100% by me!
File modified: Class5.java
What this do?
This make barrows alive =) (they are not pink they like if they wield barrows armor)
How to do it?
Search for
Code:
class5.method165(true, aClass30_Sub2_Sub2_60);
And under it add this
Code:
if(i == 2029){
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
class5.anIntArray94 = new int[9];
class5.anIntArray76 = new int[3];
class5.anIntArray70 = new int[3];
class5.anIntArray76[0] = 0xD4E7;
class5.anIntArray76[1] = 0xDFC0;
class5.anIntArray76[2] = 0xD3A7;
class5.anIntArray70[0] = 8128;
class5.anIntArray70[1] = 9126;
class5.anIntArray70[2] = 8128;
class5.anIntArray94[0] = 6684; // arms
class5.anIntArray94[1] = 6676; // chest
class5.anIntArray94[2] = 6662; // legs
class5.anIntArray94[3] = 6707; // Weapon
class5.anIntArray94[4] = 4954; // boots
class5.anIntArray94[5] = 7613; // gloves
class5.anIntArray94[6] = 6689; // helm
class5.anIntArray94[7] = 6680; // cape
class5.anIntArray94[8] = 9642; // amulet
class5.anInt61 = 115; // Level
class5.aString65 = "Torags The Corupted";
class5.aByteArray89 = "Torags, But HES ALIVE!".getBytes();
}
if(i == 2030){
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
class5.anIntArray94 = new int[9];
class5.anIntArray76 = new int[3];
class5.anIntArray70 = new int[3];
class5.anIntArray76[0] = 0xD4E7;
class5.anIntArray76[1] = 0xDFC0;
class5.anIntArray76[2] = 0xD3A7;
class5.anIntArray70[0] = 8128;
class5.anIntArray70[1] = 9126;
class5.anIntArray70[2] = 8128;
class5.anIntArray94[0] = 6682; // arms
class5.anIntArray94[1] = 6685; // chest
class5.anIntArray94[2] = 6667; // legs
class5.anIntArray94[3] = 6704; // Weapon
class5.anIntArray94[4] = 4954; // boots
class5.anIntArray94[5] = 7613; // gloves
class5.anIntArray94[6] = 6658; // helm
class5.anIntArray94[7] = 6680; // cape
class5.anIntArray94[8] = 9642; // amulet
class5.anInt61 = 115; // Level
class5.aString65 = "Verac The Defiled";
class5.aByteArray89 = "Verac, But HES ALIVE!".getBytes();
}
if(i == 2028){
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
class5.anIntArray94 = new int[9];
class5.anIntArray76 = new int[3];
class5.anIntArray70 = new int[3];
class5.anIntArray76[0] = 0xD4E7;
class5.anIntArray76[1] = 0xDFC0;
class5.anIntArray76[2] = 0xD3A7;
class5.anIntArray70[0] = 8128;
class5.anIntArray70[1] = 9126;
class5.anIntArray70[2] = 8128;
class5.anIntArray94[0] = 6683; // arms
class5.anIntArray94[1] = 6674; // chest
class5.anIntArray94[2] = 6664; // legs
class5.anIntArray94[3] = 6712; // Weapon
class5.anIntArray94[4] = 4954; // boots
class5.anIntArray94[5] = 7613; // gloves
class5.anIntArray94[6] = 6655; // helm
class5.anIntArray94[7] = 6680; // cape
class5.anIntArray94[8] = 9642; // amulet
class5.anInt61 = 98; // Level
class5.aString65 = "Karils The Tainted";
class5.aByteArray89 = "Karils, But HES ALIVE!".getBytes();
}
if(i == 14){
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
class5.anIntArray94 = new int[9];
class5.anIntArray76 = new int[3];
class5.anIntArray70 = new int[3];
class5.anIntArray76[0] = 0xD4E7;
class5.anIntArray76[1] = 0xDFC0;
class5.anIntArray76[2] = 0xD3A7;
class5.anIntArray70[0] = 8128;
class5.anIntArray70[1] = 9126;
class5.anIntArray70[2] = 8128;
class5.anIntArray94[0] = 6683; // arms
class5.anIntArray94[1] = 5734; // chest
class5.anIntArray94[2] = 6090; // legs
class5.anIntArray94[3] = 6231; // Weapon
class5.anIntArray94[4] = 4954; // boots
class5.anIntArray94[5] = 278; // gloves
class5.anIntArray94[6] = 5736; // helm
class5.anIntArray94[7] = 6680; // cape
class5.anIntArray94[8] = 9642; // amulet
class5.anInt61 = 33; // Level
class5.aString65 = "Druid";
class5.aByteArray89 = "A Druid, are he devil?".getBytes();
}
if(i == 2027){
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
class5.anIntArray94 = new int[9];
class5.anIntArray76 = new int[3];
class5.anIntArray70 = new int[3];
class5.anIntArray76[0] = 0xD4E7;
class5.anIntArray76[1] = 0xDFC0;
class5.anIntArray76[2] = 0xD3A7;
class5.anIntArray70[0] = 8128;
class5.anIntArray70[1] = 9126;
class5.anIntArray70[2] = 8128;
class5.anIntArray94[0] = 6681; // arms
class5.anIntArray94[1] = 6672; // chest
class5.anIntArray94[2] = 6665; // legs
class5.anIntArray94[3] = 6709; // Weapon
class5.anIntArray94[4] = 4954; // boots
class5.anIntArray94[5] = 7613; // gloves
class5.anIntArray94[6] = 6653; // helm
class5.anIntArray94[7] = 6680; // cape
class5.anIntArray94[8] = 9642; // amulet
class5.anInt61 = 115; // Level
class5.aString65 = "Guthans The Infested";
class5.aByteArray89 = "Guthans, But HES ALIVE!".getBytes();
}
if(i == 2026){
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
class5.anIntArray94 = new int[9];
class5.anIntArray76 = new int[3];
class5.anIntArray70 = new int[3];
class5.anIntArray76[0] = 0xD4E7;
class5.anIntArray76[1] = 0xDFC0;
class5.anIntArray76[2] = 0xD3A7;
class5.anIntArray70[0] = 8128;
class5.anIntArray70[1] = 9126;
class5.anIntArray70[2] = 8128;
class5.anIntArray94[0] = 6681; // arms
class5.anIntArray94[1] = 6670; // chest
class5.anIntArray94[2] = 6660; // legs
class5.anIntArray94[3] = 6702; // Weapon
class5.anIntArray94[4] = 4954; // boots
class5.anIntArray94[5] = 7613; // gloves
class5.anIntArray94[6] = 6651; // helm
class5.anIntArray94[7] = 6680; // cape
class5.anIntArray94[8] = 9642; // amulet
class5.anInt61 = 115; // Level
class5.aString65 = "Dharok The Wretched";
class5.aByteArray89 = "Dharok, But HES ALIVE!".getBytes();
}
Pixie!
Post errors and comment here!