Thread: Gano Beasts

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  1. #1 Gano Beasts 
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    Hey, looking for gano beast models. Can't find any working download links, most bring you to 404 error.
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  2. #2  
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    Quote Originally Posted by durky View Post
    Hey, looking for gano beast models. Can't find any working download links, most bring you to 404 error.
    Do you know the model number for it? It would help to know when im looking in the cache for it
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  4. #3  
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    Quote Originally Posted by Deadman Rsps View Post
    Do you know the model number for it? It would help to know when im looking in the cache for it
    Just need the models, If you got the animations, I wont complain.
    Code:
    	case 14696:
    		cache[j].name = "Ganodermic beast";
    		cache[j].componentModels = new int[]{13888};
    		cache[j].aByte68 = 3;
    		cache[j].standAnimation = 15464;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 280;
    	break;
    	case 14697:
    		cache[j].name = "Ganodermic beast";
    		cache[j].componentModels = new int[]{13542};
    		cache[j].aByte68 = 3;
    		cache[j].standAnimation = 15464;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 280;
    	break;
    	case 14698:
    		cache[j].name = "Ganodermic runt";
    		cache[j].componentModels = new int[]{13895};
    		cache[j].standAnimation = 15475;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 140;
    	break;
    	case 14699:
    		cache[j].name = "Ganodermic runt";
    		cache[j].componentModels = new int[]{13557};
    		cache[j].standAnimation = 15475;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 140;
    	break;
    	case 14700:
    		cache[j].name = "Grifolaroo";
    		cache[j].componentModels = new int[]{13574};
    		cache[j].standAnimation = 15489;
    		cache[j].walkAnimation = 15490;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 180;
    	break;
    	case 14701:
    		cache[j].name = "Grifolaroo";
    		cache[j].componentModels = new int[]{13561};
    		cache[j].standAnimation = 15489;
    		cache[j].walkAnimation = 15490;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 180;
    	break;
    	case 14688:
    		cache[j].name = "Grifolapine";
    		cache[j].componentModels = new int[]{13560};
    		cache[j].standAnimation = 15481;
    		cache[j].walkAnimation = 15482;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 200;
    	break;
    	case 14689:
    		cache[j].name = "Grifolapine";
    		cache[j].componentModels = new int[]{13558};
    		cache[j].standAnimation = 15481;
    		cache[j].walkAnimation = 15482;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 200;
    	break;
    		case 14690:
    		cache[j].name = "Fungal mage";
    		cache[j].componentModels = new int[]{13541};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15505;
    		cache[j].walkAnimation = 15506;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 120;
    	break;
    	case 14691:
    		cache[j].name = "Fungal mage";
    		cache[j].componentModels = new int[]{13540};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15505;
    		cache[j].walkAnimation = 15506;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 120;
    	break;
    	case 14692:
    		cache[j].name = "Fungal rodent";
    		cache[j].componentModels = new int[]{13425};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15512;
    		cache[j].walkAnimation = 15513;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 9;
    	break;
    	case 14693:
    		cache[j].name = "Fungal rodent";
    		cache[j].componentModels = new int[]{10721};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15512;
    		cache[j].walkAnimation = 15513;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 9;
    	break;
    	case 14694:
    		cache[j].name = "Infested axe";
    		cache[j].componentModels = new int[]{13255};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15500;
    		cache[j].walkAnimation = 15501;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 41;
    	break;
    	case 14695:
    		cache[j].name = "Infested axe";
    		cache[j].componentModels = new int[]{13256};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15500;
    		cache[j].walkAnimation = 15501;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 41;
    	break;
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  5. #4  
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    Quote Originally Posted by durky View Post
    Just need the models, If you got the animations, I wont complain.
    Code:
    	case 14696:
    		cache[j].name = "Ganodermic beast";
    		cache[j].componentModels = new int[]{13888};
    		cache[j].aByte68 = 3;
    		cache[j].standAnimation = 15464;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 280;
    	break;
    	case 14697:
    		cache[j].name = "Ganodermic beast";
    		cache[j].componentModels = new int[]{13542};
    		cache[j].aByte68 = 3;
    		cache[j].standAnimation = 15464;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 280;
    	break;
    	case 14698:
    		cache[j].name = "Ganodermic runt";
    		cache[j].componentModels = new int[]{13895};
    		cache[j].standAnimation = 15475;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 140;
    	break;
    	case 14699:
    		cache[j].name = "Ganodermic runt";
    		cache[j].componentModels = new int[]{13557};
    		cache[j].standAnimation = 15475;
    		cache[j].walkAnimation = 32767;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 140;
    	break;
    	case 14700:
    		cache[j].name = "Grifolaroo";
    		cache[j].componentModels = new int[]{13574};
    		cache[j].standAnimation = 15489;
    		cache[j].walkAnimation = 15490;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 180;
    	break;
    	case 14701:
    		cache[j].name = "Grifolaroo";
    		cache[j].componentModels = new int[]{13561};
    		cache[j].standAnimation = 15489;
    		cache[j].walkAnimation = 15490;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 180;
    	break;
    	case 14688:
    		cache[j].name = "Grifolapine";
    		cache[j].componentModels = new int[]{13560};
    		cache[j].standAnimation = 15481;
    		cache[j].walkAnimation = 15482;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 200;
    	break;
    	case 14689:
    		cache[j].name = "Grifolapine";
    		cache[j].componentModels = new int[]{13558};
    		cache[j].standAnimation = 15481;
    		cache[j].walkAnimation = 15482;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 200;
    	break;
    		case 14690:
    		cache[j].name = "Fungal mage";
    		cache[j].componentModels = new int[]{13541};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15505;
    		cache[j].walkAnimation = 15506;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 120;
    	break;
    	case 14691:
    		cache[j].name = "Fungal mage";
    		cache[j].componentModels = new int[]{13540};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15505;
    		cache[j].walkAnimation = 15506;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 120;
    	break;
    	case 14692:
    		cache[j].name = "Fungal rodent";
    		cache[j].componentModels = new int[]{13425};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15512;
    		cache[j].walkAnimation = 15513;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 9;
    	break;
    	case 14693:
    		cache[j].name = "Fungal rodent";
    		cache[j].componentModels = new int[]{10721};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15512;
    		cache[j].walkAnimation = 15513;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 9;
    	break;
    	case 14694:
    		cache[j].name = "Infested axe";
    		cache[j].componentModels = new int[]{13255};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15500;
    		cache[j].walkAnimation = 15501;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 41;
    	break;
    	case 14695:
    		cache[j].name = "Infested axe";
    		cache[j].componentModels = new int[]{13256};
    		cache[j].aByte68 = 2;
    		cache[j].standAnimation = 15500;
    		cache[j].walkAnimation = 15501;
    		cache[j].actions = new String[]{null, "Attack", null, null, null};
    		cache[j].combatLevel = 41;
    	break;
    give me like an hour and I got you
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  6. #5  
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    Quote Originally Posted by durky View Post
    Hey, looking for gano beast models. Can't find any working download links, most bring you to 404 error.
    Quote Originally Posted by Deadman Rsps View Post
    give me like an hour and I got you
    Download models.rar @ UppIT

