Thread: 742 Client with Cache

Page 1 of 2 12 LastLast
Results 1 to 10 of 13
  1. #1 742 Client with Cache 
    Registered Member Ownster's Avatar
    Join Date
    Feb 2011
    Age
    26
    Posts
    183
    Thanks given
    533
    Thanks received
    56
    Rep Power
    0
    Attached image
    Attached image
    742 Client with some edits and refactoring.

    Please note on line 223 in Class457.class may throw off your login decoder so you can either just remove it or have it read it.
    Code:
                                       
                                        byte[] b_1 = NetworkInterface.getByInetAddress(InetAddress.getLocalHost()).getHardwareAddress();
                                        String macAddress = "";
                                        for (int x = 0; x < b_1.length; x++)
                                            macAddress += String.format("%02X%s", b_1[x], (x < b_1.length - 1) ? "-" : "");
                                        buffer.addString(macAddress);
    Download links:
    742 Client: https://mega.nz/#!apMBUJyQ!eEZdsRHgI...FIqgZvCzuDAdCY
    Pure 742 Cache: https://mega.nz/#!flU3yZZB!c8lLMyjSm...ojAGpy5ZWkdMMI
    742 with Xteas Cache: https://mega.nz/#!WsM0zZ7b!bCuiXzgSo...GNyFJ0vAJ3Bsyg
    Attached image
    Attached image
    Reply With Quote  
     

  2. Thankful user:


  3. #2  
    Registered Member

    Join Date
    Feb 2011
    Posts
    1,143
    Thanks given
    545
    Thanks received
    110
    Rep Power
    87
    Looks nice, good release.

    Reply With Quote  
     

  4. #3  
    Reverse Engineering

    freeezr's Avatar
    Join Date
    Dec 2011
    Posts
    1,067
    Thanks given
    288
    Thanks received
    444
    Rep Power
    401
    any chance you have the 742 gamepack?

    Attached image
    Reply With Quote  
     

  5. #4  
    Registered Member Ownster's Avatar
    Join Date
    Feb 2011
    Age
    26
    Posts
    183
    Thanks given
    533
    Thanks received
    56
    Rep Power
    0
    Quote Originally Posted by Leon_ View Post
    any chance you have the 742 gamepack?
    Sadly I don't
    Attached image
    Attached image
    Reply With Quote  
     

  6. #5  
    Donator


    Join Date
    Jul 2013
    Posts
    1,233
    Thanks given
    1
    Thanks received
    493
    Rep Power
    0
    respects fam now i need to convert my empty 718 source to 742
    Reply With Quote  
     

  7. #6  
    Registered Member
    Join Date
    May 2016
    Posts
    384
    Thanks given
    52
    Thanks received
    35
    Rep Power
    29
    this shits already been released like 500 years ago...

    supply something useful like opcodes..?
    Reply With Quote  
     

  8. #7  
    Reverse Engineering

    freeezr's Avatar
    Join Date
    Dec 2011
    Posts
    1,067
    Thanks given
    288
    Thanks received
    444
    Rep Power
    401
    Quote Originally Posted by Ownster View Post
    Sadly I don't
    i can probably remove the multiplication on this if you want.

    i was asking for gamepack as i wanted my own fresh deob

    Attached image
    Reply With Quote  
     

  9. #8  
    Registered Member Ownster's Avatar
    Join Date
    Feb 2011
    Age
    26
    Posts
    183
    Thanks given
    533
    Thanks received
    56
    Rep Power
    0
    Quote Originally Posted by Leon_ View Post
    i can probably remove the multiplication on this if you want.

    i was asking for gamepack as i wanted my own fresh deob
    I figured that was the reason, if you can remove the multiplication that would be great.
    Attached image
    Attached image
    Reply With Quote  
     

  10. #9  
    Registered Member
    Join Date
    May 2016
    Posts
    384
    Thanks given
    52
    Thanks received
    35
    Rep Power
    29
    Just get my comment deleted. Great.
    This has already been released. Why is yours worthy of recognition?
    What the hell is "some edits and refactoring"
    Reply With Quote  
     

  11. #10  
    Donator


    Join Date
    Jul 2013
    Posts
    1,233
    Thanks given
    1
    Thanks received
    493
    Rep Power
    0
    Something to note about this client is that OP changed how the cache is checked before loading. Compare class277 to any other 742 and replace:

    Code:
    if (is_1_.length != 64 && is_1_.length != 65) {// 65) { //65 is original
    				System.out.println("Invalid Length");
    				throw new RuntimeException();
    			}
    			byte[] is_3_ = Class562.method6473(class330_sub46.payload, 5, (-824785231 * class330_sub46.offset - is.length - 5));
    			for (int i_4_ = 0; i_4_ < 64; i_4_++) {
    				if (is_3_[i_4_] != is_1_[i_4_])// + 1])
    					throw new RuntimeException();
    With:
    Code:
    if (is_1_.length != 65)
    				throw new RuntimeException();
    			byte[] is_3_ = Class562.method6473(class330_sub46.payload, 5, (-824785231 * class330_sub46.offset - is.length - 5));
    			for (int i_4_ = 0; i_4_ < 64; i_4_++) {
    				if (is_3_[i_4_] != is_1_[i_4_ + 1])
    					throw new RuntimeException();
    			}
    Then your cache should load fine.

    Otherwise, good client thus far!
    Reply With Quote  
     

  12. Thankful user:


Page 1 of 2 12 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Creativescape client with cache inside
    By 0omaxedo0 in forum Requests
    Replies: 0
    Last Post: 08-31-2010, 10:36 PM
  2. Hd client with cache
    By Predentius in forum Requests
    Replies: 3
    Last Post: 12-12-2009, 06:00 PM
  3. Replies: 4
    Last Post: 11-23-2009, 02:48 AM
  4. Replies: 4
    Last Post: 08-18-2009, 03:13 AM
  5. (req)renamed client with cache working
    By Sub in forum Requests
    Replies: 3
    Last Post: 04-25-2008, 10:15 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •