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Hey guys, recently I took Killer 99's jrsmv source that he released and built onto it in a program I call Jag3D. It's basically a learning experience for me involving lwjgl and the RS model format. I've completely refactored the model header.
This requires you to run with the libs in /xlib/.
Features
Basic texturing
Can load multiple models
Adjusted mouse controls (click both mouse buttons to move model on the z axis)
Updated to use my API I'm writing for the Jagex formats
Download
http://www.galkon.me/files/Jag3D.zip
Media
You're amazing
Looks great Josh.
Nothing too special but good job anyways.
That looks pretty awesome.
so you finally fixed texturing? mind telling me what needed to be fixed? xd
gj noob
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