessage("You teleported out of the god's chamber.");
    			break;
    /*Thieving*/
    			case 2560:
    			c.getThieving().stealFromStall(SilkStall[Misc.random(getSilkLength() -1)], 40, 35, objectType, obX, obY);
    			break;
    			case 2561:
    			c.getThieving().stealFromStall(BakeryStall[Misc.random(getBakeryLength() - 1)], 10, 1, objectType, obX, obY);
    			break;
    			case 2562:
    				c.getThieving().stealFromStall(GemStall[Misc.random(getGemLength() - 1)], 30, 25, objectType, obX, obY);
    			break;
    			case 2563:
    				c.getThieving().stealFromStall(FurStall[Misc.random(getFurLength() - 1)], 60, 50, objectType, obX, obY);
    			break;
    			case 2564:
    				c.getThieving().stealFromStall(SpiceStall[Misc.random(getSpiceLength() - 1)], 100, 75, objectType, obX, obY);
    			break;
    			case 2565:
    				c.getThieving().stealFromStall(SilverStall[Misc.random(getSilverLength() - 1)], 170, 90, objectType, obX, obY);
    			break;
    /*Thieving end*/
    
    /*Bonfires*/
                                        case 2732:
    if (c.getItems().playerHasItem(1511,1)){
        c.getItems().deleteItem(1511, 1);
        c.startAnimation(883);
        c.stopMovement();
    c.getPA().addSkillXP(40 * Config.FIREMAKING_EXPERIENCE, 11);
        c.sendMessage("You add a log to the fire.");
        }
    else if (c.getItems().playerHasItem(1521,1)){
        c.getItems().deleteItem(1521, 1);
        c.startAnimation(883);
        c.stopMovement();
    c.getPA().addSkillXP(60 * Config.FIREMAKING_EXPERIENCE, 11);
        c.sendMessage("You add a log to the fire.");
        }
    else if (c.getItems().playerHasItem(1519,1)){
        c.getItems().deleteItem(1519, 1);
        c.startAnimation(883);
        c.stopMovement();
    c.getPA().addSkillXP(90 * Config.FIREMAKING_EXPERIENCE, 11);
        c.sendMessage("You add a log to the fire.");
        }
    else if (c.getItems().playerHasItem(1517,1)){
        c.getItems().deleteItem(1517, 1);
        c.startAnimation(883);
        c.stopMovement();
    c.getPA().addSkillXP(135 * Config.FIREMAKING_EXPERIENCE, 11);
        c.sendMessage("You add a log to the fire.");
        }
    else if (c.getItems().playerHasItem(1515,1)){
        c.getItems().deleteItem(1515, 1);
        c.startAnimation(883);
        c.stopMovement();
    c.getPA().addSkillXP(202 * Config.FIREMAKING_EXPERIENCE, 11);
        c.sendMessage("You add a log to the fire.");
        }
        else if (c.getItems().playerHasItem(1513,1)){
        c.getItems().deleteItem(1513, 1);
        c.startAnimation(883);
        c.stopMovement();
    c.getPA().addSkillXP(304 * Config.FIREMAKING_EXPERIENCE, 11);
        c.sendMessage("You add a log to the fire.");
        }
        break;
    
    		case 2213: //banks
    		case 14367:
    		case 11758:
    		case 3193:
    			c.getPA().openUpBank();
    		break;
    	
    			case 2558:
    				if (System.currentTimeMillis() - c.lastLockPick < 3000 || c.freezeTimer > 0)
    					break;
    				if (c.getItems().playerHasItem(1523,1)) {
    						c.lastLockPick = System.currentTimeMillis();
    						if (Misc.random(10) <= 3){
    							c.sendMessage("You fail to pick the lock.");
    							break;
    						}
    					if (c.objectX == 3044 && c.objectY == 3956) {
    						if (c.absX == 3045) {
    							c.getPA().walkTo2(-1,0);
    						} else if (c.absX == 3044) {
    							c.getPA().walkTo2(1,0);
    						}
    					
