Please note: The server is not 'Play-able' at this stage. We haven't determined the Official release date but we'll keep you Updated with the latest on our forums. Thanks
Tanoth
Tanoth is a new 667 based Private server that aims to bring back the good old Economy type 667 experiences for everyone to enjoy, We provide a large array of activities to complete including, Tasks, Most skills, Multipile training method, Unique home area, & More.
Game infomation
*Source Cleaned Matrix/Adrastos
*Client & Cache Jagex/Matrix
Spoiler for Current recorded updates:
PLEASE NOTE THAT THESE ARE NOT THE CURRENTLY UPLOADED UPDATES
- Wrote method to remove objects from the Game
- Wrote necessary debugging commands to find Specific GameObjects
- Added JMenu to Client, Currently supports x5 Buttons
- Wrote a 'Quick-login' feature for the client, How it works:
You can enter your Username & password into a JOptionPane & from there your Infomation is saved to your Machine, this infomation will be called whenever the 'Quick-login' button is inited, This feature currently does not support returncodes.
- Added 'Screenshot' function to JMenu, You can take screenshots, Name the screen-capture, Screen-captures Will be saved on your desktop. All screenshots will be named in the following format: 'PlayerName - Current Y/M/
- Added 'Server Status' button to JMenu, You can use this button to see weather the server is online or not. This function simply checks if there is a session open on your VPS
- Disabled 'Slide-show' like loading screen when Booting the client
- Updated Displayfps output to display your Ping
-Learned how to create custom Packets, Now sending KDR infomation to the client & we now display the infomation.
-The Grand Exchange is now fully use-able, along with certain items auto-selling (Supplies only)
*Slayer, Fully Rewritten, Supports {Easy, Novice, Hard, Elite }
Tasks, Rewarding, NPC interaction, Full Slayer Store, Task Progress, Helmet Creations
*Mini map Icons
Refactored Methods to Remove Mini map Icons (Region based), then Spawn them in Server Side, Credits: Simbiotic (Refactoring client)
*Bounty Hunter
Interface Sending, Matchmaking, Likehood, EP
*Bank buttons
Bank equipment buttons now work perfectly, sending Configs, correct data
*Items Kept on Death
Total Wealth, Carried wealth, Wealth Risked, Items lost display, SendInterfaceIModel, Correct data/Configurations being sent
*Character Appearence
Saving, Login, Loading, Changing, Buttons, Configs/varbits
*Ingame hiscores
Pking Leaderboards, Total XP, Slayer XP, Saving, Progressive, Loading
*Crafting Jewelry
Interface, Configs/Item checking/scanning, correct data sent
*Nightmare Zone (Full Credits to Fuzenseth)
Loading, Instancing, interface sending, Mutli-team support, NPC Spawning/definitions
*Prayer, BonesOnAltar
ItemOnObject, SkillDialogue, XP Reward
*Abyssal Runecrafting
Handling all Objects in the Abyss, Sending correct coordinates
*God wars Dungeon
Killcounts, Increasing Killcount, Decreasing Killcount, DoorsHandler, AltarHandlers, Interface sending, data sent to interfaces
[SPOIL]
Update;
Code:
New Afk Mingame type NPC has been added to the home area, You can attack a 'Dummy' & you will receive Points per hit (E,g hitting 5 damage will reward x 25 Points), You can spend the 'Damij' Tokens on the Elder Damij NPC & obtain unique untradable items consisting of Cosmetic items all the way to a Loot bag.
Loyalty store coming soon! - Decided it was easier to Create the interface from scratch rather than using the actual store, heres some media of it so far;
Media;
Updates;
Code:
Fixed Every spell in the ancient spellbooks, TODO: Auto-casting for Mismaic spells. Fixed INTERFACE_ON_NPC Packet, meaning you can now use single casts against NPC's
Added a veng timer, Tells you how many seconds until you can cast veng again.
Media:
Updates; Switching has been speedup significantly, Instant special attacks {Granite Maul} Fixes
Media:
Updates; Thieving bonus EXP outfits
Code:
When thieving you will receive a base amount of 15 Thief's tokens & a Misc.random(1, 55). You can spend these tokens at the Thieving Master store to purchase XP Boosting equipment.
Please Note: All items bought from these stores are untradable including the tokens used to buy the items.
