Thread: [PI] Shop Price Help

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  1. #1 [PI] Shop Price Help 
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    Jul 2013
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    I got Project insanity..

    If i click any item it will show me currect price plus .0

    My question is, how do i keep the price but i need to remove the .0

    Here is my ShopAssistant.java

    Code:
    package server.game.shops;
    
    import server.Config;
    import server.Server;
    import server.game.items.Item;
    import server.game.items.ItemAssistant;
    import server.game.players.Client;
    import server.game.players.PlayerHandler;
    import server.world.ShopHandler;
    
    /**
     * Shops rewritten
     * @author Acquittal
     * 
     **/
    
    public class ShopAssistant {
    
    	private Client c;
    	
    	public ShopAssistant(Client client) {
    		this.c = client;
    	}
    	
    	/**
    	*Shops
    	**/
    	
    	public void openShop(int ShopID){
    		if (c.teleTimer > 0) {
    			return;
    		}
    		c.getItems().resetItems(3823);
    		resetShop(ShopID);
    		c.isShopping = true;
    		c.myShopId = ShopID;
    		c.getPA().sendFrame248(3824, 3822);
    		c.getPA().sendFrame126(ShopHandler.ShopName[ShopID], 3901);
    	}
    	
    	public void updatePlayerShop() {
    		for (int i = 1; i < Config.MAX_PLAYERS; i++) {
    			if (PlayerHandler.players[i] != null) {
    				if (PlayerHandler.players[i].isShopping == true && PlayerHandler.players[i].myShopId == c.myShopId && i != c.playerId) {
    					PlayerHandler.players[i].updateShop = true;
    				}
    			}
    		}
    	}
    	
    	public boolean shopSellsItem(int itemID) {
    		for (int i = 0; i < ShopHandler.ShopItems.length; i++) {
    			if(itemID == (ShopHandler.ShopItems[c.myShopId][i] - 1)) {
    				return true;
    			}
    		}
    		return false;
    	}
    	
    	
    	public void updateshop(int i){
    		resetShop(i);
    	}
    	
    	public void resetShop(int ShopID) {
    		synchronized(c) {
    			int TotalItems = 0;
    			for (int i = 0; i < ShopHandler.MaxShopItems; i++) {
    				if (ShopHandler.ShopItems[ShopID][i] > 0) {
    					TotalItems++;
    				}
    			}
    			if (TotalItems > ShopHandler.MaxShopItems) {
    				TotalItems = ShopHandler.MaxShopItems;
    			}
    			c.getOutStream().createFrameVarSizeWord(53);
    			c.getOutStream().writeWord(3900);
    			c.getOutStream().writeWord(TotalItems);
    			int TotalCount = 0;
    			for (int i = 0; i < ShopHandler.ShopItems.length; i++) {
    				if (ShopHandler.ShopItems[ShopID][i] > 0 || i <= ShopHandler.ShopItemsStandard[ShopID]) {
    					if (ShopHandler.ShopItemsN[ShopID][i] > 254) {
    						c.getOutStream().writeByte(255); 					
    						c.getOutStream().writeDWord_v2(ShopHandler.ShopItemsN[ShopID][i]);	
    					} else {
    						c.getOutStream().writeByte(ShopHandler.ShopItemsN[ShopID][i]);
    					}
    					if (ShopHandler.ShopItems[ShopID][i] > Config.ITEM_LIMIT || ShopHandler.ShopItems[ShopID][i] < 0) {
    						ShopHandler.ShopItems[ShopID][i] = Config.ITEM_LIMIT;
    					}
    					c.getOutStream().writeWordBigEndianA(ShopHandler.ShopItems[ShopID][i]);
    					TotalCount++;
    				}
    				if (TotalCount > TotalItems) {
    					break;
    				}
    			}
    			c.getOutStream().endFrameVarSizeWord();
    			c.flushOutStream();	
    		}
    	}
    	
    	
    	public double getItemShopValue(int ItemID, int Type, int fromSlot) {
    		double ShopValue = 1;
    		@SuppressWarnings("unused")
    		double Overstock = 0;
    		double TotPrice = 0;
    		for (int i = 0; i < Config.ITEM_LIMIT; i++) {
    			if (Server.itemHandler.ItemList[i] != null) {
    				if (Server.itemHandler.ItemList[i].itemId == ItemID) {
    					ShopValue = Server.itemHandler.ItemList[i].ShopValue;
    				}
    			}
    		}
    		