    					} else if (c.objectX == 3038 && c.objectY == 3956) {
    						if (c.absX == 3037) {
    							c.getPA().walkTo2(1,0);
    						} else if (c.absX == 3038) {
    							c.getPA().walkTo2(-1,0);
    						}				
    					} else if (c.objectX == 3041 && c.objectY == 3959) {
    						if (c.absY == 3960) {
    							c.getPA().walkTo2(0,-1);
    						} else if (c.absY == 3959) {
    							c.getPA().walkTo2(0,1);
    						}					
    					}
    				} else {
    					c.sendMessage("I need a lockpick to pick this lock.");
    				}
    			break;
    		default:
    			ScriptManager.callFunc("objectClick2_"+objectType, c, objectType, obX, obY);
    			break;
    		}
    	}
    	
    	
    	public void thirdClickObject(int objectType, int obX, int obY) {
    		c.clickObjectType = 0;
    		c.sendMessage("Object type: " + objectType);
    		switch(objectType) {
    		default:
    			ScriptManager.callFunc("objectClick3_"+objectType, c, objectType, obX, obY);
    			break;
    		}
    	}
    	
    	public void firstClickNpc(int npcType) {
    	c.fishitem = -1;
    		c.clickNpcType = 0;
    		c.npcClickIndex = 0;
    		if (c.fishitem != -1) {
                        if (!c.getItems().playerHasItem(c.fishitem)) {
                            c.sendMessage("You need a " + c.getItems().getItemName(c.fishitem) + " to fish for " + c.getItems().getItemName(c.fishies));
                            c.fishing = false;
                            return;
                        }
                        if (c.getItems().freeSlots() == 0) {
                            c.sendMessage("Your inventory is full.");
                            c.fishing = false;
                            return;
                        }
                        if (c.playerFishing < c.fishreqt) {
                            c.sendMessage("You need a fishing level of " + c.fishreqt + " to fish here.");
                            c.fishing = false;
                            return;
                        }
                        c.fishtimer = c.getFishing().fishtime(c.fishies, c.fishreqt);
                    }
    		switch(npcType) {
    
    			case 2830:
    				c.getDH().sendDialogues(200, npcType);
    				break;
    			case 1512:
    				c.getDH().sendDialogues(70, 4289);
    			break;
    case 8206:
        if (c.playerRights == 0) {
            c.getDH().sendDialogues(185, 0);
        } else if (c.playerRights == 1) {
            c.getDH().sendDialogues(185, 0);
        } else if (c.playerRights == 3) {
            c.getDH().sendDialogues(185, 0);
        } else if (c.playerRights == 4) {
            c.getDH().sendDialogues(185, 0);
        } else if (c.playerRights == 2) {
            c.sendMessage("Your rank is too high to participate in the lottery!");
        }
    break;
    case 3236://Construction shop
        c.getShops().openShop(91);
    break;
    			case 6794:
    			case 6873:
    			c.getDH().sendDialogues(75, 4289);
    			break;
    case 946: 
    c.getDH().sendDialogues(20, npcType); 
    break;
                    case 316:
                        c.fishing = true;
    					c.fishXP = 350;
                        c.fishies = 317;
                        c.fishreqt = 0;
                        c.fishitem = 303;
                        c.fishemote = 621;
                        c.fishies2 = 0;
                        c.fishreq2 = 0;
                    break;
                    case 334:
                        c.fishing = true;
    					c.fishXP = 350;
                        c.fishies = 317;
                        c.fishreqt = 0;
                        c.fishitem = 303;
                        c.fishemote = 621;
                        c.fishies2 = 0;
                        c.fishreq2 = 0;
                    break;
                    case 324://cage-harpoon spot choice cage
                        c.fishing = true;
                        c.fishXP = 700;
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = 301;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;
                    break;
    		case 325:
    		c.fishing = true;
                        c.fishXP = 2000;
                        c.fishies = 15272;
                        c.fishreqt = 40;
                        c.fishitem = 301;
                        c.fishemote = 619;
                        c.fishies2 = 15272;
                        c.fishreq2 = 99;
                    break;
    		case 320:
    		c.fishing = true;
                        c.fishXP = 2000;
                        c.fishies = 15272;
                        c.fishreqt = 40;
                        c.fishitem = 301;
                        c.fishemote = 619;
                        c.fishies2 = 15272;
                        c.fishreq2 = 95;
                    break;
    		case 326:
                        c.fishing = true;
                        c.fishXP = 600;
                        c.fishies = 341;
                        c.fishreqt = 23;
                        c.fishitem = 303;
                        c.fishemote = 621;
                        c.fishies2 = 363;
                        c.fishreq2 = 46;
                    break;
    		case 313:
                        c.fishing = true;
                        c.fishXP = 600;
                        c.fishies = 341;
                        c.fishreqt = 23;
                        c.fishitem = 303;
                        c.fishemote = 621;
                        c.fishies2 = 363;
                        c.fishreq2 = 46;
                    break;
    		case 3100: 
    		c.getPA().movePlayer(2717, 9801, 0);
    		c.sendMessage("You teleport to the Tormented demons.");
    		break;
    			case 4289:
    			c.kamfreenaDone = true;
    			c.getDH().sendDialogues(47, 4289);
    				break;
    			case 1061:
    			c.inCyclops = true;
    			c.getWarriorsGuild().handleKamfreena(c, true);
    			break;
    			case 1062:
    			c.kamfreenaDone = false;
    			c.inCyclops = false;
    			c.getWarriorsGuild().handleKamfreena(c, true);
    			break;
    			case 2258:
    				c.getDH().sendDialogues(17, npcType);
    			break;
    			case 2261:
    				c.getPA().walkableInterface(-1);
    				c.getPA().movePlayer(2885, 5330, 2);
    			break;
    
