Thread: Apocalyptism - First Person Shooter

Page 1 of 161 1231151101 ... LastLast
Results 1 to 10 of 1605
  1. #1 Apocalyptism - First Person Shooter 
    Apocalyptism
    Harry's Avatar
    Join Date
    Apr 2007
    Posts
    3,783
    Thanks given
    594
    Thanks received
    1,834
    Rep Power
    2934
    I know that this probably looks like a client project, but I'm working on the server just as much as the client, so leave this thread in the server section and stop moving it. This will be a server hosted for others to play

    Welcome to Apocalyptism FPS



    I started this project on the 19th February 2010, which is my birthday .

    I am doing this entirely because I find it fun to hack up the Runescape client and change everything around.

    The point of this project is merely to see what the Runescape engine is actually capable of, and what can be done with it.

    I have full belief in myself that I will complete this project. I am a very dedicated person and rarely abandon things. If you look at any previous project I have had on rune-server, it has ALWAYS made it to the advertise section.

    When this is finished, I don't really expect many rsps players to play it, but im sure that there will be a huge amount of gamers out there who would love to play it right from their browser.

    Why don't I just make my own first person shooter from scratch?
    Even if I had the knowledge to write my own 3d software engine/game/server from scratch, I certainly wouldn't have the time to do it, and it would never be as decent as Jagex's game engine.

    One day I will definitely create my own game from scratch. But for now I am only a 15 year old with still a lot to learn.

    Teaser video:


    Feedback Please
    Would this have a positive or negative effect on gameplay?
    Quote Originally Posted by Harry View Post
    How does swimming+swimming under water sound? Where you can not shoot other players when underwater (gun will be on your back), but can knife them.

    And also seeing the bottom of rivers from above the ground above? or shooting people through the water who are under water and you are above water on the ground? And with holding breath and stuff and dieing when you run out of breath?

    Because its 100% possible due to some recent engine updates i've done. And I'm thinking about coding it soon.

    Features

    Written

    Server-sided bullet detection
    Apocalyptism features a 100% server-sided bullet detection system. The only input which is received from the client is the camera position, the server will then use this information to calculate whether a shot was valid or not. This will not prevent aimbots, however it will prevent hackers from sending fake shooting packets to kill everyone.

    Bullet-pointed

    Green = Complete
    Orange = Under development
    Red = Not yet started

    Progress - Most must be green before beta (please suggest)

    • Game Engine
      • Skybox system implementation
      • Ability to look all of the way up to the sky with no restrictions
      • Player animations can leave the floor tile with little rendering issues
    • Movement
      • No tile restrictions
      • W,A,S,D movement.
      • Instant respond time (instantly starts walking after pressing button without delay, based on client-side predictions)
      • Walking animation implemented for first person view
      • Walking animation implemented for 3rd person view
      • Running animation implemented for first person view
      • Running animation implemented for 3rd person view
      • Walking and Running support - Holding middle mouse scroll to run.
    • Shooting
      • Basic muzzle flash when trigger pulled for first person view
      • Basic 3d muzzle flash when trigger pulled for 3rd person view
      • Hit marker appears when bullet hits target, and then fades out
      • Cross hairs expand while the gun is being fired
      • Cross hairs are not visible when the weapon is aimed
      • Shoot animation implemented for first person view
      • Shoot animation implemented for 3rd person view
      • Health removed from the target, based on distance and which part of the body was hit
      • Aiming
      • Red flashing on targets screen while being shot
      • Shooting sound effect implemented for the one shooting
      • Global sound effect implemented for people around
    • Weapon Reloading
      • Detailed reload animation implemented for first person view
      • Extremely basic reload animation implemented for 3rd person view
      • Reload sound effect(s) perfectly timed with animation frames for first person
      • Automatically starts reloading if the weapon is out of ammo and trigger is being pulled
      • Can't shoot until the reload animation has completed.
    • Interfaces
      • Login screen
      • Video settings
      • Audio settings
    • A basic map for matches



    Cache and file sizes
    I want this to be browser based, so file sizes will be kept to a minimum.
    The Runescape cache will be removed and replaced with a custom one, this will be a pretty small file size since all I really need it to store is:

    -Maybe 5-6 maps
    -Custom models
    -Couple of textures+sounds+sprites+animations+interfaces
    -Some object configs
    -Some weapon configs

    Media


    Development Videos
    Newest videos to oldest
    16/09/10
    Basic shooting development:


    06/09/10
    Login/Lobby screen:


    05/08/10
    Skybox implementation:


    18/07/10
    Cross Hairs:


    10/07/10
    Upgraded WASD Walking - Based from floor pixels instead of tiles:


    23/03/10
    Moving the camera with mouse movements:


    26/02/10
    Basic First Person view:


    19/02/10
    Begining:


























    Last edited by Method; 01-24-2011 at 08:13 PM.
     

  2. Thankful user:


  3. #2  
    Registered Member

    Join Date
    Nov 2008
    Posts
    2,180
    Thanks given
    148
    Thanks received
    99
    Rep Power
    2004
    FIRST POST LOL. I never get first. :].
    Harry i didn't think you would finish, but it's coming together very well.
     

  4. #3  
    unforeseen
    Guest
    omg I love ur minimap! 1000000000x better then rs one =) good luck
     

  5. #4  
    Registered Member
    Nando's Avatar
    Join Date
    Feb 2009
    Age
    29
    Posts
    3,517
    Thanks given
    2,439
    Thanks received
    1,108
    Rep Power
    5000
    wow looks sick finish


     

  6. #5  
    Endeavor

    Mikey`'s Avatar
    Join Date
    Dec 2007
    Posts
    4,434
    Thanks given
    715
    Thanks received
    1,435
    Rep Power
    1202
    Wow..
    That is amazing. Very nice work.
     

  7. #6  
    Registered Member
    zedex ranger's Avatar
    Join Date
    Mar 2008
    Age
    30
    Posts
    2,565
    Thanks given
    1
    Thanks received
    9
    Rep Power
    325
    good luck, btw you need 2 diff models, 1 for character and other for fps arms
     

  8. #7  
    Member #35, most veteran member left? :D


    Join Date
    Jul 2006
    Age
    30
    Posts
    2,660
    Thanks given
    53
    Thanks received
    331
    Rep Power
    925
    This looks pretty fucking sick haha good luck!


    `Ex-global moderator x3 (resigned)
     

  9. #8  
    Registered Member
    G0nzo's Avatar
    Join Date
    Feb 2009
    Posts
    4,960
    Thanks given
    514
    Thanks received
    546
    Rep Power
    1735
    add a perk system
    Computer Science Graduate, Java Expert
    Need help with something? PM me
     

  10. #9  
    I don't take you serious
    Kastro's Avatar
    Join Date
    Nov 2008
    Posts
    2,504
    Thanks given
    92
    Thanks received
    389
    Rep Power
    604
    Quote Originally Posted by g0nzo View Post
    add a perk system
    Necessity's before perks

     

  11. #10  
    Registered Member Jeremy [Pwnage]'s Avatar
    Join Date
    May 2009
    Posts
    233
    Thanks given
    9
    Thanks received
    0
    Rep Power
    25
    This has got to be one of the coolest things I've ever seen on this community.
    If you need any help server-side, I will gladly help out.

    If you release this, you can count on me playing along with the community that plays my works!
     

Page 1 of 161 1231151101 ... LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •