Try this.
And make sure you put it under the switch statement in firstClickObject (ActionHandler.java)Code:case 2813: if (c.getItems().playerHasItem(989,1) && c.getItems().freeSlots() >= 1) { c.getItems().deleteItem(989, 1); c.getPA().movePlayer(2784, 3848, 0); } else { c.sendMessage("You dont have a crystal key!."); } break;