Thread: funpk bug [317] PI

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  1. #1 funpk bug [317] PI 
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    Okay, so problem is : If i kill someone and after this i kill any npc, then who died will die again and lose items.
    Errmm, maybe it'm make you confuse.
    There is step by step:
    Player A and player B going ::funpk.
    A will kill B.
    A will go and kill one npc.
    B will die @home or w.e he's located.
    B will lose all items [A will get em].


    Help pls :c
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  2. #2  
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    Post some code of what you did.
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  3. #3  
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    Quote Originally Posted by Zivik View Post
    Post some code of what you did.
    errmm problem is, i did nothing
    Dunno how this happened, it's aggroth v2 source.
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    Quote Originally Posted by Skillerrr View Post
    errmm problem is, i did nothing
    Dunno how this happened, it's aggroth v2 source.
    Telling me the source isn't helping me.

    Post some code. Whether you did something or not, I can't help you if I'm not able to look at anything. I don't know what you expect.
    You can start with the applydead method.
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    Quote Originally Posted by Skillerrr View Post
    errmm problem is, i did nothing
    Dunno how this happened, it's aggroth v2 source.
    Don't facepalm something when you can't fix something as simple as this
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  6. #6  
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    You need to reset the killer even when the player dies in funpk. If you don't then the player will still have registered damage from the other player
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  7. #7  
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    Quote Originally Posted by Luzoxpk View Post
    Don't facepalm something when you can't fix something as simple as this
    I will facepalm whenever i want
    If u don't see point, then better shut up
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  8. #8  
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    Can you please post your method for players dying and your method for NPCs dying?


    `Ex-global moderator x3 (resigned)
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