Media:
Bonfires;
Updates; Tanoth Credit store introduction.
Code:
Upon killing NPCs/Mobs you will receive 'tanoth credits', the amount of credits you gain is solely based off the NPCs/Mob's Health.
You can now purchase untradable items with these credits, In the future I may Implement a degrading system for the chaotics, but as of yet I haven't decided.
Updates; Lava flow mine Minigame Introduced to the Server.
Code:
*Lava Flow Controler, Segments, Boiler
*Boiler Breaking
*Boiler Repair
*Bonus exp
*Golden Nymph Spawning
*Golden Nymph Interaction/dialogue/rewards
*Crust Interaction
*Boiler / Temperature Gage Interaction
*Nymph now checks your bank/invo/worn equipment for Golden Armour peices then determines what to give you
Code:
Shooting stars have been introduced to the game, These will spawn in 1 of 7 locations randomly all over the world.
You can mine these for Alot of Mining Experience & Stardust which you can spend at the stardust store, (Click any stardust to open it)
The location of the Shooting star will be displayed over a World message aswell as in the server infomation tab
Other Mining updates;
Code:
While mining you have a rare chance at mining some gem stones, these gemstones can be cut for Bonus experience & or sold to the general store for some nice profit.
Media:
Code:
The Woodcutting skill has seen some updates & new additions in terms of the following;
*While Woodcutting with an Inferno Adze you have a 1/3 chance of the log burning.
*Hatchet Cutting speeds have been tweeked e,g the better hatchet you have the faster you'll get logs.
*While Woodcutting in the home area or in edgeville the trees will not deplete.
*While Woodcutting you have now a chance to receive a birds nest, these can be looted for random items consisting of {Gold Rings, Rare Seeds, regular Seeds, Coins }
WOODCUTTING DATA:
public static final int[][] SEEDS = { { 5312, 5283, 5284, 5313, 5285, 5286 }, { 5314, 5288, 5287, 5315, 5289 }, { 5316, 5290 }, { 5317 } };
private static final int[] RINGS = { 1635, 1637, 1639, 1641, 1643 };
Other Updates;
Code:
The Infuse 'X' option for summoning has been patched, meaning you can now infuse a select amount at your leisure.
While Canceling your slayer task, the server would Unexpectedly disconnect you, this has been fixed. The problem was sending the wrong Dialogue Prompt.
Shopkeepers around the home area will no longer walk around, this is to prevent them from walking out of there stores.
An error in pathfinding has been fixed, When clicking the bank booths in the bar Area you would randomly walk through some objects, you will not find a now route and walk around them.
Hatchet Speeds for woodcutting have been tweeked, e,g the better hatchet you have the faster you'll get logs.
Problems with the wilderness controler have been fixed, Randomly the Controler would start running while you were in certian parts of Al-kharid.
You can now purchase master capes by speaking with Max in the home banking area.
You can now exchange PvP statuettes for wilderness points by speaking with mandrith
Media;
Updates; Harrison Aka Hc747 has implmented Mgi5's RouteFinding system & has updated our Object/NPC/Ground Item interaction.
This means You cannot spam click anymore, it will only register the first Click request.
Example(s) of Fixed bugs when implementing this system.
Achievements are now functional & accessible, You can view your completed & uncompleted achievements from your Quest tab.
No major updates over the past day or two, just some small Modifications that makes the game simpler such as:
Thieving has been updated & is now has Beginner stalls @ home
Update, Farming has Been completed, (Not everything has been tested though)
media;
[SPOIL]
[/SPOIL]
[/SPOIL]
Screenshots
Spoiler for Captures:
Update; Building's, Training areas have been Updated in the home area.
Update; Grand Exchange now Accessible, Bank remodeling.
Update; The grand exchange will anounce whenever someone submits an offer, for easy use of selling/buying
Please note; this is only a side project & I don't know how often I will update this, Nothing 'big' has been done as of yet.
Update; Credit goes to Simbiotic for teaching me how to Create custom packets, Credit also goes to Trey for the Initial idea, I'm also taking credit for figouring out how to display the Text (Looked through at how displayfps was being sent)
Update; Grand Exchange has been Installed, (Full Player-to-Player) - this also has a function whereas it will automaticly sell/buy Supplies such as Willow logs, knifes etc (Credits, Telopya, Emperor, Smirnoff)