    			case 2259:
    				c.getPA().movePlayer(2885, 5345, 2);
    				c.getPA().walkableInterface(12418);
    				c.sendMessage("You have entered the Zamorak chamber, To leave talk to me on the other side.");
    			break;
    			case 398:
    				c.getPA().movePlayer(2918, 5273, 0);
    				c.sendMessage("You have entered the Saradomin chamber, To leave talk to me on the other side.");
    			break;
    			case 399:
    				c.getPA().movePlayer(2911, 5299, 2);
    			break;
    			case 1064:
    				c.getPA().movePlayer(2852, 5333, 2);
    			break;
    
    			case 1063:
    				c.getPA().movePlayer(2849, 5333, 2);
    				c.sendMessage("You have entered the Bandos chamber, To leave talk to me on the other side.");
    			break;
    	
    			case 8548:
    				c.getPA().movePlayer(2384, 4712, 0);
    				c.sendMessage("The Phoenix's follower escorts you to its lair.");
    			break;
    
    			case 9084:
    			if (c.playerLevel[16] == 99) {
    			c.sendMessage("Kuradal teleports you to the Forinthry dungeon.");
    			c.getPA().startTeleport(2372, 4940, 0, "modern");
    			} else {
    			c.sendMessage("You need a Slayer level of 99 to talk to her.");
    			return;
    			}
    			break;
    				
    			case 8517:
    				if ((c.playerLevel[0] == 99) && (c.playerLevel[1] == 99) && (c.playerLevel[2] == 99) && (c.playerLevel[3] == 99) && (c.playerLevel[4] == 99) && (c.playerLevel[5] == 99) && (c.playerLevel[6] == 99) && (c.playerLevel[7] == 99) && (c.playerLevel[8] == 99) && (c.playerLevel[9] == 99) && (c.playerLevel[10] == 99) && (c.playerLevel[11] == 99) && (c.playerLevel[12] == 99) && (c.playerLevel[13] == 99) && (c.playerLevel[14] == 99) && (c.playerLevel[15] == 99) && (c.playerLevel[16] == 99) && (c.playerLevel[17] == 99) && (c.playerLevel[18] == 99) && (c.playerLevel[19] == 99) && (c.playerLevel[20] == 99) && (c.playerLevel[21] == 99) && (c.playerLevel[22] == 99) && (c.playerLevel[24] == 99)) {
    					c.sendMessage("Jack Frost recognizes your talents and hands you the Completionist cape.");
    					c.getItems().addItem(14016, 1);
    				} else {
    					c.sendMessage("Jack Frost denies your request. (You need level 99 in all skills to receive this cape.)");
    					return;
    				}
    				break;
    
    			case 8526:
    				c.getPA().startTeleport(2716, 9620, 0, "modern");
    				c.sendMessage("Zimberfizz uses his powers to teleport you to the Decaying avatar.");
    			break;
    
