Thread: [PI] - How Could I Make Force Chat Last Longer Dicing?

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  1. #1 [PI] - How Could I Make Force Chat Last Longer Dicing? 
    Registered Member xoodreyoox's Avatar
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    //Dice bag
    if (itemId == 15084 && System.currentTimeMillis() - c.diceDelay >= 1000) {
    c.forcedChat("I have rolled a "+ Misc.random(100) +" on the percentile dice.");
    c.startAnimation(827);
    c.diceDelay = System.currentTimeMillis();
    }
    Thank's For The Help!
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  2. #2  
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    c.forcedChat("I have rolled a "+ Misc.random(100) +" on the percentile dice.");

    you have it ^ ??!~!
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  3. #3  
    Registered Member xoodreyoox's Avatar
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    Quote Originally Posted by Pollution View Post
    c.forcedChat("I have rolled a "+ Misc.random(100) +" on the percentile dice.");

    you have it ^ ??!~!
    No.. not random. i mean when u say you roll a 17. i want that to last like 5 secounds be fore that text go away..
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    Registered Member Averios's Avatar
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    You can't.
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  5. #5  
    plz dont take my wizard mind bombs Women's Avatar
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    Quote Originally Posted by LC Rsps View Post
    You can't.
    ye you can.

    put that forcechat inside of an event that executes once every 1 second, and stops after 5 cycles
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  6. #6  
    Registered Member xoodreyoox's Avatar
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    Quote Originally Posted by Women View Post
    ye you can.

    put that forcechat inside of an event that executes once every 1 second, and stops after 5 cycles
    how ?
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  7. #7  
    plz dont take my wizard mind bombs Women's Avatar
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    http://www.rune-server.org/runescape...k-manager.html

    even tho thats probably obsolete now
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