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TzHaar
This server was previously RuneLive, and is now known as TzHaar
Yes I'm one of the two original creators of RuneLive & No I'm not Afflicti0n.We're also better then SabsabiOnline, always has since 2008 (I'm just teasing Tinky Winky )
Here's a quick screenshot of ingame:
Added XML supported drops, Credits to flimsy because I used alot of what he used to load his jSon version.
PvM:
- Godwars Dungeon (currently no Mob VS Mob)
- Bork
- King Black Dragon
- Chaos Elemental
- Dagganoth Kings
- Giant Mole
Skills:
All skills that were in 317 RuneScape will be available, we will not be implementing Dungeoneering or Summoning (unless the community decide they want it), However, Construction will be available.
Smithing, Mining, Crafting, Fletching, Cooking, Herblore & RuneCrafting, will be some of the top money methods due to the fact we're going to be economy based, meaning our Magic Shop will have, Body, Mind, Chaos, Death, Water, Fire, Air & Earth runes, no Blood, Natures, Soul or Astral Runes, our range shops are similair, arrows upto Adamant and bows upto Maple, Green Dragonhide also, our Melee Equipment will only sell up to Adamant Scimitars & basic rune armour (med helm, skirt, chain & square).
Mini-Games:
- Fight Caves
- Fight Kiln
- Fight Pits
- Clan Wars
- Barbarian Assault
- Castle Wars
- Pest Control
Game Modes:
The idea of Game Modes is so you can either play as it's like RuneScape 2007 or RSPS, there will be 5 Game Modes:
- RS x1 EXP
- Gamer x24 EXP
- PS x40 EXP
- RSPS x76 EXP
(Each mode offers special PvM changing game play, drop rates and higher hits in PvP)
Credits (in no particular order):
- Sanity
- Natsu
- Galkon
- MrChainsaw
Whoever released the Construction Packet.
Whoever released the Combat we've edited heavily (not sure if it's Natsu's work (we used his Phanes Base).
Development Team:
Other members of staff registered on R-S:
- TheeRash - Owner
Last edited by cube; 02-17-2014 at 02:42 PM.
Updates (Server Side):
[SPOIL]
- Correctly uses login servers
- Connected to the database for Username, Passwords, Infractions, User Group
- 20/1/2014 - Added Report Abuse, which will list off the rules, select your rule, enter play name, the user "Report" on forums will automatically make a report thread, which only P-Mods, F-Mods & Administrators can see, it uses this format:
Title: RULEID+Name - USER REPORTED - REPORT BY USERWHOREPORTED
Thread:
Code:Rule: Name of Reported Player: Date of Report: Chatlogs (if any from the past 5 minutes): Who reported: How many infraction points that offense is worth if any:
- Changed how item sets were loaded (they were all bunged into playerAssistant, CombatAssisant & AttackNPC & AttackPlayer) they'll now be handled in MeleeArmourSets, MagicArmourSets & RangeArmourSets classes.
- Most messages are now handled in a class called "Messages" so text can be edited easily..
- Fixed a bug that appeared in the wilderness due to Fight Pits
- Patched a bug I produced yesterday in PvM (if an NPC was 1 HP you couldn't hit anything other then a 0, also if the npc was was 20 HP and you hit 20 it would crash the server)
- Patched another bug with PvM.
Added XML Supported drops (dumped from RS07's Wikipedia) Credits to flimsy because I used alot of what he used to load his jSon version.
[/SPOIL]
Client Updates:
[SPOIL]
- Uses update servers for 474 & 602 Cache
- New launcher created by Natsu -
[/SPOIL]
Looking good. Best of luck
Good luck
Good luck!
Gl on this boys
Interesting idea with the gamemodes.. how would they bennifit from doing the slow leveling?
Anywho good luck
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