public void openSkillCape() {
int capes = get99Count();
if (capes > 1)
capes = 1;
else
capes = 0;
c.myShopId = 14;
setupSkillCapes(capes, get99Count());
}
/*
* public int[][] skillCapes =
* {{0,9747,4319,2679},{1,2683,4329,2685},{2,2680
* ,4359,2682},{3,2701,4341,2703
* },{4,2686,4351,2688},{5,2689,4347,2691},{6,2692,43 43,2691},
* {7,2737,4325,2733
* },{8,2734,4353,2736},{9,2716,4337,2718},{10,2728,4 335,2730
* },{11,2695,4321,2697},{12,2713,4327,2715},{13,2725 ,4357,2727},
* {14,2722,4345
* ,2724},{15,2707,4339,2709},{16,2704,4317,2706},{17 ,2710,4361,
* 2712},{18,2719,4355,2721},****,2737,4331,2739},{20 ,2698,4333,2700}};
*/
public int[] skillCapes = { 9747, 9753, 9750, 9768, 9756, 9759, 9762, 9801,
9807, 9783, 9798, 9804, 9780, 9795, 9792, 9774, 9771, 9777, 9786,
9810, 9765 };
public int get99Count() {
int count = 0;
for (int j = 0; j < c.playerLevel.length; j++) {
if (c.getLevelForXP(c.playerXP[j]) >= 99) {
count++;
}
}
return count;
}
public void setupSkillCapes(int capes, int capes2) {
synchronized (c) {
c.getItems().resetItems(3823);
c.isShopping = true;
c.myShopId = 14;
c.getPA().sendFrame248(3824, 3822);
c.getPA().sendFrame126("Skillcape Shop", 3901);
int TotalItems = 0;
TotalItems = capes2;
if (TotalItems > ShopHandler.MaxShopItems) {
TotalItems = ShopHandler.MaxShopItems;
}
c.getOutStream().createFrameVarSizeWord(53);
c.getOutStream().writeWord(3900);
c.getOutStream().writeWord(TotalItems);
for (int i = 0; i < 21; i++) {
if (c.getLevelForXP(c.playerXP[i]) < 99)
continue;
c.getOutStream().writeByte(1);
c.getOutStream().writeWordBigEndianA(skillCapes[i] + 2);
}
c.getOutStream().endFrameVarSizeWord();
c.flushOutStream();
}
}
public void skillBuy(int item) {
int nn = get99Count();
if (nn > 1)
nn = 1;
else
nn = 0;
for (int j = 0; j < skillCapes.length; j++) {
if (skillCapes[j] == item || skillCapes[j] + 1 == item) {
if (c.getItems().freeSlots() > 1) {
if (c.getItems().playerHasItem(995, 99000)) {
if (c.getLevelForXP(c.playerXP[j]) >= 99) {
c.getItems().deleteItem(995,
c.getItems().getItemSlot(995), 99000);
c.getItems().addItem(skillCapes[j] + nn, 1);
c.getItems().addItem(skillCapes[j] + 2, 1);
} else {
c.sendMessage("You must have 99 in the skill of the cape you're trying to buy.");
}
} else {
c.sendMessage("You need 99k to buy this item.");
}
} else {
c.sendMessage("You must have at least 1 inventory spaces to buy this item.");
}
}
}
c.getItems().resetItems(3823);
}
public void openVoid() {
}
public void buyVoid(int item) {
}
}