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Hello this is the creation of a new world
This will be a open world with a wonderful Player vs player environment
Here is what I have come up with so far that will be in this game so far
The Land of Legends
Gameframe preview my paint skills aren't good at all so it looks kind of sloppy if someone can do this in a cleaner look please do
Here is a better example friends working on using rs spirits for now
Skills
Hitpoints = The amount life you can be hit for before dying
Accuracy = How often you hit over a 0 and the better weapons you can weild
Strength = how high your damage output is
Defence = your ability to take less damage and wear stronger armour
Archery = long distance ranged fighting ability higher level better chance to hit
Gods will = special spells used like prayers that are given from god
Mage = special spells for fighting and creating magical things
Endurance = the ability to run longer and regenerate energy faster and cast special abilitys
Black Smithing = the ability to mine ores and turn them into armour and weapons
Fishing = The ability to fish food and special items needed to bind with another
Crafting the ability to make jewlery and magical runes and leather armours and mystical armours
fletching = ability to supply bows and staffs and ammo
Fearless = The higher level of fearless the more creatures you are able to battle around the land of legends
Thieving = the ability to steal from buildings and sneak through area's such as tunnels and pipes for quick routes
Wood cutting = chop down different woods for supplies
Cooking = the ability to cook fish pies cakes and other foods
Herbalore = the ability to make special useful potions
Hunter = the ability to capture monsters and small animals for supplys and for a partner in battle
Melee Armours
Copper armour level 1
Iron armour level 10
Steel armour level 20
Mithril level 30
Adamant level 40
Ancient Armour level 45 made of magical silver
Marble Armour level 50
Dragonite Armour level 60
Angel's Armour level 70
Sheild of Fire level 75
Legendary Armour level 80
Archery Armour's
Leather level 1
Studded leather level 15
Baby dragon scale armour level 30
Ancient Archary Armour level 45
Queen dragon scale armour level 50
King dragon scale armour level 60
Angel's hide armour level 70
Legendary Hide armour level 80
Mage Robes
Magical Robes level 1
Magical bark Armour Level 10
Mystical Robes level 20
Enchanted Robes level 30
Ancient Robes Level 45
Infamous Robes level 60
Angel's Robes level 70
Legendary Robes Level 80
Melee Weapon's
Copper Weapons level 1
Iron Weapons level 10
Steel Weapons level 20
Mithril Weapons level 30
Adamant Weapons level 40
Marble Weapons level 50
Dragonite Weapons level 60
Abyssal weapons level 65
Magical Weapons level 70
Legendary Weapons level 80
Belts
Giants belt = reduces damage taken by 5% as well as granting player 20 bonus health
Belt of healing = heals 2% of missing health every 10 seconds
Capes
Cape of fire = while in combat cape burns enemy for 2 damage every second
Negatron cloak = reduces magic damage by 10%
Cloak of endurance = reduces the effects of stuns freezes and slow by 30%
Amulets
Amulet of rejuvenation = heals 5 health every 15 seconds
Rings
Ring of Reserection = while wearing ring if you die you will come back to life with a second chance 60% health restored
Ring of Life = Gives wearer 60 extra health
Ring of savior = 50% chance to keep Endurance or runes when casting a spell or attack
Gloves
Gloves of swiftness melee attacks will attack 5% faster than normal
Boots
Boots of lightness reduces amount of endurance used while running by 10%
Spells / spellbooks
Ancient magics spell book
Frost bite = does damage over time as well as slows players run speed
Flash frost = freezes player for 5 seconds
Frost shot = Stuns player for 1 seconds unable to eat move or teleport
Ice blast = freezes player for 10 seconds
Absolute Zero = stuns player for 3 seconds
Permafrost = slows players run speed
Glacial Prison = freezes player for 30 seconds
Frozen Domain = box of ice increasing magic damage to enemys inside for 5 seconds
Frozen tomb = freezes player in a tomb of ice for 15 seconds
Basic spells
Light binding = stuns player for 2 seconds
Toxic Blast = poison damage over time for 5 seconds
Chain of corruption = holds player in place for 15 seconds
Shock wave = sends a electric shot damaging enemy hit
Electric Flux = electrical particals that lower champions strength temporary effect
Mystic shot = mystical magic damage
Rune prision = player is held in place for 5 seconds
Arcane blast = powerful magic damage