    Have fun don't know why you need a hour.

    Gano beast anims (test first)

    Code:
    case 15464:
    		anims[j].id = 15464;
    		anims[j].fileId = 3824;
    		anims[j].frameCount = 24;
    		anims[j].delays = new int[]{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5};
    		anims[j].frames = new int[]{250609690, 250609706, 250609808, 250609726, 250609712, 250609765, 250609680, 250609705, 250609738, 250609709, 250609687, 250609748, 250609722, 250609766, 250609739, 250609747, 250609741, 250609771, 250609778, 250609780, 250609720, 250609727, 250609784, 250609814};
    	break;
    Code:
    cache[j].walkAnimation = 32767;
    Incorrect walk anim 742 is where i fetch it from and goes up to 18k anim files. And Gano is like 718.
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  8. #6  
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    Quote Originally Posted by ipkmills View Post
    Download models.rar @ UppIT

    Have fun don't know why you need a hour.

    Gano beast anims (test first)

    Code:
    case 15464:
    		anims[j].id = 15464;
    		anims[j].fileId = 3824;
    		anims[j].frameCount = 24;
    		anims[j].delays = new int[]{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5};
    		anims[j].frames = new int[]{250609690, 250609706, 250609808, 250609726, 250609712, 250609765, 250609680, 250609705, 250609738, 250609709, 250609687, 250609748, 250609722, 250609766, 250609739, 250609747, 250609741, 250609771, 250609778, 250609780, 250609720, 250609727, 250609784, 250609814};
    	break;
    Code:
    cache[j].walkAnimation = 32767;
    Incorrect walk anim 742 is where i fetch it from and goes up to 18k anim files. And Gano is like 718.
    Thanks, once I get to these I'll post if i get them working.
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  9. #7  
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    Quote Originally Posted by ipkmills View Post
    Download models.rar @ UppIT

    Have fun don't know why you need a hour.

    Gano beast anims (test first)

    Code:
    case 15464:
    		anims[j].id = 15464;
    		anims[j].fileId = 3824;
    		anims[j].frameCount = 24;
    		anims[j].delays = new int[]{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5};
    		anims[j].frames = new int[]{250609690, 250609706, 250609808, 250609726, 250609712, 250609765, 250609680, 250609705, 250609738, 250609709, 250609687, 250609748, 250609722, 250609766, 250609739, 250609747, 250609741, 250609771, 250609778, 250609780, 250609720, 250609727, 250609784, 250609814};
    	break;
    Code:
    cache[j].walkAnimation = 32767;
    Incorrect walk anim 742 is where i fetch it from and goes up to 18k anim files. And Gano is like 718.
    i honestly forgot to do it. But I was in a league game
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