Thread: Barrows Remaking(NPC)

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  1. #1 Barrows Remaking(NPC) 
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    100% by me!
    File modified: Class5.java

    What this do?
    This make barrows alive =) (they are not pink they like if they wield barrows armor)

    How to do it?
    Search for
    Code:
    class5.method165(true, aClass30_Sub2_Sub2_60);
    And under it add this

    Code:
    		if(i == 2029){
    	class5.aStringArray66 = new String[5];
    	class5.aStringArray66[1] = "Attack";
    	class5.anIntArray94 = new int[9];
    	class5.anIntArray76 = new int[3];
    	class5.anIntArray70 = new int[3];
       	class5.anIntArray76[0] = 0xD4E7;
    	class5.anIntArray76[1] = 0xDFC0;
    	class5.anIntArray76[2] = 0xD3A7;
    	class5.anIntArray70[0] = 8128;
    	class5.anIntArray70[1] = 9126;
    	class5.anIntArray70[2] = 8128;
    	class5.anIntArray94[0] = 6684; // arms
    	class5.anIntArray94[1] = 6676; // chest
    	class5.anIntArray94[2] = 6662; // legs
    	class5.anIntArray94[3] = 6707; // Weapon
    	class5.anIntArray94[4] = 4954; // boots
    	class5.anIntArray94[5] = 7613; // gloves
    	class5.anIntArray94[6] = 6689; // helm
    	class5.anIntArray94[7] = 6680; // cape
    	class5.anIntArray94[8] = 9642; // amulet
    	class5.anInt61 = 115; // Level
    	class5.aString65 = "Torags The Corupted";
    	class5.aByteArray89 = "Torags, But HES ALIVE!".getBytes();
    	}
    		if(i == 2030){
    	class5.aStringArray66 = new String[5];
    	class5.aStringArray66[1] = "Attack";
    	class5.anIntArray94 = new int[9];
    	class5.anIntArray76 = new int[3];
    	class5.anIntArray70 = new int[3];
       	class5.anIntArray76[0] = 0xD4E7;
    	class5.anIntArray76[1] = 0xDFC0;
    	class5.anIntArray76[2] = 0xD3A7;
    	class5.anIntArray70[0] = 8128;
    	class5.anIntArray70[1] = 9126;
    	class5.anIntArray70[2] = 8128;
    	class5.anIntArray94[0] = 6682; // arms
    	class5.anIntArray94[1] = 6685; // chest
    	class5.anIntArray94[2] = 6667; // legs
    	class5.anIntArray94[3] = 6704; // Weapon
    	class5.anIntArray94[4] = 4954; // boots
    	class5.anIntArray94[5] = 7613; // gloves
    	class5.anIntArray94[6] = 6658; // helm
    	class5.anIntArray94[7] = 6680; // cape
    	class5.anIntArray94[8] = 9642; // amulet
    	class5.anInt61 = 115; // Level
    	class5.aString65 = "Verac The Defiled";
    	class5.aByteArray89 = "Verac, But HES ALIVE!".getBytes();
    	}
    		if(i == 2028){
    	class5.aStringArray66 = new String[5];
    	class5.aStringArray66[1] = "Attack";
    	class5.anIntArray94 = new int[9];
    	class5.anIntArray76 = new int[3];
    	class5.anIntArray70 = new int[3];
       	class5.anIntArray76[0] = 0xD4E7;
    	class5.anIntArray76[1] = 0xDFC0;
    	class5.anIntArray76[2] = 0xD3A7;
    	class5.anIntArray70[0] = 8128;
    	class5.anIntArray70[1] = 9126;
    	class5.anIntArray70[2] = 8128;
    	class5.anIntArray94[0] = 6683; // arms
    	class5.anIntArray94[1] = 6674; // chest
    	class5.anIntArray94[2] = 6664; // legs
    	class5.anIntArray94[3] = 6712; // Weapon
    	class5.anIntArray94[4] = 4954; // boots
    	class5.anIntArray94[5] = 7613; // gloves
    	class5.anIntArray94[6] = 6655; // helm
