Thread: Pi Interface Overlap

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  1. #1 Pi Interface Overlap 
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    When I do ::rules, the rules interface pops up just fine. When I do ::commands, the commands interface pops up fine as well.

    My problem is that when I do :layers after any of the commands, the other two interfaces overlap the player interface like so:



    or

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  2. #2  
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    you need to set the lines back to an empty string: "". I think on pi, there is a method that will do it but I forgot. I'll look for it tmrw, I got work. I'll offer more help later, if its still needed.
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    Code:
    	public void commands() {
    		for(int i = 8144; i < 8205; i++) {
    			getPA().sendFrame126("", i);
    		}
    	getPA().sendFrame126(
    Quoting me works best because I delete my replies once I hit 50 posts. Gotta stay a bronze pro
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    Quote Originally Posted by Solstice View Post
    you need to set the lines back to an empty string: "". I think on pi, there is a method that will do it but I forgot. I'll look for it tmrw, I got work. I'll offer more help later, if its still needed.
    Ight den
    Quote Originally Posted by Bronze Pro View Post
    Code:
    	public void commands() {
    		for(int i = 8144; i < 8205; i++) {
    			getPA().sendFrame126("", i);
    		}
    	getPA().sendFrame126(
    Will try when I get home
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