    		TotPrice = ShopValue;
    
    		if (ShopHandler.ShopBModifier[c.myShopId] == 1) {
    			TotPrice *= 1; 
    			TotPrice *= 1;
    			if (Type == 1) {
    				TotPrice *= 1; 
    			}
    		} else if (Type == 1) {
    			TotPrice *= 1; 
    		}
    		return TotPrice;
    	}
    	
    	public int getItemShopValue(int itemId) {
    		for (int i = 0; i < Config.ITEM_LIMIT; i++) {
    			if (Server.itemHandler.ItemList[i] != null) {
    				if (Server.itemHandler.ItemList[i].itemId == itemId) {
    					return (int)Server.itemHandler.ItemList[i].ShopValue;
    				}
    			}	
    		}
    		return 0;
    	}
    	
    	
    	
    	/**
    	*buy item from shop (Shop Price)
    	**/
    	public int getVoteItemValue(int id) {
    		switch (id) {
    			case 7051:
    			case 10051:
    			case 10045:
    			case 10039:
    				return 3;
    			case 7053:
    				return 10;
    			case 10035:
    			case 10041:
    			case 10047:
    			case 10085:
    			case 6665:
    			case 6666:
    				return 5;
    			case 10037:
    			case 10043:
    			case 10049:
    			case 10663:
    			case 10664:
    			case 4502:
    			case 6859:
    			case 7003:
    			case 6861:
    			case 9005:
    				return 10;
    			case 6858:
    			case 6860:
    			case 4079:
    			case 10392:
    			case 10394:
    			case 10396:
    			case 10398:
    				return 15;
    			case 4084:
    				return 50;
    			case 3107:
    				return 10;
    			case 10077:
    				return 1;
    			case 10079:
    				return 2;
    			case 10081:
    				return 3;
    			case 10083:
    			case 4551:
    			case 3759:
    			case 3761:
    			case 3763:
    			case 3765:
    			case 3767:
    			case 3769:
    			case 3771:
    			case 3773:
    			case 3775:
    			case 3777:
    			case 3779:
    			case 3781:
    			case 3783:
    			case 3785:
    			case 3787:
    			case 3789:
    				return 4;
    			case 9470:
    				return 10;
    		}
    		return 0;
    	}
    	public void buyFromShopPrice(int removeId, int removeSlot){
    		int ShopValue = (int)Math.floor(getItemShopValue(removeId, 0, removeSlot));
    		//ShopValue *= 1.35;
    		String ShopAdd = "";
    		switch(c.myShopId) {
    		case 77:
    			c.sendMessage(ItemAssistant.getItemName(removeId)+": currently costs " + getVoteItemValue(removeId) + " vote points.");
    			return;
    		case 73:
    			c.sendMessage(ItemAssistant.getItemName(removeId)+": currently costs " + getRGItemValue(removeId) + " archery tickets.");
    			return;
    		case 74:
    			c.sendMessage(ItemAssistant.getItemName(removeId)+": currently costs " + getAssaultItemValue(removeId) + " assault points.");
    			return;
    		case 75:
    			c.sendMessage(ItemAssistant.getItemName(removeId)+": currently costs " + getPestItemValue(removeId) + " pest control points.");
    			return;
    		case 65:
    			c.sendMessage(ItemAssistant.getItemName(removeId)+": currently costs " + getFMItemValue(removeId) + " firemaking points.");
    			return;
    		case 19:
    		case 20:
    			c.sendMessage(ItemAssistant.getItemName(removeId)+": currently costs " + ShopValue+ " tokkul"+ShopAdd);
    			return;
    			
