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Been sitting on my desktop for quite a while now and don't have any motivation whatsoever to continue working on it. Been a project for a super long time (since Rune-Evo 1). You won't find anything special in this to be honest. Most of the content was stripped along with empty classes and such (like for Summoning, was like 100 empty classes).
Download: https://mega.nz/#!EIxnmaoY!p15r2CGRg...EyGD8WWz7jOgJA
There are some improvements though but be warned:
Item definitions, NPC definitions, and Item prices are loaded from a database (admittedly in a rather ugly fashion) and the SQL file for them is NOT included and I do NOT have it, so don't ask.
Client not included.
- Improved player owned shops
- Improved shops (item stats and shop layout saving/loading)
- Clan chat (player doesn't stay in clan when logged out and cant join back in.)
- Significantly improved Shooting Stars diversion (uses real RS locations and spawn times, and the stars degrade more accurately.)
- 60 floor co-op dung w/ up to 5 man parties (needs Keys, Puzzles, and bosses per floor type. Astea frostweb appears no matter what floor you're on).
- A new concept open-world game called Turf Wars (explanation below) was started
- Quite a few optimizations and bug fixes and whatnot.
- Server settings are now loaded through an INI file (not the best but meh.)
- Pest Control added but not fully functional
- Stealing Creations but don't remember if it's even working at all.
- Prison Break Minigame started (two teams, one guards and one theives. Thieves try to escape prison while guards try to stop them. Die and team loses.)
Turf Wars explanation:
So basically a clan could group up and take control over a city by capturing the flag located somewhere in the city. An opposing clan could enter the city and fight for control over it by going in and taking the flag. Anyone that was in a clan but not in the controlling clan would be flagged for PVP and could be attacked by anyone from the controlling team. Players not in a clan could not attack or be attacked and could not capture a flag. (Clan minimum size was suppose to be 10, but i don't think i ever coded it.). Pretty simple idea but was never finished. There's a command to initiate it, but that's it. Wasn't much else to it
For pictures and other information just see this thread:
https://www.rune-server.org/runescap...e-evo-4-a.html
This will be my final server release ever. Been a good long run but I've fully moved to website development as of a year ago or so
No point in keeping this to myself as it's nothing SUPER special.
Thanks,
-Fox
Looks good man, thanks for the release!
Not gonna use but nice job fox.
nice one, someone shuld use it
The best 718 release I've found this far. Not gonna be using your source tho, but will be taking some of the content like dungeoneering, construction, shops, grandexchange and few other things. Server looks great I like your style of putting everything in a clear way so others can understand.
One thing I want to ask you is can you give me client that you used with this source? Used mine, but I had to change few stuff in LoginPacketsDecoder. If there's no differences in clients then no need to.
After all, good looking source, nice custom shops and other stuff.
nice release , goodluck with your website development !
Not gonna use but great job, Fox.
Btw good luck with your website development.
Thanks alot will make us of it to learn more coding
Thank you for the release! Might use
Didn't expected a last release of Rune-Evo, remember when I downloaded the first one.
Thanks Fox, good luck in your future work on website, always enjoyed your work.
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