    	class5.anIntArray94[7] = 6680; // cape
    	class5.anIntArray94[8] = 9642; // amulet
    	class5.anInt61 = 98; // Level
    	class5.aString65 = "Karils The Tainted";
    	class5.aByteArray89 = "Karils, But HES ALIVE!".getBytes();
    	}
    		if(i == 14){
    	class5.aStringArray66 = new String[5];
    	class5.aStringArray66[1] = "Attack";
    	class5.anIntArray94 = new int[9];
    	class5.anIntArray76 = new int[3];
    	class5.anIntArray70 = new int[3];
       	class5.anIntArray76[0] = 0xD4E7;
    	class5.anIntArray76[1] = 0xDFC0;
    	class5.anIntArray76[2] = 0xD3A7;
    	class5.anIntArray70[0] = 8128;
    	class5.anIntArray70[1] = 9126;
    	class5.anIntArray70[2] = 8128;
    	class5.anIntArray94[0] = 6683; // arms
    	class5.anIntArray94[1] = 5734; // chest
    	class5.anIntArray94[2] = 6090; // legs
    	class5.anIntArray94[3] = 6231; // Weapon
    	class5.anIntArray94[4] = 4954; // boots
    	class5.anIntArray94[5] = 278; // gloves
    	class5.anIntArray94[6] = 5736; // helm
    	class5.anIntArray94[7] = 6680; // cape
    	class5.anIntArray94[8] = 9642; // amulet
    	class5.anInt61 = 33; // Level
    	class5.aString65 = "Druid";
    	class5.aByteArray89 = "A Druid, are he devil?".getBytes();
    	}
    		if(i == 2027){
    	class5.aStringArray66 = new String[5];
    	class5.aStringArray66[1] = "Attack";
    	class5.anIntArray94 = new int[9];
    	class5.anIntArray76 = new int[3];
    	class5.anIntArray70 = new int[3];
       	class5.anIntArray76[0] = 0xD4E7;
    	class5.anIntArray76[1] = 0xDFC0;
    	class5.anIntArray76[2] = 0xD3A7;
    	class5.anIntArray70[0] = 8128;
    	class5.anIntArray70[1] = 9126;
    	class5.anIntArray70[2] = 8128;
    	class5.anIntArray94[0] = 6681; // arms
    	class5.anIntArray94[1] = 6672; // chest
    	class5.anIntArray94[2] = 6665; // legs
    	class5.anIntArray94[3] = 6709; // Weapon
    	class5.anIntArray94[4] = 4954; // boots
    	class5.anIntArray94[5] = 7613; // gloves
    	class5.anIntArray94[6] = 6653; // helm
    	class5.anIntArray94[7] = 6680; // cape
    	class5.anIntArray94[8] = 9642; // amulet
    	class5.anInt61 = 115; // Level
    	class5.aString65 = "Guthans The Infested";
    	class5.aByteArray89 = "Guthans, But HES ALIVE!".getBytes();
    	}
    		if(i == 2026){
    	class5.aStringArray66 = new String[5];
    	class5.aStringArray66[1] = "Attack";
    	class5.anIntArray94 = new int[9];
    	class5.anIntArray76 = new int[3];
    	class5.anIntArray70 = new int[3];
       	class5.anIntArray76[0] = 0xD4E7;
    	class5.anIntArray76[1] = 0xDFC0;
    	class5.anIntArray76[2] = 0xD3A7;
    	class5.anIntArray70[0] = 8128;
    	class5.anIntArray70[1] = 9126;
    	class5.anIntArray70[2] = 8128;
    	class5.anIntArray94[0] = 6681; // arms
    	class5.anIntArray94[1] = 6670; // chest
    	class5.anIntArray94[2] = 6660; // legs
    	class5.anIntArray94[3] = 6702; // Weapon
    	class5.anIntArray94[4] = 4954; // boots
    	class5.anIntArray94[5] = 7613; // gloves
    	class5.anIntArray94[6] = 6651; // helm
    	class5.anIntArray94[7] = 6680; // cape
    	class5.anIntArray94[8] = 9642; // amulet
    	class5.anInt61 = 115; // Level
    	class5.aString65 = "Dharok The Wretched";
    	class5.aByteArray89 = "Dharok, But HES ALIVE!".getBytes();
    	}
    Pixie!