    		}
    		if (c.myShopId != 19 && c.myShopId != 20 && c.myShopId != 39) {
    			if (ShopValue >= 1000 && ShopValue < 1000000) {
    				ShopAdd = " (" + (ShopValue / 1000) + "K)";
    			} else if (ShopValue >= 1000000) {
    				ShopAdd = " (" + (ShopValue / 1000000) + " million)";
    			}
    			c.sendMessage(ItemAssistant.getItemName(removeId)+": currently costs "+ShopValue+" coins"+ShopAdd);
    		}
    	}
    	
    	public int getRGItemValue(int id) {
    		switch (id) {
    		case 2581: //ranger hat
    			return 7500;
    		case 2577: //ranger boots
    			return 6800;
    		case 7370: //green body (g)
    			return 5500;
    		case 7374: //blue body (g)
    			return 6100;
    		case 7378: //green chaps (g)
    			return 5300;
    		case 7382: //blue chaps (g)
    			return 5900;
    		}
    		return 0;
    	}
    	
    	public int getAssaultItemValue(int id) {
    		switch (id) {
    		case 10551: //fighter torso
    			return 110;
    		case 10548: //fighter hat
    			return 15;
    		case 11732: //dragon boots
    			return 85;
    		case 1434: //dragon mace
    			return 25;
    		case 7454: //bronze
    			return 1;
    		case 7455: //iron
    			return 3;
    		case 7456: //steel
    			return 5;
    		case 7457: //black
    			return 8;
    		case 7458: //mith
    			return 10;
    		case 7459: //addy
    			return 12;
    		case 7460: //rune
    			return 16;
    		case 7461: //dragon
    			return 23;
    		case 7462: //barrows
    			return 32;
    		case 8850: //rune def
    			return 55;
    		case 9672: //proselyte
    			return 10;
    		case 9674: //proselyte
    			return 15;
    		case 9676: //proselyte
    			return 15;
    		case 10499: //ava
    			return 65;
    		}
    		return 0;
    	}
    	
    	public int getPestItemValue(int id) {
    		switch (id) {
    		case 8839: //body
    			return 75;
    		case 8840: //bottom
    			return 60;
    		case 11663: //mage helm
    		case 11664: //range helm
    		case 11665: //melee helm
    			return 55;
    		case 8842: //gloves
    			return 15;
    		}
    		return 0;
    	}
    	
    	public int getFMItemValue(int id) {
    		switch (id) {
    		case 7404:
    		case 7405:
    		case 7406:
    		case 10328:
    		case 10329: //coloured logs
    			return 10;
    		case 3481: //gilded plate
    			return 125;
    		case 3483: //gilded legs
    			return 95;
    		case 3485: //gilded skirt
    			return 80;
    		case 3486: //gilded helm
    			return 70;
    		case 3488: //gilded kite
    			return 110;
    		}
    		return 0;
    	}
    	
    	
    	
    	/**
    	*Sell item to shop (Shop Price)
    	**/
    	public void sellToShopPrice(int removeId, int removeSlot) {
    		for (int i : Config.ITEM_SELLABLE) {
    			if (i == removeId) {
    				c.sendMessage("You can't sell "+ItemAssistant.getItemName(removeId).toLowerCase() +".");
    				return;
    			}
    		}
    		boolean IsIn = false;
    		if (ShopHandler.ShopSModifier[c.myShopId] > 1) {
    		for (int j = 0; j <= ShopHandler.ShopItemsStandard[c.myShopId]; j++) {
    		if (removeId == (ShopHandler.ShopItems[c.myShopId][j] - 1)) {
    		IsIn = true;
    		break;
    		}
    		}
    		} else {
    		IsIn = true;
    		}
    		if (IsIn == false) {
    		c.sendMessage("You can't sell "+ItemAssistant.getItemName(removeId).toLowerCase() +" to this store.");
    		} else {
    		int ShopValue = (int)Math.floor(getItemShopValue(removeId, 1, removeSlot));
    		String ShopAdd = "";
    		if (ShopValue >= 1000 && ShopValue < 1000000) {
    		ShopAdd = " (" + (ShopValue / 1000) + "K)";
    		} else if (ShopValue >= 1000000) {
    		ShopAdd = " (" + (ShopValue / 1000000) + " million)";
    		}
    		c.sendMessage(ItemAssistant.getItemName(removeId)+" : shop will buy for "+ ShopValue * 0.8 +" coins"+ShopAdd);
    		}
    		}
    	
