action happens in client -> client sends packet to server -> server reads packet and acts accordingly -> server sends update packet to client -> client reads packet and acts accordingly.
read up on client server interaction.
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I dont understand how to execute a function ingame. im using hyperion.
Lets say for example i want to make a woodcutting class. ok,
created under org.hyperion.rs2.content.skill woodcutting.java
I create a class with everything needed, get animation, level, index, ect...
How is this called in game? Im using Hyperion, I know on some servers it will say
"Packet : stuff here. rs2.event. CASE number here : <--- the place that gets called.. well hyperion doesnt seem to have this
by default . (im .. really new to creating new content here so i might be very wrong) how do you make this possible?
op codes in game chat i think would be the question? Just trying to create new content here. trying to get understandings of
how things work..
action happens in client -> client sends packet to server -> server reads packet and acts accordingly -> server sends update packet to client -> client reads packet and acts accordingly.
read up on client server interaction.
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