    Post errors and comment here!
     

  2. #2  
    JavaNerd
    Guest
    Woah looks cool. ***++
     

  3. #3  
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    Thanks. if i get more good comment i will release more of my npc.
     

  4. #4  
    newservermaker
    Guest
    looks pretty gay... can be EASLY made... beyond easy acauly... and i could make this code and they would acauly look like a PLAYER weilding barrows, but i cant get prove untill i get my new motherboard
     

  5. #5  
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    ... i took me long to make... dont post bad comment like this please...
     

  6. #6  
    newservermaker
    Guest
    oooh... bad post... here.. ill give you a list of every barrows model ID, maybe then you can fix that



    LIST


    Code:
    6634 - ahrims head on the ground
    6635 - karils head on the ground
    6636 - part of guthans special
    6637 - part of guthans special
    6638 - hands? (pink)
    6639 - barrows gloves or somthin
    6640 - more pink arms
    6641 - looks like dh arms
    6642 - more pink arms 
    6643 - karils arms i think
    6644 - dh arms
    6645 - verac arms (pink)
    6646 - verac brest plate
    6647 - skele arms
    6648 - skele arms, sword, helm, and kite
    6649 - hanging skele arms
    6650 - I cant tell... maybe the top part of the DH helm
    6651 - ah helm
    6652 - dh helm (pink)
    6653 - guthans helm
    6654 - guthans helm (pink)
    6655 - karils mask
    6656 - torag helm
    6657 - torag helm (pink)
    6658 - veracs helm
    6659 - ahrims skirt =)
    6660 - dh legs
    6661 - dh legs (pink)
    6662 - torag legs
    6663 - torag legs (pink)
    6664 - karils skirt
    6665 - guthans skirt
    6666 - veracs skirt (pink)
    6667 - veracs skirt
    6668 - ahrims himself
    6669 - ahrims vest
    6670 - dh pl8
    6671 - dh pl8 (pink)
    6672 - dono
    6673 - guthans or karils vest? (pink)
    6674 - guthans or karils vest?
    6675 - Karils full body
    6676 - dharoks plate body
    6677 - dharoks plate body (pink)
    6678 - Verac himself
    6679 - legends cape (in pink and black)
    6680 - legends cape (barrowsish colours)
    6681 - barrows gloves
    6682 - barrows gloves
    6683 - veracs arms i think
    6684 - barrows arms (female)
    6685 - veracs platebody (female)
    6686 - some helmet (female)
    6687 - guthans helmet (female)
    6688 - karils helmet (female)
    6689 - torags helmet (female)
    6690 - veracs helmet (female)
    6691 - ahrims skirt (female)
    6692 - dh legs (female)
    6693 - torag legs (female)
    6694 - guthans or kairls skirt (female)
    6695 - guthans or karils skirt (female)
    6696 - veracs skirt (female)
    6697 - guthans chest (female)
    6698 - dh chest (female)
    6699 - karils chest (female)
    6700 - some chest (female)
    6701 - torag chest (female)
    6702 - dh axe
    6703 - dh axe (pink)
    6704 - veracs flail
    6705 - veracs flail (pink)
    6706 - ahrims staff
    6707 - torag hams
    6708 - torag hams (pink)
    6709 - guthans spear
    6710 - guthasn spear (pink
    6711 - some book
    6712 - karils bow
    use it wisely... it took me a entire 25 minutes to make!
     


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