Arcane charge = strengthens the damage of arcane blast
Seismic Shard = slows players run speed temporarly
Soul siphon = heals player 10% of enemy health
Soul Shackles = chains player to ground for 10 seconds
Soul sheild = decreases damage taken by 15% for 10 seconds
Shrouds of Darkness = surrounds enemy in dark magic slowing enemy over time
Siphoning strike = deals damage and returns 5% of damage to caster as health
Spirit fire = burning damage that strikes little damage and does extra damage over time
Divine Blessing = heals player for 20% health missing
Righteous Fury = any melee damage done over next 15 seconds leaves a bleeding affect for 5 seconds
Sonic wave = sends a strike of sound weakening player for 30 seconds taking 10% increased over all damage
MiniGame's
Battle Grounds
This is a area where teams of six will battle against each other each team must fight to the enemy's base it shall be nine walls that will need to be taken out not by destroying the wall but by killing the opposing fighters multiple time to weaken the wall until it crumbles every 5 kills a wall will fall once in the enemys base you must destroy the source powering they're weapons to complete the game
The Warriors way
Four groups of five players with be put into a open area and battle till only one group has fighters left once one group remains four random portals will appear that lead to different rewards team captian will be able to choose only one portal for his warriors to go through and claim a reward
PVP Systems
The Struggle
Players will battle to be the best and work they're way to the top
Five Division's 5 tiers and a challenging Division battle for your top spot only 10 people can have Diamond rank and if you fall behind another player your kicked out you also receive gold per kill depending on your rank
Wood
1 10k per kill 50kills required
2 7k per kill 40 kills required
3 5k per kill 30kills required
4 3k per kill 20 kills required
5 1k per kill 10 kills required
Bronze
1 20k per kill 100 kills required
2 16k per kill 90 kills required
3 14k per kill 80 kills required
4 12k per kill 70 kills required
5 10k per kill 60 kills required
Silver
1 30k per kill 160 kills required
2 26k per kill 150 kills required
3 24k per kill 130 kills required
4 22k per kill 120 kills required
5 20k per kill 110 kills required
Gold
1 55k per kill 260 kills required
2 50k per kill 240kills required
3 45k per kill 220 kills required
4 40k per kill 200 kills required
5 35k per kill 180 kills required
Platinum
1 100k per kill 600 kills required
2 75k per kill 500 kills required
3 70k per kill 400 kills required
4 65k per kill 350 kills required
5 60k per kill 300 kills required
Diamond Divison
1 500k per kill 3000 kills required
2 400k per kill 2400 kills required
3 300k per kill 2100 kills required
4 275k per kill 1900 kills required
5 250k per kill 1700 kills required
6 225k per kill 1500 kills required
7 200k per kill 1300 kills required
8 175k per kill 1100 kills required
9 150k per kill 900 kills required
10 125k per kill 700 kills required
Our website is here thelandoflegends.org
Hey guys the Alpha stage has gone live come join me in playing today Alpha stage will go on for 30 days with lots of testing and fixes accounts wont be reset and everyday backups will be made for protection
Webclient: TheLandofLegends Webclient - V0.1
Client Download: http://www.thelandoflegends.org/client/TLOLAlpha.jar
Forums: TheLandofLegends Community
Weapon Types
LandofLegends weps
Flail
2h WarHammer
Dual wield weapons do less damage than one handed and also leave you with less defensive ability without a shield advantages faster strikes disadvantage less protection Note both hits will be randomized and not the exact same example 30 with one hand so other must hit a 30 no they will do different damage also will not hit as hard as one handed cant have double 40s that would be op So dual wield may do around 15 less damage than one handed to balance them out
Daggers / dualwield daggers
Scimitar / dual weild scimitars
1h sword / dual wield swords
2h sword
spear
mace
scythe
Gauntlets
Bow
Weight of items will have a large say in your movement and require more endurance so if you decide to take the best things you have and they have a high weight they will weigh you down and make you a bit slower than if you have less heavy equipment so if you get into some trouble be at the top of your game to pull of some nice mechanics to make a awesome escape or possibly kill your opponent or your hard earned items will go bye bye
wat
??
good luck bro!
what the hell is this
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