    			case 9173:
    				c.getPA().movePlayer(2462, 5282, 0);
    				c.sendMessage("The old man takes you to the Skeletal horror. He also gives you a bonesack for free!");
    				c.getItems().addItem(7918, 1);
    			break;
    
    			case 5837:
    				c.getDH().sendDialogues(700, npcType);
    			break;
    
    			case 863:
    				c.getPA().movePlayer(2560, 4950, 0);
    				c.sendMessage("The scared skavid shakily shows you the way to the Balance Elemental.");
    			break;
    				
    			case 70:
    				c.getPA().movePlayer(2872, 5269, 2);
    				c.sendMessage("You have entered the Armadyl chamber, To leave click the Pillar.");
    				c.sendMessage("Note: You can only use ranged here!");
    			break;
    			case 8275:
    				if (c.slayerTask <= 0) {
    					c.getDH().sendDialogues(11,npcType);
    				} else {
    					c.getDH().sendDialogues(13,npcType);
    				}
    			break;
    			case 500:
    			if (c.monkeyk0ed >= 20) {
    					c.getDH().sendDialogues(30,npcType);
    				} else {
    					c.getDH().sendDialogues(32,npcType);
    				}			
    			break;
    			case 919:
    				c.getShops().openShop(10);
    			break;
    			case 3381:
    				c.getShops().openShop(76);
    			break;
    			case 6750:
    				c.getShops().openShop(77);
    			break;
    			case 6746:///Level Point Shop
    				c.getShops().openShop(11);
    				c.sendMessage("You currently have <col=255>" + c.lvlPoints + "</col> Level Points.");
    			break;
    			case 659:
    				c.getShops().openShop(73);
    				c.sendMessage("You currently have <col=255>" + c.pkPoints + "</col> EXLp.");
    			break;
    			case 661:
    				c.getShops().openShop(74);
    				c.sendMessage("You currently have <col=255>" + c.pkPoints + "</col> EXLp.");
    			break;
    			case 1294:
    				c.getShops().openShop(72);
    			break;
    			case 5839:
    				c.getShops().openShop(75);
    			break;
    
    			case 1778:
    				c.getShops().openShop(71);
    			break;
    			case 1779:
    				c.getShops().openShop(67);
    			break;
    			case 554:
    				c.getShops().openShop(68);
    			break;
    			case 520:
    				c.getShops().openShop(69);
    			break;
    			case 542:
    				c.getShops().openShop(9);
    			break;
    			case 541:
    				c.getShops().openShop(6);
    			break;
    			case 4290:
    				c.getShops().openShop(20);
    			break;
    			
    			case 461:
    				c.getShops().openShop(50);
    			break;
    
    			case 57:
    				c.getShops().openShop(78);
    			break;
    			
    			case 683:
    				c.getShops().openShop(3);
    			break;
    			
    			case 549:
    				c.getShops().openShop(5);
    			break;
    			
    			//hunter
    			
    			//implin's
    			case 6055:
    			c.CatchimpNpc("Baby Impling", 10010, 6055, 11238, 1500, 1, c.playerId);
    			break;
    			case 6056:
    			c.CatchimpNpc("Young Impling", 10010, 6056, 11240, 3500, 17, c.playerId);
    			break;
    			case 6057:
    			c.CatchimpNpc("Gourmet Impling", 10010, 6057, 11242, 4000, 20, c.playerId);
    			break;
    			case 6058:
    			c.CatchimpNpc("Earth Impling", 10010, 6058, 11244, 5000, 34, c.playerId);
    			break;
    			case 6059:
    			c.CatchimpNpc("Essence impling", 10010, 6059, 11246, 6000, 40, c.playerId);
    			break;
    			case 6060:
    			c.CatchimpNpc("Electic impling", 10010, 6060, 11248, 8000, 50, c.playerId);
    			break;
    			case 6061:
    			c.CatchimpNpc("Nature impling", 10010, 6061, 11250, 10000, 58, c.playerId);
    			break;
    			case 6062:
    			c.CatchimpNpc("Magpie impling", 10010, 6062, 11252, 12500, 65, c.playerId);
    			break;
    			case 6063:
    			c.CatchimpNpc("Ninja impling", 10010, 6063, 11254, 14000, 74, c.playerId);
    			break;
    			case 6064:
    			c.CatchimpNpc("Dragon Impling", 10010, 6064, 11256, 25000, 90, c.playerId);
    			break;
    			
    			//end of implin's!
    			
