If I get killed only by an NPC, I receive Pkp..
This is my applyDead method. How do I fix it?
Code:
public void applyDead() {
c.getTradeAndDuel().stakedItems.clear();
c.respawnTimer = 15;
c.overload = 0;
c.isDead = false;
c.getPA().sendFrame126(":quicks:off", -1);
Client o = (Client) Server.playerHandler.players[c.killerId];
if(c.duelStatus != 6) {
c.killerId = findKiller();
if(o != null) {
c.playerKilled = c.playerId;
if(o.duelStatus == 5) {
o.duelStatus++;
}
if (Server.playerHandler.players[c.playerId].connectedFrom != o.lastKilled) {
int amount = Misc.random(4)+1;
o.sendMessage("You have defeated "+c.playerName+" and received "+ amount + " Pk Points!");
o.pkp = (o.pkp + amount);
o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
} else {
o.sendMessage("You do not recieve pk points because you have killed " +c.playerName+ " twice in a row.");
}
}
}