Thread: [PI] Dungeoneering Base

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  1. #211  
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    hey guys I cant Seem to Find this Error in my ClickingButtons.java I looked through the comments and couldn't seem to find a solution. Here is the error I get.



    case 9179://2nd out of 4
    if(c.dialogueAction == 42) {
    for (int j = 0; j < c.playerEquipment.length; j++) {
    if (c.playerEquipment[j] > 0) {
    c.getPA().closeAllWindows();
    c.getDH().sendDialogues(420, 6138);
    return;
    }
    }
    if(c.dialogueAction == 90) {
    c.sendMessage("Coming Soon...");
    c.getPA().removeAllWindows();
    }
    int skillId = 5;
    c.playerXP[skillId] = 0;
    c.playerLevel[skillId] = 1;
    c.realLevel[skillId] = 1;
    c.getPA().refreshSkill(skillId);
    c.getDH().sendDialogues(260, 6138);
    return;
    } else if (c.dialogueAction == 8812)
    Experience.chooseOption(c, 2);
    if (c.teleAction == 123) {
    c.getPA().spellTeleport(3344, 3667, 0);
    c.teleAction = -1;
    }
    if (c.usingGlory)
    c.getPA().startTeleport(Config.AL_KHARID_X, Config.AL_KHARID_Y, 0, "modern");
    if (c.dialogueAction == 2)
    c.getPA().startTeleport(2884, 3395, 0, "modern");

    if (c.dialogueAction == 3)
    c.getPA().startTeleport(3243, 3513, 0, "modern");
    if (c.dialogueAction == 4)
    c.getPA().startTeleport(2444, 5170, 0, "modern");
    if (c.dialogueAction == 20) {
    c.getPA().startTeleport(2897, 3618, 12, "modern");
    }
    c.getPA().resetInterfaceStatus();
    break;
    This Was a Fantastic Tutorial Too!!
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  2. #212  
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    Quote Originally Posted by Resolute View Post
    Click on floor 1 once you've banked all of your inventory items, and equipped items.
    ^ this isn't my problem I was just quoting you to see f u could give me some assistance! thanks!



    hey guys I cant Seem to Find this Error in my ClickingButtons.java I looked through the comments and couldn't seem to find a solution. Here is the error I get.



    case 9179://2nd out of 4
    if(c.dialogueAction == 42) {
    for (int j = 0; j < c.playerEquipment.length; j++) {
    if (c.playerEquipment[j] > 0) {
    c.getPA().closeAllWindows();
    c.getDH().sendDialogues(420, 6138);
    return;
    }
    }
    if(c.dialogueAction == 90) {
    c.sendMessage("Coming Soon...");
    c.getPA().removeAllWindows();
    }
    int skillId = 5;
    c.playerXP[skillId] = 0;
    c.playerLevel[skillId] = 1;
    c.realLevel[skillId] = 1;
    c.getPA().refreshSkill(skillId);
    c.getDH().sendDialogues(260, 6138);
    return;
    } else if (c.dialogueAction == 8812)
    Experience.chooseOption(c, 2);
    if (c.teleAction == 123) {
    c.getPA().spellTeleport(3344, 3667, 0);
    c.teleAction = -1;
    }
    if (c.usingGlory)
    c.getPA().startTeleport(Config.AL_KHARID_X, Config.AL_KHARID_Y, 0, "modern");
    if (c.dialogueAction == 2)
    c.getPA().startTeleport(2884, 3395, 0, "modern");

    if (c.dialogueAction == 3)
    c.getPA().startTeleport(3243, 3513, 0, "modern");
    if (c.dialogueAction == 4)
    c.getPA().startTeleport(2444, 5170, 0, "modern");
    if (c.dialogueAction == 20) {
    c.getPA().startTeleport(2897, 3618, 12, "modern");
    }
    c.getPA().resetInterfaceStatus();
    break;
    This Was a Fantastic Tutorial Too!!
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  3. #213  
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    How am I supposed to get to the actual dungeoneering I added everything but I Just don't know how to get to it
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  4. #214  
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    how would you add a new floor?
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