Code:
if (c.playerEquipment[3] == 9185
|| c.playerEquipment[3] == 18357) {
if (Misc.random(10) == 1) {
if (damage > 0) {
c.boltDamage = damage;
c.getCombat().crossbowSpecial(c, i);
damage *= c.crossbowDamage;
}
}
}
i can't find where the damage for the bolts are..
in Player.java is just declares boltDamage as an int but doesn't go anywhere from there.. how does that work? that's the only file that has anything about boltDamage in it besides the AttackNPC and attackPlayer which both have the code from above.
Code:
public int rangeEndGFX, boltDamage, teleotherType,
i'm so confused.. lol