    			//butterfly's
    							case 5082:
    				c.CatchHunterNpc("Black Warlock", 10010, 5082, 10014, 18000, 85, c.playerId);
    				break;
    				case 5083:
    				c.CatchHunterNpc("Snowy Knight", 10010, 5083, 10016, 15000, 75, c.playerId);
    				break;
    				case 5084:
    				c.CatchHunterNpc("Sapphire Glacialis", 10010, 5084, 10018, 7500, 45, c.playerId);
    				break;
    				case 5085:
    				c.CatchHunterNpc("Ruby Harvest", 10010, 5085, 10020, 5000, 30, c.playerId);
    				break;
    			//end of butterfly's	
    				
    		// end of hunter :)
    			case 2538:
    				c.getShops().openShop(15);
    			break;
    			
    			case 519:
    				c.getShops().openShop(8);
    			break;
    			case 1282:
    				c.getShops().openShop(7);
    			break;
    			case 1152:
    				c.getDH().sendDialogues(16,npcType);
    			break;
    			case 5580:
    				c.getDH().sendDialogues(70,npcType);
    			break;
    			case 494:
    				c.getPA().openUpBank();
    			break;
    			case 2566:
    				c.getShops().openSkillCape();
    			break;
    			case 3789:
    				c.sendMessage("You currently have " + c.pkPoints + " EXLp.");
    			break;
    			case 3788:
    				c.getShops().openVoid();
    			break;
    			case 905:
    				c.getDH().sendDialogues(5, npcType);
    			break;
    			case 460:
    				c.getDH().sendDialogues(3, npcType);
    			break;
    			case 462:
    				c.getDH().sendDialogues(7, npcType);
    			break;
    				case 6970:
    				c.getShops().openShop(1);
    			break;
    			case 6971:
    				c.getShops().openShop(2);
    			break;
    			case 522:
    			case 523:
    				c.getShops().openShop(12);
    			break;
    			case 599:
    				c.getDH().sendDialogues(198, npcType);
    			break;
    			case 904:
    				c.sendMessage("You have " + c.magePoints + " points.");
    			break;
    		default:
    			ScriptManager.callFunc("npcClick1_"+npcType, c, npcType);
    			if(c.playerRights == 3) 
    				Misc.println("First Click Npc : "+npcType);
    			break;
    					}
    	}
    