    	
    	
    	public boolean sellItem(int itemID, int fromSlot, int amount) {
    		if (c.myShopId == 14) {
    			return false;
    		}
    		if(c.inTrade) {
    			return false;
    		}
    		for (int i : Config.ITEM_SELLABLE) {
    			if (i == itemID) {
    				c.sendMessage("You can't sell "+ItemAssistant.getItemName(itemID).toLowerCase()+".");
    				return false;
    			} 
    		}
    		if(c.playerRights == 2 && !Config.ADMIN_CAN_SELL_ITEMS) {
    			c.sendMessage("Administrators cannot sell.");
    			return false;
    		}
    		if (amount > 0 && itemID == (c.playerItems[fromSlot] - 1)) {
    			if (ShopHandler.ShopSModifier[c.myShopId] > 1) {
    				boolean IsIn = false;
    				for (int i = 0; i <= ShopHandler.ShopItemsStandard[c.myShopId]; i++) {
    					if (itemID == (ShopHandler.ShopItems[c.myShopId][i] - 1)) {
    						IsIn = true;
    						break;
    					}
    				}
    				if (IsIn == false) {
    					c.sendMessage("You can't sell "+ItemAssistant.getItemName(itemID).toLowerCase()+" to this store.");
    					return false;
    				}
    			}
    
    			if (amount > c.playerItemsN[fromSlot] && (Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == true || Item.itemStackable[(c.playerItems[fromSlot] - 1)] == true)) {
    				amount = c.playerItemsN[fromSlot];
    			} else if (amount > c.getItems().getItemAmount(itemID) && Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == false && Item.itemStackable[(c.playerItems[fromSlot] - 1)] == false) {
    				amount = c.getItems().getItemAmount(itemID);
    			}
    			//double ShopValue;
    			//double TotPrice;
    			int TotPrice2 = 0;
    			//int Overstock;
    			for (int i = amount; i > 0; i--) {
    				TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 1, fromSlot));
    				if (c.getItems().freeSlots() > 0 || c.getItems().playerHasItem(995)) {
    					if (Item.itemIsNote[itemID] == false) {
    						c.getItems().deleteItem(itemID, c.getItems().getItemSlot(itemID), 1);
    					} else {
    						c.getItems().deleteItem(itemID, fromSlot, 1);
    					}
    					c.getItems().addItem(995, TotPrice2 *= 0.80);
    					//addShopItem(itemID, 1);
    				} else {
    					c.sendMessage("You don't have enough space in your inventory.");
    					break;
    				}
    			}
    			c.getItems().resetItems(3823);
    			resetShop(c.myShopId);
    			updatePlayerShop();
    			return true;
    		}
    		return true;
    	}
    	
    	public boolean addShopItem(int itemID, int amount) {
    		boolean Added = false;
    		if (amount <= 0) {
    			return false;
    		}
    		if (Item.itemIsNote[itemID] == true) {
    			itemID = c.getItems().getUnnotedItem(itemID);
    		}
    		for (int i = 0; i < ShopHandler.ShopItems.length; i++) {
    			if ((ShopHandler.ShopItems[c.myShopId][i] - 1) == itemID) {
    				ShopHandler.ShopItemsN[c.myShopId][i] += amount;
    				Added = true;
    			}
    		}
    		if (Added == false) {
    			for (int i = 0; i < ShopHandler.ShopItems.length; i++) {
    				if (ShopHandler.ShopItems[c.myShopId][i] == 0) {
    					ShopHandler.ShopItems[c.myShopId][i] = (itemID + 1);
    					ShopHandler.ShopItemsN[c.myShopId][i] = amount;
    					ShopHandler.ShopItemsDelay[c.myShopId][i] = 0;
    					break;
    				}
    			}
    		}
    		return true;
    	}
    	
