Post on the help section next time.
Thats at the start ofCode:if (player.isIronman()) if ((floorItem.getOwner() == null) || !floorItem.getOwner().getUsername().equalsIgnoreCase(player.getUsername())) { player.sendMessage("You can't pick that up in ironman mode."); return false; }
In World.javaCode:public static final boolean removeGroundItem(Player player, FloorItem floorItem, boolean add) {
Obviously the variables depend on how youve built your system, but thats the principle