Ehh fine then you guys... only o Java o actually helped me out and now it's fixed...
Code:
public void appendVengeance(Player o, int damage)
{
o.forcedText = "Taste vengeance "+player.displayName+"!";
o.forcedChatUpdateRequired = true;
o.updateRequired = true;
o.vengOn = false;
if ((o.playerLevel[3] - damage) > 0)
{
damage = (int)(damage * 0.75);
if (damage > player.playerLevel[3])
{
damage = player.playerLevel[3];
}
appendHit(player, damage, 0, -1, false);
player.getPA().refreshSkill(3);
}
player.updateRequired = true;
}