    
    public void store(int i, int npcType)
    {
    
    
    switch(npcType) {
    case 6807:
    if(Server.npcHandler.npcs[i].npcId == c.summoningnpcid) {
    c.sendMessage("You are now storing items inside your npc");
    	c.Summoning().store();
    }
    break;
    }
    }
    	public void secondClickNpc(int npcType) {
    	c.fishitem = -1;
    		c.clickNpcType = 0;
    		c.npcClickIndex = 0;
    		if (c.fishitem != -1) {
                        if (!c.getItems().playerHasItem(c.fishitem)) {
                            c.sendMessage("You need a " + c.getItems().getItemName(c.fishitem) + " to fish for " + c.getItems().getItemName(c.fishies));
                            c.fishing = false;
                            return;
                        }
                        if (c.getItems().freeSlots() == 0) {
                           c. sendMessage("Your inventory is full.");
                            c.fishing = false;
                            return;
                        }
                        if (c.playerFishing < c.fishreqt) {
                            c.sendMessage("You need a fishing level of " + c.fishreqt + " to fish here.");
                            c.fishing = false;
                            return;
                        }
                        c.fishtimer = c.getFishing().fishtime(c.fishies, c.fishreqt);
                    }
    		switch(npcType) {
    					case 526:
    				c.getShops().openShop(14);
    			break;
    			case 527:
    				c.getShops().openShop(15);
    			break;
    			case 528:
    				c.getShops().openShop(16);
    			break;
    			case 1282:
    				c.getShops().openShop(7);
    			break;
    			case 659:	
    				c.getShops().openShop(73);
    				c.sendMessage("You currently have <col=255>" + c.pkPoints + "</col> EXLp.");
    			break;
    			case 661:
    				c.getShops().openShop(6);
    				c.sendMessage("You currently have <col=255>" + c.pkPoints + "</col> EXLp.");
    			break;
    			case 333:
                        c.fishing = true;
                        c.fishXP = 650;
                        c.fishies = 359;
                        c.fishreqt = 35;
                        c.fishitem = 311;
                        c.fishemote = 618;
                        c.fishies2 = 371;
                        c.fishreq2 = 50;
    					break;
                    case 312:
                        c.fishing = true;
                        c.fishXP = 650;
                        c.fishies = 359;
                        c.fishreqt = 35;
                        c.fishitem = 311;
                        c.fishemote = 618;
                        c.fishies2 = 371;
                        c.fishreq2 = 50;
    					break;
                    case 324:
                        c.fishing = true;
                        c.fishXP = 650;
                        c.fishies = 359;
                        c.fishreqt = 35;
                        c.fishitem = 311;
                        c.fishemote = 618;
                        c.fishies2 = 371;
                        c.fishreq2 = 50;
    		break;
                    case 334:
                        c.fishing = true;
                        c.fishXP = 650;
                        c.fishies = 359;
                        c.fishreqt = 35;
                        c.fishitem = 311;
                        c.fishemote = 618;
                        c.fishies2 = 371;
                        c.fishreq2 = 50;
    		break;
                    case 316:
                        c.fishing = true;
                        c.fishXP = 630;
    					c.fishies = 327;
    					c.fishreqt = 5;
                        c.fishitem = 307;
                        c.fishemote = 622;
                        c.fishies2 = 345;
                        c.fishreq2 = 10;
    					break;
                    case 326:
                        c.fishing = true;
                        c.fishXP = 530;
    					c.fishies = 327;
    					c.fishreqt = 5;
                        c.fishitem = 307;
                        c.fishemote = 622;
                        c.fishies2 = 345;
                        c.fishreq2 = 10;
    					break;
                   case 331:
                        c.fishing = true;
                        c.fishXP = 770;
                        c.fishies = 349;
                        c.fishreqt = 25;
                        c.fishitem = 307;
                        c.fishemote = 622;
                        c.fishies2 = 0;
                        c.fishreq2 = 0;			
    					
    									
    
    
                    case 313:
                        c.fishing = true;
                        c.fishXP = 1000;
                        c.fishies = 383;
                        c.fishreqt = 79;
                        c.fishitem = 311;
                        c.fishemote = 618;
                        c.fishies2 = 0;
                        c.fishreq2 = 0;
                    break;
    			case 3788:
    				c.getShops().openVoid();
    			break;
    			case 494:
    				c.getPA().openUpBank();
    			break;
    			case 904:
    				c.getShops().openShop(17);
    			break;
    			case 522:
    			case 523:
    				c.getShops().openShop(12);
    			break;
    			case 541:
    				c.getShops().openShop(6);
    			break;
    			case 683:
    				c.getShops().openShop(3);
    			break;
    			
    			case 549:
    				c.getShops().openShop(5);
    			break;
    			case 599:
    				c.getPA().showInterface(3559);
    				c.canChangeAppearance = true;
    			break;
    			
    			case 2538:
    				c.getShops().openShop(15);
    			break;
    			
    			case 519:
    				c.getShops().openShop(8);
    			break;
    			case 3789:
    				c.getShops().openShop(18);
    				c.sendMessage("You have " + c.pkPoints + " EXLp.");
    			break;
    			case 1:
    			case 9:
    			case 18:
    			case 20:
    			case 26:
    			case 21:
    				c.getThieving().stealFromNPC(npcType);
    			break;
    			default:
    				ScriptManager.callFunc("npcClick2_"+npcType, c, npcType);
    				if(c.playerRights == 3) 
    					Misc.println("Second Click Npc : "+npcType);
    				break;
    			