    	public boolean buyItem(int itemID, int fromSlot, int amount) {
    		if (c.myShopId == 77 || c.myShopId == 73 || c.myShopId == 74 || c.myShopId == 75 || c.myShopId == 61 || c.myShopId == 65) {
    			handleOtherShop(itemID);
    			return false;
    		}
    		if(!shopSellsItem(itemID)) {
    			return false;
    		}
    		if (amount > 0) {
    			if (amount > ShopHandler.ShopItemsN[c.myShopId][fromSlot]) {
    				amount = ShopHandler.ShopItemsN[c.myShopId][fromSlot];
    			}
    			//double ShopValue;
    			//double TotPrice;
    			int TotPrice2 = 0;
    			//int Overstock;
    			int Slot = 0;
    			int Slot1 = 0;//Tokkul
    			@SuppressWarnings("unused")
    			int Slot2 = 0;//Pking Points
    			@SuppressWarnings("unused")
    			int Slot3 = 0;
    			for (int i = amount; i > 0; i--) {
    				TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 0, fromSlot));
    				Slot = c.getItems().getItemSlot(995);
    				Slot1 = c.getItems().getItemSlot(6529);
    				Slot2 = c.getItems().getItemSlot(2996);
    				if (Slot == -1 && c.myShopId != 19 && c.myShopId != 20) {
    					c.sendMessage("You don't have enough coins.");
    					break;
    				}
    				if(Slot1 == -1 && (c.myShopId == 19 || c.myShopId == 20)) {
    					c.sendMessage("You don't have enough tokkul.");
    					break;
    				}
                    if(TotPrice2 <= 1) {
                    	TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 0, fromSlot));
                    	TotPrice2 *= 1.66;
                    }
                    if(c.myShopId != 20 && c.myShopId != 19 && c.myShopId != 47 && c.myShopId != 38) { //1337 = shop with special value like tokkul
    					if (c.playerItemsN[Slot] >= TotPrice2) {
    						if (c.getItems().freeSlots() > 0) {
    							if (Item.itemStackable[itemID] && c.getItems().playerHasItem(995, TotPrice2*amount)) {
    								c.getItems().deleteItem(995, c.getItems().getItemSlot(995), TotPrice2*amount);
    								c.getItems().addItem(itemID, amount);
    								ShopHandler.ShopItemsN[c.myShopId][fromSlot] -= amount;
    								ShopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    								c.getItems().resetItems(3823);
    								resetShop(c.myShopId);
    								updatePlayerShop();
    								return false;
    							}
    							c.getItems().deleteItem(995, c.getItems().getItemSlot(995), TotPrice2); //*= 1.35);
    							c.getItems().addItem(itemID, 1);
    							ShopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
    							ShopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    							if ((fromSlot + 1) > ShopHandler.ShopItemsStandard[c.myShopId]) {
    								ShopHandler.ShopItems[c.myShopId][fromSlot] = 0;
    							}
    						} else {
    							c.sendMessage("You don't have enough space in your inventory.");
    							break;
    						}
    					} else {
    						c.sendMessage("You don't have enough coins.");
    						break;
    					}
                    }
                    if(c.myShopId == 20 || c.myShopId == 19) {
                    	if (c.playerItemsN[Slot1] >= TotPrice2) {
    						if (c.getItems().freeSlots() > 0) {
    							c.getItems().deleteItem(6529, c.getItems().getItemSlot(6529), TotPrice2);// *= 1.35);
    							c.getItems().addItem(itemID, 1);
    							ShopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
    							ShopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    							if ((fromSlot + 1) > ShopHandler.ShopItemsStandard[c.myShopId]) {
    								ShopHandler.ShopItems[c.myShopId][fromSlot] = 0;
    							}
    						} else {
    							c.sendMessage("You don't have enough space in your inventory.");
    							break;
    						}
    					} else {
    						c.sendMessage("You don't have enough tokkul.");
    						break;
    					}
                    }
                   
