Thread: interface components assigned slot id help?

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  1. #1 interface components assigned slot id help? 
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    I have been coding for 2 years, and I still haven't figured out how to find the interface component ids. like this:

    c.getPA().sendFrame126("blah", interfaceidcomponenthere);


    if you guys could tell me how to find it, it'd be great!


    Thanks so much





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    for(int id = 0; id < 30000; id++)
    sendtext("" + id, id);

    Will display the child id as the text in the child.
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    an interface editor such as lins.
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    Thank you two, but im trying to display something on the gamescreen like in the middle to the left, kinda like rs07 where it displays kills: Deaths: Kdr but I dont know the interface component id. ANy other ideas?





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    Bump:





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    Quote Originally Posted by chandler6661 View Post
    Thank you two, but im trying to display something on the gamescreen like in the middle to the left, kinda like rs07 where it displays kills: Deaths: Kdr but I dont know the interface component id. ANy other ideas?
    That's what the first guy gave you, the code he posted will replace all text fields within every interface to the ID for it (which is what your asking for).

    Here use this command constructed from his code when in game then give it a minute or two, then open the interface you want to use and it will display each line of text as it's ID.

    Code:
    if (playerCommand.equalsIgnoreCase("frameid")) {
    				for(int i = 0; i < 20000; i++)
    				{
    					c.getPA().sendFrame126(""+i, i);
    				}
    			}


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  7. #7  
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    ^ thank you very much, but that doesn't show the gamescreen component ids. Do you have any tips for that?





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    Registered Member Eberwolf's Avatar
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    Quote Originally Posted by chandler6661 View Post
    ^ thank you very much, but that doesn't show the gamescreen component ids. Do you have any tips for that?
    Um, I guess I don't follow...

    You are looking for the red part of this right?
    c.getPA().sendFrame126("blah", interfaceidcomponenthere);
    Because if so that is what the above code will tell you, the only other thing I could think of that you would be looking for is the interface id itself which if you google rsps interface id's you will find an endless amount of lists out there. But here is a picture for an example of what the command I posted does, now tell me if this really isn't what your looking for because I swear it is:



    As you can see it replaces all the texts fields with its "interface component id", those id's are what you put c.getPA().sendFrame126("blah",HERE); to show text in that interface.


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    Im saying like on screen. Like where you see your character.





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  10. #10  
    Registered Member Eberwolf's Avatar
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    Quote Originally Posted by chandler6661 View Post
    Im saying like on screen. Like where you see your character.
    The code posted should work for those too, those are just interfaces that are drawn on the game screen.


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