Thread: Emulous - NPC Drops

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  1. #1 Emulous - NPC Drops 
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    Garrett's Avatar
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    So, i'm at a bit of a standstill here at the moment.

    The NPC drops are as it says in the file

    {NPCID, ITEMID, AMNT, RARITY}

    All i would like to know is, how does is calculate the rarity?, say if i put 53 as the rarity then it would be a 1/53 chance, correct?
    Just need to be made sure of as i was never good with drops.
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  2. #2  
    Registered Member Keepin_Green's Avatar
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    Quote Originally Posted by Garrett View Post
    So, i'm at a bit of a standstill here at the moment.

    The NPC drops are as it says in the file

    {NPCID, ITEMID, AMNT, RARITY}

    All i would like to know is, how does is calculate the rarity?, say if i put 53 as the rarity then it would be a 1/53 chance, correct?

    Just need to be made sure of as i was never good with drops.
    Not 100% sure, but yes, I think that's how it worked from when I worked with Emulous.
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    Look at how it handles NPCDrops in NPCHandler.java (dropItems)

    If you look around, you'll see how it handles the rarity, I'm assuming that it would be like that, but you can make sure.
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