    			}
    			c.getItems().resetItems(3823);
    			resetShop(c.myShopId);
    			updatePlayerShop();
    			return true;
    		}
    		return false;
    	}	
    	
    		public void handleOtherShop(int itemID) {
    				if (c.myShopId == 61) {
    					if (c.votePoints >= getVoteItemValue(itemID)) {
    						if (c.getItems().freeSlots() > 0){
    							c.votePoints -= getVoteItemValue(itemID);
    							c.getItems().addItem(itemID,1);
    							c.getPA().sendFrame126("@red@Vote Points: @or2@"+c.votePoints, 7383);
    							c.getItems().resetItems(3823);
    						}
    					} else {
    						c.sendMessage("You do not have enough vote points to buy this item.");			
    					}
    				}
    				if (c.myShopId == 65) {
    					if (c.fmPoints >= getFMItemValue(itemID)) {
    						if (c.getItems().freeSlots() > 0){
    							c.fmPoints -= getFMItemValue(itemID);
    							c.getItems().addItem(itemID,1);
    							c.getPA().sendFrame126("@red@Firemaking Points: @or2@"+c.fmPoints, 7334);
    							c.getItems().resetItems(3823);
    						}
    					} else {
    						c.sendMessage("You do not have enough firemaking points to buy this item.");			
    					}
    				}
    				if (c.myShopId == 73) {
    					if (c.getItems().playerHasItem(1464, getRGItemValue(itemID))) {
    						if (c.getItems().freeSlots() > 0){
    							c.getItems().deleteItem2(1464, getRGItemValue(itemID));
    							c.getItems().addItem(itemID,1);
    							c.getItems().resetItems(3823);
    						}
    					} else {
    						c.sendMessage("You do not have enough archery tickets to buy this item.");			
    					}
    				}
    				if (c.myShopId == 74) {
    					if (c.assaultPoints >= getAssaultItemValue(itemID)) {
    						if (c.getItems().freeSlots() > 0){
    							c.assaultPoints -= getAssaultItemValue(itemID);
    							c.getItems().addItem(itemID,1);
    							c.getPA().sendFrame126("@red@Assault Points: @or2@"+c.assaultPoints, 7332);
    							c.getItems().resetItems(3823);
    						}
    					} else {
    						c.sendMessage("You do not have enough assault points to buy this item.");			
    					}
    				}
    				if (c.myShopId == 77) {
    					if (c.votePoints >= getVoteItemValue(itemID)) {
    						if (c.getItems().freeSlots() > 0){
    							c.votePoints -= getVoteItemValue(itemID);
    							c.getItems().addItem(itemID,1);
    							c.getPA().sendFrame126("@red@Vote Points: @or2@"+c.votePoints, 7383);
    							c.getItems().resetItems(3823);
    						}
    					} else {
    						c.sendMessage("You do not have enough vote points to buy this item.");			
    					}
    				}
    				if (c.myShopId == 75) {
    					if (c.pcPoints >= getPestItemValue(itemID)) {
    						if (c.getItems().freeSlots() > 0){
    							c.pcPoints -= getPestItemValue(itemID);
    							c.getItems().addItem(itemID,1);
    							c.getPA().sendFrame126("@red@Pest Control Points: @or2@"+c.pcPoints, 7333);
    							c.getItems().resetItems(3823);
    						}
    					} else {
    						c.sendMessage("You do not have enough pest control points to buy this item.");			
    					}
    				}
    			}
    		
    		/*public void openSkillCape() {
    			int capes = get99Count();
    			if (capes > 1)
    				capes = 1;
    			else
    				capes = 0;
    			c.myShopId = 14;
    			setupSkillCapes(capes, get99Count());		
    		}*/
    		
    		
    		
    		/*public int[][] skillCapes = {{0,9747,4319,2679},{1,2683,4329,2685},{2,2680,4359,2682},{3,2701,4341,2703},{4,2686,4351,2688},{5,2689,4347,2691},{6,2692,4343,2691},
    									{7,2737,4325,2733},{8,2734,4353,2736},{9,2716,4337,2718},{10,2728,4335,2730},{11,2695,4321,2697},{12,2713,4327,2715},{13,2725,4357,2727},
    									{14,2722,4345,2724},{15,2707,4339,2709},{16,2704,4317,2706},{17,2710,4361,2712},{18,2719,4355,2721},****,2737,4331,2739},{20,2698,4333,2700}};*/
    		/*public int[] skillCapes = {9747,9753,9750,9768,9756,9759,9762,9801,9807,9783,9798,9804,9780,9795,9792,9774,9771,9777,9786,9810,9765};
    		public int get99Count() {
    			int count = 0;
    			for (int j = 0; j < c.playerLevel.length; j++) {
    				if (c.getLevelForXP(c.playerXP[j]) >= 99) {
    					count++;				
    				}			
    			}		
    			return count;
    		}
    		
