Thread: Torso, D helm, And Skill Cape Codes!

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  1. #1 Torso, D helm, And Skill Cape Codes! 
    Jairiya
    Guest
    Well first off i am Jairiya from moparscape and Dan from frugooscape so i did not leech these they are made by me.

    --------------------------------------------------------------------------------------------------------ok here is the skillcape code - creds go to me

    Code:
     if(i == 7624){
    	class8.aStringArray189 = new String[5];
            class8.anInt174 = ###;//Item Look
    	class8.anInt181 = 2070; //zoom increase will make it smaller
    	class8.anInt190 = 580; //model rotate up+down increase to move doen away from you
    	class8.anInt198 = 7; //model rotate side ways
            class8.anInt169 = -2; // model offset increase to move to the right
            class8.anInt194 = -2; //model offset increase to move up
            class8.anInt165 = ###; //equiped item
    	class8.aStringArray189[1] = "Wear";
    	class8.aString170 = "Hunter Skill Cape";
    	class8.aByteArray178 = "A Hunting Skill Cape - creds to Dan.".getBytes();
    	
    }
    --------------------------------------------------------------------------------------------------------
    Dragon Full helm Code -Not going into detail because if you Can add this you should know what this all is.
    - All you have to do is Change anInt174 and anInt7487-The explinations might be wrong for those too also
    Code:
     if(i == 7622){
    class8.aStringArray189 = new String[5];
    class8.anInt174 = ####;//inv and drop item
    class8.anInt181 = 775; //zoom increase will make it smaller
    class8.anInt190 = 145; //model rotate up+down 
    class8.anInt198 = 115; //model rotate side ways increase to move right in circle
    class8.anInt169 = 0; // model offset increase to move to the right
    class8.anInt194 = -6; //model offset increase to move up
    class8.anInt165 = ####; //Item Look when equiped  on male
    class8.aStringArray189[1] = "Wear";
    class8.aString170 = "Dragon Full Helm";
    class8.aByteArray178 = "A Dragon Full Helm -Creds To Dan(Jairiya).".getBytes();
    
    }
    --------------------------------------------------------------------------------------------------------

    ok here is the code for the fighter torso

    Code:
     if(i == 7623){
    class8.aStringArray189 = new String[5];
    class8.anInt174 = ###; //Item Look
    class8.anInt181 = 1200; //zoom increase will make it smaller
    class8.anInt190 = 510; //model rotate up+down increase to move doen away from you
    class8.anInt198 = 1840; //model rotate side ways increase to move right in circle
    class8.anInt169 = 0; // model offset increase to move to the right
    class8.anInt194 = 5; //model offset increase to move up
    class8.anInt165 = 7481; //equiped item for male
    class8.anInt200 = ###; //equiped item for female
    class8.anInt188 = 7481; //equiped item for male
    class8.aStringArray189[1] = "Wear";
    class8.aString170 = "Fighter Torso";
    class8.aByteArray178 = "A Fighter Torso-Creds To Dan.".getBytes();
    }
    Creds:
    Me(Dan/Jairiya)
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  2. #2  
    copycopy2
    Guest
    rep++ it worked thanx man! try defenders and skill cape hoods rep++ thanx!!! it works every 1!
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  3. #3  
    Gh0ztx
    Guest
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  4. #4  
    Jairiya
    Guest
    Quote Originally Posted by copycopy2 View Post
    rep++ it worked thanx man! try defenders and skill cape hoods rep++ thanx!!! it works every 1!
    Thanks, and i will try but i need to recolor the skillcape hoods and defenders first.
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  5. #5  
    i barr4ge u
    Guest
    Umm which file do we add these to? :/
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  6. #6  
    my rep is h4x0r3d


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    This doesn't work, i've tried, where you loading the items from? Thin-air?
    Quote Originally Posted by super_ View Post
    this is shit. you are shit. gtfo retard.
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  7. #7  
    Community Veteran

    Llama's Avatar
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    Quote Originally Posted by Link View Post
    This doesn't work, i've tried, where you loading the items from? Thin-air?
    no moron you add them into your client yourself then use these for the positioning (rotation1 and 2) and modelZoom so they're the correct size..



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  8. #8  
    Jairiya
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    Quote Originally Posted by Llama View Post
    no moron you add them into your client yourself then use these for the positioning (rotation1 and 2) and modelZoom so they're the correct size..
    Thanks for explaining
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  9. #9  
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    added all to client.java and just comes up as errors any poticular place to add them?

    kezza





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  10. #10  
    Jairiya
    Guest
    first off add/replace a model with a new model then add the codes above to class8 in client and edit it a little..
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