Thread: Client crash

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  1. #1 Client crash 
    Kanketsu
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    Exception in thread "Thread-5" java.lang.ArrayIndexOutOfBound***ception: 129
    at client.doWalkTo(client.java:6894)
    at client.mainGameProcessor(client.java:3169)
    at client.processGameLoop(client.java:2462)
    at RSApplet.run(RSApplet.java:172)
    at client.run(client.java:4910)
    at java.lang.Thread.run(Unknown Source)
    I was pking with my friend, and when I died my client crashed and I got this error.

    We've both gotten it a couple of times, but not sure how to fix it.
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  2. #2  
    Kanketsu
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    bump
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  3. #3  
    Kanketsu
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    bump!
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  4. #4  
    Kanketsu
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    bump... please...
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  5. #5  
    Registered Member rs r's Avatar
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    Only bump once in 24h Please.


    Just sit and wait till you will get a reply
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  6. #6  
    Registered Member
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    lol are u using project exile?
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  7. #7  
    Kanketsu
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    Quote Originally Posted by Hacker View Post
    lol are u using project exile?
    nope?
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  8. #8  
    Registered Member
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    so its when u die? post ur applyDead or w/e message
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  9. #9  
    Kanketsu
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    public void applyDead() {
    c.respawnTimer = 15;
    c.isDead = false;

    if (c.duelStatus != 6) {
    // c.killerId = c.getCombat().getKillerId(c.playerId);
    c.killerId = findKiller();
    Client o = (Client) PlayerHandler.players[c.killerId];
    if (o != null) {
    if (c.killerId != c.playerId)
    if (!PkPoints.hostOnList(o, c.connectedFrom)) {
    PkPoints.addHostToList(o, c.connectedFrom);
    o.pkPoints += o.isDonator == 1 ? 2 : 1;
    o.KC++;
    c.DC++;
    o.sendMessage("@red@You have received "
    + (o.isDonator == 1 ? "2 pk points" : "a point")
    + ", you now have " + o.pkPoints
    + " pk points.");
    } else {
    o.sendMessage("@red@You have recently defeated "
    + c.playerName
    + ", you don't receive any pk points.");
    }
    if (!PkPoints.hostOnList(o, c.connectedFrom)
    && !c.inDuelArena()) {
    PkPoints.addHostToList(o, c.connectedFrom);
    o.killStreak += 1;
    } else {
    o.sendMessage("You already defeated " + c.playerName + "!");
    }
    c.playerKilled = c.playerId;
    if (o.duelStatus == 5) {
    o.duelStatus++;
    }
    }
    }
    c.faceUpdate(0);
    c.npcIndex = 0;
    c.playerIndex = 0;
    c.killStreak = 0;
    c.stopMovement();
    if (c.duelStatus <= 4) {
    c.sendMessage(Config.DEATH_MESSAGE);
    } else if (c.duelStatus != 6) {
    c.sendMessage("You have lost the duel!");
    }
    resetDamageDone();
    c.specAmount = 10;
    c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
    c.lastVeng = 0;
    c.vengOn = false;
    resetFollowers();
    c.attackTimer = 10;
    }
    This?
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