    		public void setupSkillCapes(int capes, int capes2) {
    			synchronized(c) {
    				c.getItems().resetItems(3823);
    				c.isShopping = true;
    				c.myShopId = 14;
    				c.getPA().sendFrame248(3824, 3822);
    				c.getPA().sendFrame126("Skillcape Shop", 3901);
    				
    				int TotalItems = 0;
    				TotalItems = capes2;
    				if (TotalItems > Server.shopHandler.MaxShopItems) {
    					TotalItems = Server.shopHandler.MaxShopItems;
    				}
    				c.getOutStream().createFrameVarSizeWord(53);
    				c.getOutStream().writeWord(3900);
    				c.getOutStream().writeWord(TotalItems);
    				int TotalCount = 0;
    				for (int i = 0; i < 21; i++) {
    					if (c.getLevelForXP(c.playerXP[i]) < 99)
    						continue;
    					c.getOutStream().writeByte(1);
    					c.getOutStream().writeWordBigEndianA(skillCapes[i] + 2);
    					TotalCount++;
    				}
    				c.getOutStream().endFrameVarSizeWord();
    				c.flushOutStream();	
    			}
    		}
    		
    		public void skillBuy(int item) {
    			int nn = get99Count();
    			if (nn > 1)
    				nn = 1;
    			else
    				nn = 0;			
    			for (int j = 0; j < skillCapes.length; j++) {
    				if (skillCapes[j] == item || skillCapes[j]+1 == item) {
    					if (c.getItems().freeSlots() > 1) {
    						if (c.getItems().playerHasItem(995,99000)) {
    							if (c.getLevelForXP(c.playerXP[j]) >= 99) {
    								c.getItems().deleteItem(995, c.getItems().getItemSlot(995), 99000);
    								c.getItems().addItem(skillCapes[j] + nn,1);
    								c.getItems().addItem(skillCapes[j] + 2,1);
    							} else {
    								c.sendMessage("You must have 99 in the skill of the cape you're trying to buy.");
    							}
    						} else {
    							c.sendMessage("You need 99k to buy this item.");
    						}
    					} else {
    						c.sendMessage("You must have at least 1 inventory spaces to buy this item.");					
    					}				
    				}		
    			}
    			c.getItems().resetItems(3823);			
    		}
    		
    		public void openVoid() {
    		}
    
    		public void buyVoid(int item) {
    		}
    		}*/
    }
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  2. #2  
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    Hey add me on Skype at cold-breath2k11 I'll help you to fix this tomorrow as I am on my iPhone right now I'll be glad to help you out with any problems you may have as well.
    SHUT UP AND ENJOY THE COMMUNITY!
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  3. #3  
    Kanketsu
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    Not sure if this is it, but your multiplying by a .8 here.

    Code:
    shop will buy for "+ ShopValue * 0.8 +" coins"+ShopAdd);
    Mine

    Code:
    			c.sendMessage(c.getItems().getItemName(removeId)
    					+ ": shop will buy for " + ShopValue + " coins" + ShopAdd);
    Is it when you are getting a price from the shop it gives the .0? Or is it when your trying to get a price from the shop? Or even both?
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  4. #4  
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    Quote Originally Posted by kingsnake190 View Post
    Not sure if this is it, but your multiplying by a .8 here.

    Code:
    shop will buy for "+ ShopValue * 0.8 +" coins"+ShopAdd);
    Mine

    Code:
    			c.sendMessage(c.getItems().getItemName(removeId)
    					+ ": shop will buy for " + ShopValue + " coins" + ShopAdd);
    Is it when you are getting a price from the shop it gives the .0? Or is it when your trying to get a price from the shop? Or even both?

    yeah that will work or this will work as well

    Code:
    c.sendMessage(c.getItems().getItemName(removeId)+": currently costs "+ShopValue+" coins"+ShopAdd);
    SHUT UP AND ENJOY THE COMMUNITY!
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    -Project-Dan

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