    		}
    	}
    	
    	public void thirdClickNpc(int npcType) {
    		c.clickNpcType = 0;
    		c.npcClickIndex = 0;
    		switch(npcType) {
    					
    					
    			case 8275:
    				c.getShops().openShop(100);
    			c.sendMessage("You currently have <col=255>" + c.SPoints + "</col> slayer Points.");
    			break;
    			default:
    				ScriptManager.callFunc("npcClick3_"+npcType, c, npcType);
    				if(c.playerRights == 3) 
    					Misc.println("Third Click NPC : "+npcType);
    				break;
    
    		}
    	}
    	
    
    }
    ♡Lovvveeee♡
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  8. #8  
    Registered Member Aintaro.'s Avatar
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    Code:
    case 324://cage-harpoon spot choice cage
                        c.fishing = true;
                        c.fishXP = 700;
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = 301;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;
                    break;
    thats your code for your cage and harpoon fishing, so once you click the objectId 324 it will execute the emote and checks if you have the item.

    So lets make it check if you have the special harpoon for double xp.

    Code:
    case 324:
    if (c.getItems().playerHasItem(yourHarpoonIdInHere, 1) || c.playerEquipment[c.playerWeapon] == yourHarpoonIdInHere) {
         c.fishing = true;
                        c.fishXP = 700 * 2; //double xp here
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = yourHarpoonIdInHere;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;     
    } else {
          // we didn't find the special harpoon so change back to the normal one
           c.fishing = true;
                        c.fishXP = 700;
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = 301;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;
    }
    break;
    EDIT: Oh yeah be sure to check for multiple objects and not only for case 324:
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  9. #9  
    Registered Member Skarlett's Avatar
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    Spoiler for Your quote .-.:
    Quote Originally Posted by Aintaro. View Post
    Code:
    case 324://cage-harpoon spot choice cage
                        c.fishing = true;
                        c.fishXP = 700;
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = 301;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;
                    break;
    thats your code for your cage and harpoon fishing, so once you click the objectId 324 it will execute the emote and checks if you have the item.

    So lets make it check if you have the special harpoon for double xp.

    Code:
    case 324:
    if (c.getItems().playerHasItem(yourHarpoonIdInHere, 1) || c.playerEquipment[c.playerWeapon] == yourHarpoonIdInHere) {
         c.fishing = true;
                        c.fishXP = 700 * 2; //double xp here
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = yourHarpoonIdInHere;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;     
    } else {
          // we didn't find the special harpoon so change back to the normal one
           c.fishing = true;
                        c.fishXP = 700;
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = 301;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;
    }
    break;
    EDIT: Oh yeah be sure to check for multiple objects and not only for case 324:


    Code:
    case 334:
                        c.fishing = true;
    					c.fishXP = 350;
                        c.fishies = 317;
                        c.fishreqt = 0;
                        c.fishitem = 303;
                        c.fishemote = 621;
                        c.fishies2 = 0;
                        c.fishreq2 = 0;
                    break;
                    case 324:
    if (c.getItems().playerHasItem(14109, 1) || c.playerEquipment[c.playerWeapon] == 14109) {
         c.fishing = true;
                        c.fishXP = 700 * 2; //double xp here
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = 14109;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;
    It still does not register it as a harpoon :l
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  10. #10  
    Registered Member Aintaro.'s Avatar
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    Quote Originally Posted by AinProds View Post

    Code:
    case 334:
                        c.fishing = true;
    					c.fishXP = 350;
                        c.fishies = 317;
                        c.fishreqt = 0;
                        c.fishitem = 303;
                        c.fishemote = 621;
                        c.fishies2 = 0;
                        c.fishreq2 = 0;
                    break;
                    case 324:
    if (c.getItems().playerHasItem(14109, 1) || c.playerEquipment[c.playerWeapon] == 14109) {
         c.fishing = true;
                        c.fishXP = 700 * 2; //double xp here
                        c.fishies = 377;
                        c.fishreqt = 40;
                        c.fishitem = 14109;
                        c.fishemote = 619;
                        c.fishies2 = 389;
                        c.fishreq2 = 81;
    It still does not register it as a harpoon :l

    1) First you have to be sure that your clicking the object 324, after you are 100% sure its 324 you should look if its the first clickobject or the secondclick object, once you know what option it is, you have to put that case in the right method eg. firstClickObject or secondClickObject.

    2) after the case 324 there should be a break, if you already have, gj.
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